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Author
Age
Files
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...
*
Fix texcoord interpolation for fragment shaders.
Michal Krol
2006-04-04
1
-9
/
+12
*
More GLSL code:
Michal Krol
2006-04-04
8
-59
/
+295
*
Bit set.
Michal Krol
2006-04-04
1
-0
/
+72
*
Return GLSL version string (1.10).
Michal Krol
2006-04-04
1
-3
/
+11
*
Define MAX_VERTEX_ATTRIBS to 16.
Michal Krol
2006-04-04
1
-2
/
+3
*
Bug #5754: Allocate texture memory correctly. (Richard Drummond)
Adam Jackson
2006-04-03
1
-3
/
+4
*
Fix problem reported by Bill Newman in read_rgba_pixels for 16 and 32 bit (GD...
Karl Schultz
2006-04-03
1
-2
/
+2
*
add miniglx sources to i915
Dave Airlie
2006-04-03
1
-1
/
+2
*
if DDX is -1 don't do DDX check
Dave Airlie
2006-04-03
1
-2
/
+3
*
use Width
Dave Airlie
2006-04-03
1
-0
/
+1
*
add pitch support and use new Width
Dave Airlie
2006-04-03
1
-2
/
+19
*
Coverity #459: Silly off-by-one error.
Adam Jackson
2006-04-03
1
-1
/
+1
*
Coverity #476: Avoid walking off the end of ->vtx.attrsz, it's declared to
Adam Jackson
2006-04-02
1
-1
/
+1
*
Coverity #567: Fix a memory leak on a failure path.
Adam Jackson
2006-04-02
1
-0
/
+1
*
Coverity #650: Fix a memory leak when near OOM.
Adam Jackson
2006-04-02
1
-0
/
+1
*
Initialize renderbuffer size.
Daniel Borca
2006-04-01
1
-0
/
+3
*
These messages really should be printed all the time, users want to
Dave Airlie
2006-04-01
1
-5
/
+5
*
Don't index box by the box's index within numClipRects; just dereference it.
mesa_6_5
Eric Anholt
2006-04-01
1
-4
/
+4
*
Call driUpdateFramebufferSize when we've found an updated DRI drawable stamp,
Eric Anholt
2006-04-01
1
-0
/
+2
*
DMesa now uses OSMesa as a back-end.
Daniel Borca
2006-03-31
14
-2396
/
+1673
*
Enough testing already
Aapo Tahkola
2006-03-31
1
-1
/
+0
*
Dave Reveman's patch for GLX_MESA_copy_sub_buffer support
Brian Paul
2006-03-31
20
-71
/
+301
*
Fix the fetch_texel_ci8() code to deal with floating point color palettes.
Brian Paul
2006-03-31
1
-6
/
+49
*
free rs300 and ban r350(according to r300.sf.net)
Aapo Tahkola
2006-03-31
1
-2
/
+2
*
make u_list adjustable
Aapo Tahkola
2006-03-31
1
-3
/
+40
*
warn about broken dxt 3/5
Aapo Tahkola
2006-03-31
1
-0
/
+1
*
Dont rely on writebacks
Aapo Tahkola
2006-03-31
3
-9
/
+29
*
disable r300 chips. R300_FORCE_R300 to force
Aapo Tahkola
2006-03-31
1
-0
/
+8
*
More meaningful warning.
Aapo Tahkola
2006-03-31
1
-2
/
+2
*
The pitches of the driRenderbuffers are in bytes, so no need to multiply by cpp.
Eric Anholt
2006-03-30
1
-3
/
+3
*
Clean up data structures, finishing off some of the cleanup work suggested by...
Karl Schultz
2006-03-30
2
-133
/
+139
*
Revert my change from 1.37 as being bogus (see ensuing list discussion for
Adam Jackson
2006-03-30
1
-3
/
+2
*
Fix logic error in viewport function so that we still resize the buffers if t...
Karl Schultz
2006-03-30
1
-8
/
+5
*
When creating front/back renderbuffers, init the Red/Green/Blue/AlphaBits fields
Brian Paul
2006-03-30
5
-24
/
+71
*
Init the Red/Green/Blue/Alpha/Depth/StencilBits fields in driNewRenderbuffer()
Brian Paul
2006-03-30
1
-0
/
+19
*
comments regarding assertions
Brian Paul
2006-03-30
1
-0
/
+5
*
Use [][3] for write_rgb_span_16
Karl Schultz
2006-03-30
1
-1
/
+1
*
Fixes from Brian to help migrate to render buffer DD interfaces. Also fix bu...
Karl Schultz
2006-03-30
3
-297
/
+419
*
Fix up some incorrect pointers and clear screen
Dave Airlie
2006-03-30
1
-5
/
+5
*
add initial miniglx files for i915, not integrated yet
Dave Airlie
2006-03-30
2
-0
/
+1251
*
Update the _WindowMap matrix in _mesa_set_viewport() and _mesa_DepthRange().
Brian Paul
2006-03-29
1
-6
/
+28
*
put braces around RENDER_SPAN macro when called, not when defined. Fixes -pe...
Brian Paul
2006-03-29
2
-7
/
+9
*
Fixes to silence warnings in code generated by glapi scripts.
Kristian Høgsberg
2006-03-29
4
-2
/
+12
*
minor clean-up
Brian Paul
2006-03-29
3
-9
/
+8
*
FP textures and fixes (Ewald Snel)
Brian Paul
2006-03-29
6
-4
/
+53
*
fix components initialization in two places (Ewald Snel)
Brian Paul
2006-03-29
1
-2
/
+2
*
move NumNativeAlu/TexInstruction assignments (Ewald Snel)
Brian Paul
2006-03-29
1
-6
/
+3
*
Committing in .
Jouk Jansen
2006-03-29
3
-29
/
+29
*
New code for rendering to depth/stencil textures.
Brian Paul
2006-03-29
1
-68
/
+178
*
new tests for GL_DEPTH_STENCIL_EXT
Brian Paul
2006-03-29
1
-2
/
+4
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