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Author
Age
Files
Lines
*
glthread: add support for glCallLists, glPatchParameterfv
Marek Olšák
2020-03-06
1
-0
/
+36
*
glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter
Marek Olšák
2020-03-06
1
-0
/
+36
*
glthread: add support for glFog, glLight, glLightModel, glTexEnv, glTexGen
Marek Olšák
2020-03-06
1
-0
/
+105
*
glthread: add support for TexParameteri and SamplerParameteri functions
Marek Olšák
2020-03-06
1
-0
/
+38
*
glthread: replace custom ClearBuffer marshalling with generated one
Marek Olšák
2020-03-06
2
-259
/
+15
*
glthread: add GL_DRAW_INDIRECT_BUFFER tracking and generator support
Marek Olšák
2020-03-06
3
-0
/
+23
*
glthread: don't insert _mesa_post_marshal_hook into every function
Marek Olšák
2020-03-06
2
-11
/
+11
*
glthread: simplify repeated function sequences in marshal_generated.c
Marek Olšák
2020-03-06
3
-2
/
+17
*
glthread: use int instead of size_t where it's OK
Marek Olšák
2020-03-06
2
-3
/
+3
*
glthread: reduce pointer dereferences in glthread_unmarshal_batch
Marek Olšák
2020-03-06
1
-4
/
+6
*
glthread: inline _mesa_unmarshal_dispatch_cmd and convert the switch to a table
Marek Olšák
2020-03-06
3
-15
/
+11
*
vbo: merge draws even when begin==0 or end==0
Marek Olšák
2020-03-04
1
-6
/
+25
*
vbo: merge more primitive types for glBegin/End (v2)
Marek Olšák
2020-03-04
4
-50
/
+43
*
mesa: deduplicate draw indirect functions
Marek Olšák
2020-03-04
1
-121
/
+36
*
mesa: optimize get_index_size
Marek Olšák
2020-03-04
1
-16
/
+9
*
mesa: remove _mesa_index_buffer::index_size in favor of index_size_shift
Marek Olšák
2020-03-04
15
-47
/
+40
*
Revert "mesa: check for z=0 in _mesa_Vertex3dv()"
Marek Olšák
2020-03-04
1
-4
/
+1
*
vbo: fold code from vbo_exec_fixup_vertex to vbo_exec_wrap_upgrade_vertex
Marek Olšák
2020-03-04
1
-5
/
+6
*
vbo: clean up conditional blocks in ATTR_UNION
Marek Olšák
2020-03-04
1
-5
/
+3
*
vbo: handle GS and tess primitive types when splitting Begin/End
Marek Olšák
2020-03-04
1
-0
/
+27
*
vbo: clean up vbo_copy_vertices
Marek Olšák
2020-03-04
1
-38
/
+19
*
vbo: deduplicate copy_vertices functions
Marek Olšák
2020-03-04
4
-158
/
+117
*
vbo: don't look at the second draw's count when merging 2 glBegin/End draws
Marek Olšák
2020-03-04
1
-3
/
+3
*
mesa: replace some index_size multiplications and divisions with shifts
Marek Olšák
2020-03-04
4
-12
/
+12
*
mesa: add index_size_shift = log2(index_size) into _mesa_index_buffer
Marek Olšák
2020-03-04
5
-19
/
+30
*
gallium: add PIPE_CAP_PSIZ_CLAMPED
Louis-Francis Ratté-Boulianne
2020-03-03
1
-0
/
+2
*
gallium: add PIPE_CAP_VIEWPORT_TRANSFORM_LOWERED
Louis-Francis Ratté-Boulianne
2020-03-03
1
-0
/
+5
*
gallium: add PIPE_CAP_PACKED_STREAM_OUTPUT
Louis-Francis Ratté-Boulianne
2020-03-03
1
-0
/
+3
*
glsl/linker: add xfb workaround for modified built-in variables
Louis-Francis Ratté-Boulianne
2020-03-03
1
-0
/
+3
*
glsl/linker: add DisableTransformFeedbackPacking workaround
Louis-Francis Ratté-Boulianne
2020-03-03
1
-0
/
+9
*
st/mesa: allow TXB2/TXL2 to work with cube array shadow textures
Ilia Mirkin
2020-03-02
1
-8
/
+18
*
intel: fix the gen 11 compute shader scratch IDs
Paulo Zanoni
2020-03-03
1
-1
/
+6
*
mesa/st: fix formats required for EXT_texture_norm16
Tapani Pälli
2020-03-02
1
-7
/
+0
*
mesa: fix _mesa_draw_nonzero_divisor_bits to return nonzero divisors
Ilia Mirkin
2020-03-01
1
-1
/
+1
*
mesa: fix 11 warnings
Marek Olšák
2020-02-27
4
-5
/
+7
*
nir: fix 5 warnings
Marek Olšák
2020-02-27
1
-1
/
+1
*
mesa: fix incorrect prim.begin/end for glMultiDrawElements
Marek Olšák
2020-02-28
1
-2
/
+2
*
mesa: optimize glMultiDrawArrays, call Draw only once (v2)
Marek Olšák
2020-02-28
1
-16
/
+22
*
mesa: don't unroll glMultiDrawElements if one count is 0
Marek Olšák
2020-02-28
1
-10
/
+0
*
mesa: clean up glMultiDrawElements code, use alloca for small draw count (v2)
Marek Olšák
2020-02-28
1
-18
/
+38
*
mesa: move num_instances and base_instance out of _mesa_prim
Marek Olšák
2020-02-28
26
-78
/
+120
*
mesa: remove redundant _mesa_prim::is_indexed
Marek Olšák
2020-02-28
6
-16
/
+10
*
mesa/i965: remove _mesa_prim::indirect_offset
Marek Olšák
2020-02-28
6
-20
/
+31
*
gallium: pass cso_velems_state into cso_context instead of pipe_vertex_element
Marek Olšák
2020-02-28
10
-46
/
+53
*
mesa: remove unused "indirect" parameter from Driver.Draw
Marek Olšák
2020-02-28
18
-52
/
+35
*
i965: stop using "indirect" parameter from Driver.Draw (non-indirect)
Marek Olšák
2020-02-28
4
-15
/
+26
*
mesa: Flush vertices before changing the OpenGL state.
Mathias Fröhlich
2020-02-27
1
-4
/
+10
*
mesa: Check for OpenGL state change before flushing vertices.
Mathias Fröhlich
2020-02-27
1
-2
/
+4
*
mesa: call FLUSH_VERTICES before updating CoordReplace
Marek Olšák
2020-02-26
1
-1
/
+2
*
mesa: remove leftovers from ARB_shadow_ambient
Marek Olšák
2020-02-26
1
-2
/
+0
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