Commit message (Collapse) | Author | Age | Files | Lines | |
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* | mesa: move call to init_c_cliptest() from enable.c to tnl module. | Brian Paul | 2009-09-09 | 4 | -8/+24 |
| | | | | Fixed gallium build breakage. | ||||
* | r600: fix ftp for dri1 | Alex Deucher | 2009-09-09 | 1 | -3/+4 |
| | | | | We use t->bo for dri1 since r600 uses CS for dri1. | ||||
* | intel: add B43 chipset support | Zhenyu Wang | 2009-09-09 | 2 | -1/+6 |
| | | | | Signed-off-by: Zhenyu Wang <[email protected]> | ||||
* | r600: don't setup hardware state if TFP | Dave Airlie | 2009-09-09 | 1 | -0/+4 |
| | | | | | | | if we have a BO here it means TFP and we should have set it up already. tested by b0le on #radeon | ||||
* | mesa: bump version to 7.7 | Brian Paul | 2009-09-08 | 1 | -3/+3 |
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* | mesa: fix viewport_z_clip breakage | Brian Paul | 2009-09-08 | 1 | -7/+15 |
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* | intel: Add support for ARB_draw_elements_base_vertex. | Eric Anholt | 2009-09-08 | 2 | -1/+3 |
| | | | | | On the 965, we just drop the value into the primitive packet. On non-945, we rely on the sw tnl code handling it. | ||||
* | mesa: Add support for ARB_draw_elements_base_vertex. | Eric Anholt | 2009-09-08 | 20 | -131/+453 |
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* | glapi: Add ARB_draw_elements_base_vertex | Eric Anholt | 2009-09-08 | 11 | -2504/+2787 |
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* | mesa: Expose NV_depth_clamp if ARB_depth_clamp is supported. | Eric Anholt | 2009-09-08 | 3 | -0/+3 |
| | | | | | | The wording of these two is exactly the same, except for the issue "Can fragments with wc<=0 be generated when this extension is supported?", which idr thinks is a non-issue for us. | ||||
* | i965: Add support for ARB_depth_clamp. | Eric Anholt | 2009-09-08 | 3 | -5/+15 |
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* | Regenerate files for GL_ARB_depth_clamp. | Eric Anholt | 2009-09-08 | 1 | -2605/+2607 |
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* | mesa: Add support for ARB_depth_clamp. | Eric Anholt | 2009-09-08 | 22 | -40/+158 |
| | | | | | This currently doesn't include fixing up the cliptests in the assembly paths to support ARB_depth_clamp, so enabling depth_clamp forces the C path. | ||||
* | i965: Respect spec requirement for pixel shader computed depth with no zbuffer. | Eric Anholt | 2009-09-08 | 1 | -0/+7 |
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* | i965: Set NULL WM surfaces as tiled according to requirement by specs. | Eric Anholt | 2009-09-08 | 1 | -1/+1 |
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* | i965: Use the renderbuffer surface size instead of region size for WM surfaces. | Eric Anholt | 2009-09-08 | 1 | -2/+7 |
| | | | | | | | For drawing to lower mipmap levels, the region size makes the renderbuffer be the size of the lowest level, instead of the current level. On DRI1, Brian previously found that the RB size was incorrect, so leave this broken there. | ||||
* | Revert "intel: helper to debug bufmgr (disabled)" | Eric Anholt | 2009-09-08 | 1 | -4/+0 |
| | | | | | | This reverts commit e0ec405a9fa6fbc1cf2ac531ed5efd1a64e01f18. This is already available in INTEL_DEBUG=bufmgr in the environment. | ||||
* | i965: #include clean-ups | Brian Paul | 2009-09-08 | 2 | -8/+4 |
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* | intel: #include clean-ups | Brian Paul | 2009-09-08 | 2 | -8/+0 |
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* | i965: use _mesa_is_bufferobj() | Brian Paul | 2009-09-08 | 1 | -10/+1 |
| | | | | | Also, remove unneeded call to _mesa_validate_pbo_access(). It's done by core Mesa as the comment suggested. | ||||
* | i965: use _mesa_is_bufferobj() | Brian Paul | 2009-09-08 | 1 | -3/+4 |
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* | i965: use _mesa_is_bufferobj() | Brian Paul | 2009-09-08 | 1 | -4/+4 |
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* | i965: use _mesa_is_bufferobj() | Brian Paul | 2009-09-08 | 1 | -2/+3 |
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* | r600: fix dri2 clipping | Alex Deucher | 2009-09-08 | 1 | -2/+2 |
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* | mesa: Include <unistd.h> only when one is available. | Michal Krol | 2009-09-07 | 2 | -0/+8 |
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* | mesa: Fix calling conventions of sync object api callbacks. | Michal Krol | 2009-09-07 | 2 | -12/+12 |
