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* use mklib script to make drivers instead of gcc -sharedBrian Paul2005-09-141-3/+2
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* updated commentBrian Paul2005-09-141-2/+4
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* make some functions staticBrian Paul2005-09-141-2/+4
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* Instead of calling _mesa_ResizeBuffersMESA() in the Viewport function,Brian Paul2005-09-142-7/+3
| | | | | call driUpdateFramebufferSize() when we detect changes in window size/ position in radeonGetLock().
* added driUpdateFramebufferSize()Brian Paul2005-09-142-2/+29
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* Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.cBrian Paul2005-09-134-107/+107
| | | | Update some comments, code, etc.
* replace semicolon with &&Brian Paul2005-09-131-3/+3
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* print version with debug infoBrian Paul2005-09-131-2/+4
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* Replace ctx->Driver.StencilOp/Func/Mask() functions withBrian Paul2005-09-1323-161/+185
| | | | ctx->Driver.Stencil*Separate() functions.
* OpenGL 2.0's two-sided stencil feature wasn't implemented correctly.Brian Paul2005-09-138-56/+154
| | | | | See comment near top of stencil.c for info about OpenGL 2.0 vs. GL_EXT_stencil_two_side.
* just some reformattingBrian Paul2005-09-131-8/+10
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* Clear either 8 or 16-bit stencil buffers.Brian Paul2005-09-131-27/+66
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* Use GLuint/GLint intead of GLstencil for stencil state.Brian Paul2005-09-132-26/+24
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* Move the ctx->FirstTimeCurrent initializationBrian Paul2005-09-132-5/+4
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* init StencilOpSeparate to NULLBrian Paul2005-09-131-0/+1
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* added a return upon out-of-memory, remove a needless assignmentBrian Paul2005-09-121-2/+2
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* restore brace lost in previous check-inBrian Paul2005-09-121-0/+1
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* add complete support for ATI_fragment_shader for the r200. Most of the new ↵Roland Scheidegger2005-09-1211-79/+795
| | | | code is in the new file r200_fragshader.c. Reverse engeneered by Dave Airlie and me
* remove unnecessary Swizzle parameter from struct (forgotten when the code ↵Roland Scheidegger2005-09-121-1/+0
| | | | was refactored)
* use ASM_API variable, bug 4415Brian Paul2005-09-121-2/+6
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* make lookup_query_object() staticBrian Paul2005-09-121-1/+1
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* remove rendundant r,g,b,a vars (bug 4331)Brian Paul2005-09-121-1/+0
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* add 1002:5460 M22 X300 cardDave Airlie2005-09-111-0/+2
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* fix dri drivers buildDave Airlie2005-09-111-1/+1
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* Silence some warnings.Brian Paul2005-09-111-4/+9
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* Clean-up of sources/Makefile, bug 4111Brian Paul2005-09-102-82/+30
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* fix a problem w/ color index mode when CHAN_BITS=16Brian Paul2005-09-101-3/+3
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* make some vars staticBrian Paul2005-09-101-3/+7
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* fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul2005-09-101-77/+121
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* add the new drm packets needed for ATI_fragment_shader to the sanity code of ↵Roland Scheidegger2005-09-102-0/+58
| | | | the r200 and radeon driver
* add reverse-engeneered register bits needed for ATI_fragment_shader (Dave ↵Roland Scheidegger2005-09-101-7/+97
| | | | Airlie, me)
* Add offset and pitch fields to intelRegion. Remove frontOffset, frontPitch,Brian Paul2005-09-1011-66/+58
| | | | backOffset, backPitch, depthOffset, depthPitch, textureOffset fields.
* add _tnl_arb_vertex_program_stage to all drivers which already have ↵Roland Scheidegger2005-09-096-0/+6
| | | | _tnl_vertex_program_stage. Fixes crashes when using vertex programs. Tested on r200 only (fix by Keith Whitwell)
* remove the redundant textureSize field, use tex.size instead, it's always ↵Brian Paul2005-09-097-8/+6
| | | | the same value
* don't generate selection hits for glBitmap, glDraw/CopyPixels. Misc clean-upsBrian Paul2005-09-091-89/+72
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* fix some bugs with handling of GL_DOT4_ATI, GL_DOT3_ATI and GL_DOT2_ADD_ATI ↵Roland Scheidegger2005-09-091-5/+9
| | | | ATI_fs instructions.
* add missing fallback string for ARB_vertex_programRoland Scheidegger2005-09-091-1/+2
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* Fix wrong fallback bit being set by the tcl fallback caused by ↵Roland Scheidegger2005-09-092-2/+2
| | | | ARB_vertex_program. Disable ARB_vertex_program by default - it is incredibly slow, and just plain doesn't work anyway (arbvptorus fails an assertion, arbvpmesh has bogus output)
* use an explicit reserved field, rather than magic number in boundKeith Whitwell2005-09-082-2/+5
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* Fix the comment for the 'bound' field: it's a bitmask, not an index.Brian Paul2005-09-082-2/+5
| | | | In driTexturesGone(), set bound = 0, not 99.
* Keep NumTemporaries uptodate.Keith Whitwell2005-09-081-0/+7
| | | | Make sure oC alpha is populated when separate_specular enabled.
* Treat NegateBase as a bitfield, not a boolean.Keith Whitwell2005-09-081-1/+5
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* be consistent in populating NegateBase fieldKeith Whitwell2005-09-083-30/+28
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* check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few placesBrian Paul2005-09-083-11/+12
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* fix precision problem in depth clearing (bug 4395)Brian Paul2005-09-081-4/+10
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* fix incorrect swizzling handling. fix code so it can potentially handle ↵Roland Scheidegger2005-09-081-13/+18
| | | | implementations with less than 6 texture units correctly.
* Committing in .Jouk Jansen2005-09-081-0/+3
| | | | | | | | Define suseconds_t for OpenVMS Modified Files: Mesa/src/mesa/drivers/x11/xm_dd.c ----------------------------------------------------------------------
* add a bunch of FLUSH_VERTICES to some of the ATI_fs functions, most notably ↵Roland Scheidegger2005-09-081-0/+4
| | | | when changing the global ati fragment shader constants.
* some clean-up and re-org for renderbuffersBrian Paul2005-09-074-113/+132
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* some updates, but code still out of dateBrian Paul2005-09-072-54/+8
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