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*
st/mesa: set RobustAccess true when is supported
Tapani Pälli
2016-10-27
1
-1
/
+3
*
i956: set RobustAccess true when is supported
Tapani Pälli
2016-10-27
1
-1
/
+3
*
mesa: add missing CONTEXT_ROBUST_ACCESS enum
Tapani Pälli
2016-10-27
4
-0
/
+8
*
st/mesa: allow multiple concurrent waiters in ClientWaitSync
Marek Olšák
2016-10-26
1
-4
/
+22
*
st/mesa: unduplicate st_check_sync code
Marek Olšák
2016-10-26
1
-20
/
+6
*
mesa/program: Add _mesa_symbol_table_replace_symbol()
Samuel Iglesias Gonsálvez
2016-10-26
2
-0
/
+18
*
nir: stop adjusting driver location for varying packing
Timothy Arceri
2016-10-26
3
-6
/
+3
*
compiler: remove copy_shader_info()
Timothy Arceri
2016-10-26
1
-2
/
+0
*
glsl: set uses texture gather directly in shader_info
Timothy Arceri
2016-10-26
1
-2
/
+0
*
glsl/st/mesa: use common system values read field
Timothy Arceri
2016-10-26
6
-8
/
+6
*
glsl: set patch outputs written directly in shader_info
Timothy Arceri
2016-10-26
1
-1
/
+0
*
st/mesa: use common patch outputs written field
Timothy Arceri
2016-10-26
2
-2
/
+2
*
glsl: set patch inputs read directly in shader_info
Timothy Arceri
2016-10-26
1
-1
/
+0
*
st/mesa: use common patch inputs read field
Timothy Arceri
2016-10-26
2
-2
/
+2
*
glsl: set outputs read directly in shader_info
Timothy Arceri
2016-10-26
1
-1
/
+0
*
r200/glsl/st/mesa: use common outputs written field
Timothy Arceri
2016-10-26
21
-39
/
+45
*
mesa/glsl: set double inputs read directly in shader_info
Timothy Arceri
2016-10-26
1
-1
/
+0
*
st/mesa: use common double inputs read field
Timothy Arceri
2016-10-26
3
-3
/
+6
*
r200/i915/st/mesa/compiler: use common inputs read field
Timothy Arceri
2016-10-26
28
-72
/
+75
*
mesa/compiler: copy early fragment tests to shader_info in _mesa_copy_linked_...
Timothy Arceri
2016-10-26
1
-0
/
+1
*
meta: remove remaining tabs in meta.c
Timothy Arceri
2016-10-26
1
-49
/
+49
*
i965: replace brw_compute_program with brw_program
Timothy Arceri
2016-10-26
4
-35
/
+8
*
i965: replace brw_fragment_program with brw_program
Timothy Arceri
2016-10-26
6
-36
/
+13
*
i965: replace brw_tess_{eval,ctrl}_program with brw_program
Timothy Arceri
2016-10-26
8
-74
/
+18
*
i965: replace brw_geomerty_program with brw_program
Timothy Arceri
2016-10-26
7
-37
/
+10
*
i965: replace brw_vertex_program with new generic brw_program
Timothy Arceri
2016-10-26
6
-23
/
+20
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
59
-350
/
+279
*
i965/mesa/st/swrast: set fs shader_info directly and switch to using it
Timothy Arceri
2016-10-26
15
-41
/
+26
*
mesa: remove now unused IsCentroid from gl_fragment_program
Timothy Arceri
2016-10-26
1
-6
/
+0
*
st/mesa: get interpolation location at translation time
Timothy Arceri
2016-10-26
3
-15
/
+18
*
i965: remove unused debug param
Timothy Arceri
2016-10-26
2
-17
/
+17
*
glsl: remove now unused InterpQualifier
Timothy Arceri
2016-10-26
1
-7
/
+0
*
i965: remove unused BRW_STATE_INTERPOLATION_MAP flag
Timothy Arceri
2016-10-26
2
-3
/
+0
*
i965: rewrite brw_setup_vue_interpolation()
Timothy Arceri
2016-10-26
20
-125
/
+145
*
st/mesa: stop making use of InterpQualifier array
Timothy Arceri
2016-10-26
2
-31
/
+41
*
mesa: remove unrequired code
Timothy Arceri
2016-10-26
1
-2
/
+0
*
i965/mesa/st: eliminate gl_compute_program
Timothy Arceri
2016-10-26
16
-80
/
+37
*
mesa: set cs shader_info metadata directly
Timothy Arceri
2016-10-26
1
-5
/
+3
*
st/mesa: switch cs over to shared shader_info
Timothy Arceri
2016-10-26
2
-8
/
+5
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
46
-310
/
+268
*
i965: switch vs over to shared shader_info
Timothy Arceri
2016-10-26
2
-4
/
+3
*
i965/mesa/st: eliminate gl_geometry_program
Timothy Arceri
2016-10-26
20
-90
/
+45
*
mesa: set gs shader_info metadata directly
Timothy Arceri
2016-10-26
1
-9
/
+7
*
st/mesa: switch gs over to shared shader_info
Timothy Arceri
2016-10-26
1
-4
/
+7
*
i965: switch gs over to shared shader_info
Timothy Arceri
2016-10-26
1
-1
/
+1
*
i965/mesa/st: eliminate gl_tess_eval_program
Timothy Arceri
2016-10-26
21
-93
/
+53
*
mesa: copy tes metadata directly to shared shader info
Timothy Arceri
2016-10-26
1
-7
/
+4
*
st/mesa: switch tes over to shared shader_info
Timothy Arceri
2016-10-26
1
-5
/
+7
*
i965: switch tes over to shared shader_info
Timothy Arceri
2016-10-26
2
-8
/
+8
*
i965/mesa/st: eliminate gl_tess_ctrl_program
Timothy Arceri
2016-10-26
21
-76
/
+41
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