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* | mesa: initial version of _mesa_meta_generate_mipmap() | Brian Paul | 2009-09-06 | 2 | -4/+182 |
| | | | | Incomplete and totally untested. Based on intel_generate_mipmap(). | ||||
* | xlib: test _mesa_meta_bitmap() | Brian Paul | 2009-09-06 | 1 | -0/+1 |
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* | mesa: use separate temp texture for bitmaps | Brian Paul | 2009-09-06 | 1 | -21/+42 |
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* | mesa: temp_texture changes | Brian Paul | 2009-09-06 | 1 | -21/+35 |
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* | mesa: free meta bitmap buffers | Brian Paul | 2009-09-06 | 1 | -0/+4 |
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* | mesa: use _mesa_set_enable() | Brian Paul | 2009-09-06 | 1 | -11/+11 |
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* | mesa: _mesa_meta_bitmap() function | Brian Paul | 2009-09-06 | 2 | -3/+175 |
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* | xlib: move misplaced brace | Brian Paul | 2009-09-06 | 1 | -1/+1 |
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* | r600: add support for EXT_texture_sRGB | Alex Deucher | 2009-09-04 | 2 | -0/+44 |
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* | r300: Add support for GL_EXT_provoking_vertex | Alex Deucher | 2009-09-04 | 3 | -4/+12 |
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* | r600: Add support for GL_EXT_provoking_vertex | Alex Deucher | 2009-09-04 | 2 | -0/+10 |
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* | i965: Don't set the complete field when there is more VUE yet to come. | Eric Anholt | 2009-09-04 | 1 | -1/+1 |
| | | | | | This should help with things like lightsmark, but I don't have a testcase for this commit. | ||||
* | i965: Add support for 2 threads in the GS. | Eric Anholt | 2009-09-04 | 1 | -1/+4 |
| | | | | | This brings noop vertex shader throughput from 6.8M verts/sec to 10.4M verts/sec using GL_QUADs on my GM45. | ||||
* | i965: Add support for KIL_NV in brw_wm_emit.c | Eric Anholt | 2009-09-04 | 2 | -0/+19 |
| | | | | | I ran into this lack of support when writing a shader that always discarded the fragments. | ||||
* | r600: fix Elts handling | Alex Deucher | 2009-09-04 | 2 | -3/+16 |
| | | | | Patch from taiu on IRC. fixes bug 23585 | ||||
* | ARB prog: replace 'unsigned' with 'gl_state_index' | Brian Paul | 2009-09-04 | 5 | -195/+195 |
| | | | | Fixes compilation warnings with MSVC. | ||||
* | ARB prog: rename POINT, SIZE to POINT_TOK, SIZE_TOK | Brian Paul | 2009-09-04 | 5 | -37/+23 |
| | | | | | Fixes symbol collisions with typedefs in Microsoft headers. Perhaps we should prefix/suffix all the lexer tokens to avoid this. | ||||
* | st/mesa: silence uninitialized var warnings | Brian Paul | 2009-09-03 | 1 | -2/+2 |
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* | st/mesa: fix glCopyPixels(GL_STENCIL_INDEX) inverted position | Brian Paul | 2009-09-03 | 1 | -0/+4 |
| | | | | | If the renderbuffer orientation is Y=0=TOP we need to invert the dstY position. | ||||
* | st/mesa: Do GL_RGBA->GL_RGB texsubimage on hardware | Keith Whitwell | 2009-09-03 | 1 | -14/+51 |
| | | | | | | | | | | | | State tracker currently backs GL_RGB textures with RGBA almost always. This means we need to maintain A==1 in these textures to give correct GL_RGB sampling results. This change offloads the RGBA->RGB copy to hardware using the new writemask version of u_blit_pixels. More src/dstLogical/dstActual triples could be shifted to hardware by this technique in future patches. | ||||
* | r600: rework cb/db setup | Alex Deucher | 2009-09-03 | 3 | -130/+109 |
| | | | | | | Setup the regs when we emit rather than during state setup. In certain cases a proper CB target was never emitted. This fixes bug 23658. | ||||
* | r600: make sure the active vertex shader bo is re-added to persistent list. | Alex Deucher | 2009-09-03 | 1 | -0/+7 |
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* | glapi: fix incorrect/missing return types for glFenceSync(), glClientWaitSync() | Brian Paul | 2009-09-03 | 4 | -8/+9 |
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* | mesa: rename gl_sync_object::Status to StatusFlag | Brian Paul | 2009-09-03 | 3 | -8/+8 |
| | | | | | There's a symbol collision with X11/Xlib.h #define Status int in the Mesa xlib code. This seems the simpliest way to work around this. |