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Age
Files
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*
glthread: rename marshal.h/c to glthread_marshal.h and glthread_shaderobj.c
Marek Olšák
2020-03-20
6
-16
/
+8
*
glthread: move buffer functions into glthread_bufferobj.c
Marek Olšák
2020-03-20
4
-277
/
+303
*
glthread: autogenerate prototypes for custom-marshalled functions
Marek Olšák
2020-03-20
2
-64
/
+4
*
glthread: remove _mesa_post_marshal_hook, because it's not very useful
Marek Olšák
2020-03-20
2
-16
/
+0
*
mesa/main: Fix overflow in validation of DispatchComputeGroupSizeARB
Caio Marcelo de Oliveira Filho
2020-03-20
1
-5
/
+9
*
glthread: clean up debug_print_sync code
Marek Olšák
2020-03-20
2
-24
/
+3
*
glthread: remove debug_print_marshal function
Marek Olšák
2020-03-20
2
-9
/
+0
*
glthread: don't execute any custom VAO and BindBuffer code in the Core profile
Marek Olšák
2020-03-20
1
-1
/
+1
*
glthread: align the batch buffer to 8 bytes for pointers and doubles again
Marek Olšák
2020-03-20
1
-0
/
+5
*
mesa: remove redundant api_loopback functions
Marek Olšák
2020-03-19
2
-108
/
+0
*
mesa: use vbo_attrib_tmp.h to generate display list vertex attrib functions
Marek Olšák
2020-03-19
4
-1318
/
+177
*
intel/blorp: Add support for swizzling fast-clear colors
Jason Ekstrand
2020-03-18
1
-0
/
+1
*
st/mesa: disallow deferred flush if there are multiple contexts
Pierre-Eric Pelloux-Prayer
2020-03-18
1
-1
/
+2
*
intel/blorp: Plumb the stage through blorp upload_shader
Caio Marcelo de Oliveira Filho
2020-03-17
1
-1
/
+1
*
intel/compiler: detect if atomic load store operations are used
Tapani Pälli
2020-03-16
1
-1
/
+1
*
nir/glsl: gather bitmask of images used by program
Tapani Pälli
2020-03-16
1
-0
/
+1
*
st/mesa: Fix signed integer overflow when using util_throttle_memory_usage
Danylo Piliaiev
2020-03-16
1
-3
/
+3
*
mesa: don't unroll glMultiDrawElements with user indices for gallium
Marek Olšák
2020-03-11
3
-6
/
+18
*
vbo: fix vbo_copy_vertices for GL_PATCHES and adjacency primitive types
Marek Olšák
2020-03-11
1
-1
/
+1
*
vbo: fix transitions from glVertexN to glVertexM where M < N
Marek Olšák
2020-03-11
1
-1
/
+15
*
vbo: use vbo_exec_wrap_upgrade_vertex for glVertex in ATTR_UNION
Marek Olšák
2020-03-11
1
-6
/
+12
*
st/mesa: keep serialized NIR instead of nir_shader in st_program
Marek Olšák
2020-03-11
4
-8
/
+79
*
gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the live cache
Marek Olšák
2020-03-10
6
-24
/
+68
*
i965: Use gl_vertex_format in brw_vertex_element.
Mathias Fröhlich
2020-03-10
3
-15
/
+13
*
i965: Make use of the vertex format functions in i965.
Mathias Fröhlich
2020-03-10
1
-6
/
+4
*
mesa: Provide gl_vertex_format accessors.
Mathias Fröhlich
2020-03-10
1
-0
/
+21
*
mesa: Remove now unused _mesa_draw_attrib.
Mathias Fröhlich
2020-03-10
1
-15
/
+0
*
mesa: Remove now unused _mesa_draw_attrib_and_binding.
Mathias Fröhlich
2020-03-10
1
-19
/
+0
*
i965: Remove glbinding from brw_vertex_element.
Mathias Fröhlich
2020-03-10
2
-7
/
+0
*
i965: Reorder workaround flags computation.
Mathias Fröhlich
2020-03-10
1
-26
/
+49
*
i965: Split merge_inputs and clear_buffers.
Mathias Fröhlich
2020-03-10
1
-10
/
+23
*
i965: Test original vertex array pointer to skip array upload.
Mathias Fröhlich
2020-03-10
1
-1
/
+1
*
i965: Use the VAOs binding information in array setup.
Mathias Fröhlich
2020-03-10
1
-181
/
+163
*
i965: Use 32 bit u_bit_scan for vertex attribute setup.
Mathias Fröhlich
2020-03-10
1
-7
/
+9
*
i965: Move down genX_upload_sbe in profiles.
Mathias Fröhlich
2020-03-10
1
-3
/
+3
*
st/mesa: fix a possible crash with selection and feedback modes
Marek Olšák
2020-03-09
1
-1
/
+1
*
st/mesa: flush the bitmap cache before st/dri and vbo flushes
Marek Olšák
2020-03-09
2
-2
/
+7
*
glsl: Add ir_unop_f2fmp
Neil Roberts
2020-03-09
2
-0
/
+2
*
glsl: Add b2f16 and f162b conversion operations
Neil Roberts
2020-03-09
2
-0
/
+4
*
glsl: Add IR conversion ops for 16-bit float types
Neil Roberts
2020-03-09
2
-0
/
+4
*
glthread: fix a crash with incorrect glShaderSource parameters
Marek Olšák
2020-03-06
1
-1
/
+1
*
glthread: add custom marshalling for glNamedBuffer(Sub)DataEXT
Marek Olšák
2020-03-06
2
-8
/
+64
*
glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions
Marek Olšák
2020-03-06
2
-78
/
+55
*
glthread: merge glBufferData and glNamedBufferData into 1 set of functions
Marek Olšák
2020-03-06
2
-101
/
+79
*
glthread: replace custom glBindBuffer marshalling with generated one
Marek Olšák
2020-03-06
2
-58
/
+3
*
glthread: track for each VAO whether the user has set a user pointer
Marek Olšák
2020-03-06
7
-39
/
+199
*
glthread: add marshal_call_after and remove custom glFlush and glEnable code
Marek Olšák
2020-03-06
2
-84
/
+0
*
glthread: add support for glMemoryObjectParameteriv, glSemaphoreParameterui64v
Marek Olšák
2020-03-06
1
-0
/
+21
*
glthread: add support for glCallLists, glPatchParameterfv
Marek Olšák
2020-03-06
1
-0
/
+36
*
glthread: add support for glClearNamedFramebuffer, glMaterial, glPointParameter
Marek Olšák
2020-03-06
1
-0
/
+36
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