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Author
Age
Files
Lines
*
compiler: Add a system value and varying for ViewIndex
Jason Ekstrand
2017-05-03
1
-0
/
+2
*
mesa/vbo: reduce prim array size
Bartosz Tomczyk
2017-05-03
1
-37
/
+37
*
mesa: add const qualifier on _mesa_valid_to_render()
Brian Paul
2017-05-03
2
-2
/
+2
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-05-02
1
-10
/
+5
*
i965: Solve Android native fence fd double close
Randy Xu
2017-05-01
1
-1
/
+1
*
i965: Don't allocate uniform space for samplers
Timothy Arceri
2017-05-01
1
-1
/
+1
*
i965: Drop BRW_NEW_CONTEXT from 3DSTATE_DS/GS on Gen7-7.5.
Kenneth Graunke
2017-04-28
2
-2
/
+0
*
i965: Drop _NEW_TRANSFORM from 3DSTATE_DS/GS on Gen7-7.5.
Kenneth Graunke
2017-04-28
2
-2
/
+2
*
i965: Set point rasterization rule to UPPER_RIGHT on Gen6-7.5.
Kenneth Graunke
2017-04-28
2
-0
/
+3
*
i965: Always set AALINEDISTANCE_TRUE on Sandybridge.
Kenneth Graunke
2017-04-28
1
-2
/
+1
*
i965: Use true AA line distance on G45/Ironlake.
Kenneth Graunke
2017-04-28
1
-1
/
+1
*
st/mesa: use min_index and max_index directly from vbo
Marek Olšák
2017-04-28
1
-7
/
+2
*
vbo: set min_index = 0 so gallium can use the value directly
Marek Olšák
2017-04-28
2
-4
/
+4
*
st/mesa: add more fallback gallium formats for GL integer formats
Brian Paul
2017-04-28
1
-25
/
+25
*
mesa: optimize color_buffer_writes_enabled()
Brian Paul
2017-04-28
1
-4
/
+5
*
st/mesa: whitespace clean-ups in st_manager.c
Brian Paul
2017-04-28
1
-7
/
+8
*
Revert "glsl: set vector_elements to 1 for samplers"
Matt Turner
2017-04-28
1
-5
/
+10
*
st/mesa: remove redundant stfb->iface checks
Nicolai Hähnle
2017-04-28
2
-9
/
+2
*
st/mesa: don't cast the incomplete framebufer to st_framebuffer
Nicolai Hähnle
2017-04-28
2
-2
/
+4
*
st/glsl_to_tgsi: make undef_src and undef_dst const
Nicolai Hähnle
2017-04-28
1
-2
/
+2
*
st/glsl_to_tgsi: cleanup using visit_generic_intrinsic
Nicolai Hähnle
2017-04-28
1
-8
/
+2
*
glsl: remove the shader_group_vote and shader_ballot expression ops
Nicolai Hähnle
2017-04-28
2
-24
/
+0
*
st/glsl_to_tgsi: implement shader_group_vote and shader_ballot intrinsics
Nicolai Hähnle
2017-04-28
1
-0
/
+36
*
glsl: add intrinsics for ARB_shader_group_vote and ARB_shader_ballot
Nicolai Hähnle
2017-04-28
1
-0
/
+6
*
mesa: remove wip framebuffer code
Timothy Arceri
2017-04-28
1
-7
/
+0
*
glsl: set vector_elements to 1 for samplers
Samuel Pitoiset
2017-04-27
1
-10
/
+5
*
st/mesa: minor clean-ups in st_update_renderbuffer_surface()
Brian Paul
2017-04-26
1
-9
/
+8
*
st/glsl_to_tgsi: disable the merge registers pass conditionally
Samuel Pitoiset
2017-04-26
1
-1
/
+6
*
mesa: tidy up left over APPLE_vertex_array_object semantics
Timothy Arceri
2017-04-26
4
-43
/
+9
*
mesa: inline bind_vertex_array() helper
Timothy Arceri
2017-04-26
1
-17
/
+6
*
mesa: drop APPLE_vertex_array_object support
Timothy Arceri
2017-04-26
7
-69
/
+18
*
i965: Remove unused variable 'options'
Matt Turner
2017-04-25
1
-2
/
+0
*
mesa: use locked version of HashWalk for xfb objects
Timothy Arceri
2017-04-25
1
-2
/
+2
*
mesa: create locked version of HashWalk
Timothy Arceri
2017-04-25
2
-8
/
+31
*
i965: remove now unused GLSL IR optimisations
Timothy Arceri
2017-04-24
4
-888
/
+0
*
i965: remove GLSL IR optimisation loop
Timothy Arceri
2017-04-24
1
-16
/
+0
*
mesa: replace _mesa_index_buffer::type with index_size
Marek Olšák
2017-04-22
20
-94
/
+94
*
mesa: validate sampler type across the whole program
Timothy Arceri
2017-04-22
3
-5
/
+28
*
mesa: don't lock hashtables that are not shared across contexts
Timothy Arceri
2017-04-22
5
-15
/
+16
*
mesa: Remove deleteFlag pattern from container objects.
Matt Turner
2017-04-22
2
-6
/
+2
*
mesa: Remove unnecessary locking from container objects.
Matt Turner
2017-04-22
4
-19
/
+0
*
mesa: remove fallback RefCount == 0 pattern
Timothy Arceri
2017-04-22
6
-59
/
+25
*
glsl: make use of glsl_type::is_float()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: make use of glsl_type::is_double()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: make use of glsl_type::is_boolean()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
glsl: make use of glsl_type::is_record()
Samuel Pitoiset
2017-04-21
2
-3
/
+3
*
glsl: make use of glsl_type::is_array()
Samuel Pitoiset
2017-04-21
1
-1
/
+1
*
mesa/glthread: correctly compare thread handles
Emil Velikov
2017-04-21
1
-1
/
+1
*
st/mesa: use one big translation table in st_pipe_vertex_format
Marek Olšák
2017-04-20
1
-242
/
+228
*
st/mesa: check in advance in st_draw_vbo whether the bitmap cache is empty
Marek Olšák
2017-04-20
1
-1
/
+3
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