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* i965: Lift some restrictions on dma_buf EGLImagesChad Versace2015-04-133-22/+7
* i965: Disable aux buffers for EGLImage-backed miptreesChad Versace2015-04-132-5/+19
* i965: Change intel_miptree_create_for_bo() signatureChad Versace2015-04-136-11/+21
* i965: Add field intel_mipmap_tree::disable_aux_buffersChad Versace2015-04-132-2/+29
* i965: Refactor brw_is_hiz_depth_format()Chad Versace2015-04-135-25/+30
* i965: Declare intel_miptree_create_layout() as staticChad Versace2015-04-132-14/+1
* i965: Declare intel_miptree_alloc_mcs() as staticChad Versace2015-04-132-6/+6
* mesa: Remove pointless USE_EXTERNAL_DXTN_LIB macro.Jose Fonseca2015-04-131-8/+0
* i965/nir: Make INTEL_DEBUG=ann work with NIR.Kenneth Graunke2015-04-112-1/+8
* i965: Create NIR during LinkShader() and ProgramStringNotify().Kenneth Graunke2015-04-119-176/+257
* nir: Store num_direct_uniforms in the nir_shader.Kenneth Graunke2015-04-111-2/+3
* i965: Move lower_output_reads to brw_link_shader().Kenneth Graunke2015-04-112-1/+3
* i965: Remove useless null check.Matt Turner2015-04-111-4/+0
* i965/fs/nir: Mark fallthrough.Matt Turner2015-04-111-0/+2
* i965: Remove useless reg_offset >= 0 tests.Matt Turner2015-04-112-2/+0
* nir: split out lower_sub from lower_negateRob Clark2015-04-111-0/+1
* i965: Use NIR by default for fragment shadersJason Ekstrand2015-04-101-1/+1
* i965: Don't set NirOptions for stages that will use the vec4 backend.cros-mesa-10.6-vanillachadv/cros-mesa-10.6-vanillachadv/cros-gerrit-262788-baseKenneth Graunke2015-04-101-9/+6
* i965/disasm: Print the type after the swizzle also for 3src src operandsVille Syrjälä2015-04-101-3/+3
* i965: Move brw_link_shader's GLSL IR transformations into a helper.Kenneth Graunke2015-04-101-93/+99
* i965: Change brw_shader to gl_shader in brw_link_shader().Kenneth Graunke2015-04-101-32/+31
* nir: Make nir_lower_samplers take a gl_shader_stage, not a gl_program *.Kenneth Graunke2015-04-101-1/+1
* nir: Move gl_shader_stage enum from mtypes.h to shader_enums.h.Kenneth Graunke2015-04-101-19/+0
* nir: Constify prog_to_nir's gl_program pointer.Kenneth Graunke2015-04-102-3/+3
* i965/skl: Fix the order of the arguments for the LD sampler messageNeil Roberts2015-04-081-2/+13
* i965: Fix depth field setting in surface state for raw buffer on Gen7/8Zhenyu Wang2015-04-082-4/+10
* nir: Allocate dereferences out of their parent instruction or deref.Kenneth Graunke2015-04-071-5/+4
* i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.Kenneth Graunke2015-04-071-0/+8
* i965: Use SET_FIELD in 3DSTATE_STREAMOUT packets.Kenneth Graunke2015-04-072-16/+16
* i965: Do not render primitives in non-zero streams then TF is disabledIago Toral Quiroga2015-04-061-0/+13
* i965: Add forgotten multi-stream code to Gen8 SOL state.Kenneth Graunke2015-04-061-0/+9
* i965: Fix instanced geometry shaders on Gen8+.Kenneth Graunke2015-04-061-0/+2
* i965: Free dead GLSL IR one last time.Kenneth Graunke2015-04-061-0/+12
* i965: Implement SIMD16 texturing on Gen4.Kenneth Graunke2015-04-063-10/+90
* i965: Use SIMD16 instead of SIMD8 on Gen4 when possible.Kenneth Graunke2015-04-062-3/+4
* i965: Respect the no_8 flag on Gen4-5.Kenneth Graunke2015-04-061-21/+34
* i965/fp: Set coord_components correctly for cube textures.Kenneth Graunke2015-04-061-1/+1
* nir: Remove fsin_reduced/fcos_reduced.Matt Turner2015-04-061-2/+0
* st/mesa: Remove unused emit_scs().Matt Turner2015-04-061-98/+0
* program: Remove unused emit_scs().Matt Turner2015-04-061-98/+0
* i965/vec4: Remove emit_scs() prototype.Matt Turner2015-04-061-3/+0
* glsl: Remove never used sin_reduced/cos_reduced.Matt Turner2015-04-065-18/+0
* i965: Make sure we always mark array surfaces as suchIago Toral Quiroga2015-04-062-2/+6
* mesa: Remove unused variables left over from 107ae27e57d.Mathias Froehlich2015-04-051-4/+0
* i965: Implement support for ARB_clip_control.Mathias Fröhlich2015-04-059-15/+19
* mesa: Remove the _WindowMap from gl_viewport_attrib.Mathias Froehlich2015-04-055-81/+4
* tnl: Maintain the _WindowMap matrix in TNLcontext v2.Mathias Froehlich2015-04-054-9/+22
* radeon: Make use of _mesa_get_viewport_xform v2.Mathias Froehlich2015-04-052-16/+18
* i965: Make use of _mesa_get_viewport_xform.Mathias Froehlich2015-04-054-32/+36
* i965: Use brw_nir_cubemap_normalize for NIR shadersJason Ekstrand2015-04-032-1/+5