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* mesa: don't flag _NEW_DEPTH for st/mesaMarek Olšák2017-06-224-8/+14
| | | | | | | | skipping _mesa_update_state_locked Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: make _mesa_set_varying_vp_inputs a no-op in GL core profileMarek Olšák2017-06-221-0/+4
| | | | | | | | just don't set _NEW_VARYING_VP_INPUTS. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: remove _NEW_BUFFER_OBJECTMarek Olšák2017-06-223-6/+4
| | | | | | | | not used Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: don't flag _NEW_SCISSOR for st/mesaMarek Olšák2017-06-222-3/+5
| | | | | | | | | Not needed and we get to bypass _mesa_update_state_locked that would be a no-op. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: don't execute most of _mesa_update_state_locked for GL core profileMarek Olšák2017-06-221-46/+58
| | | | | | | | There is plenty of legacy stuff here. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: simplify handling the return value of update_programMarek Olšák2017-06-221-3/+2
| | | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: simplify a loop in _mesa_update_texture_stateMarek Olšák2017-06-221-7/+1
| | | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: replace VP/FP/ATIfs _Enabled flags with helper functionsMarek Olšák2017-06-2224-76/+85
| | | | | | | | These are only used in the GL compatibility profile. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: don't update draw buffer bounds in _mesa_update_stateMarek Olšák2017-06-2213-3/+42
| | | | | | | | | | | | | | | | st/mesa doesn't need the draw bounds for draw calls. I've added the call where it's necessary in core Mesa and drivers, but I suspect that most drivers can just move the call to the right places. The core Mesa places aren't hot paths, so the call overhead doesn't matter there. For now, only st/mesa is made such that this function is invoked very rarely. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: remove update_framebuffer_sizeMarek Olšák2017-06-221-43/+1
| | | | | | | | | | For the default framebuffer, _mesa_resize_framebuffer updates it. For FBOs, _mesa_test_framebuffer_completeness updates it. This code is redundant. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* mesa: replace ctx->Polygon._FrontBit with a helper functionMarek Olšák2017-06-2216-28/+228
| | | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: replace ctx->VertexProgram._TwoSideEnabled with a helper functionMarek Olšák2017-06-226-25/+17
| | | | | | Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: stop using _NEW_STENCIL with st/mesa, use DriverFlags.NewStencil insteadMarek Olšák2017-06-224-15/+31
| | | | | | | | | | | | | | | | | | | This bypasses _mesa_update_state_locked. Before: DrawElements ( 1 VBOs, 4 UBOs, 8 Tex) w/ stencil enable change: 3.99 million DrawArrays ( 1 VBOs, 4 UBOs, 8 Tex) w/ stencil enable change: 4.56 million After: DrawElements ( 1 VBOs, 4 UBOs, 8 Tex) w/ stencil enable change: 4.93 million DrawArrays ( 1 VBOs, 4 UBOs, 8 Tex) w/ stencil enable change: 5.84 million It's quite a difference in the draw call rate when ctx->NewState stays equal to 0 the whole time. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: replace _mesa_update_stencil() with helper functionsMarek Olšák2017-06-2226-66/+78
| | | | | | | | | | | | | The idea is to remove the dependency on _mesa_update_state_locked, so that st/mesa can skip it for stencil state updates, and then stop setting _NEW_STENCIL in mesa/main if the driver is st/mesa. The main motivation is to stop invoking _mesa_update_state_locked for certain state groups. Reviewed-by: Nicolai Hähnle <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* meta: do the full FBO completeness check in decompress_texture_imageMarek Olšák2017-06-221-0/+5
| | | | | | | | | | _mesa_update_state will no longer recompute Width/Height if the framebuffer is complete. We now rely on the FBO completeness check to do it. The only code that needs to be fixed seems to be this one. Reviewed-by: Ian Romanick <[email protected]> Tested-by: Ian Romanick <[email protected]>
* i965/gen6: Use isl-based miptree also for stencil rbsPohjolainen, Topi2017-06-211-3/+16
| | | | | | | | Fixes dEQP-EGL.functional.image.render_multiple_contexts. gles2_renderbuffer_stencil_stencil_buffer Signed-off-by: Topi Pohjolainen <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Remove spurious mutex frobbing around call to intel_miptree_blitIan Romanick2017-06-211-13/+6
| | | | | | | | | | | | | | | These locks were added in 2f28a0dc, but I don't see anything in the intel_miptree_blit path that should make this necessary. When asked, Kristian says: I doubt it's needed now with the new blorp. If I remember correctly, I had to drop the lock there since intel_miptree_blit() could hit the XY blit path that requires a fast clear resolve. The fast resolve being meta, would then try to lock the texture again. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]>
* i965/miptree: Move isl_surf_get_(hiz|mcs)_surf out of the assertJason Ekstrand2017-06-211-4/+6
| | | | | | | Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101535 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101538 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101539 Reviewed-by: Topi Pohjolainen <[email protected]>
* intel/genxml: Normalize URB Data field in WM_STATE.Rafael Antognolli2017-06-211-1/+1
| | | | | | | | | | On gen6+, this is called "Dispatch GRF Start Register For Constant/Setup Data 0", while on gen5 and lower it's called only "Dispatch GRF Start Register For URB Data", but it's essentially the same thing (URB data), so rename it to match newer gens and simplify the C code that handles it. Signed-off-by: Rafael Antognolli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Rename field on WM_STATE to match gen6+.Rafael Antognolli2017-06-211-1/+1
| | | | | | | | "Pixel Shader Kill Pixel" -> "Pixel Shader Kills Pixel", which is how it's called on newer gens. Signed-off-by: Rafael Antognolli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel/genxml: Normalize fields on WM_STATE.Rafael Antognolli2017-06-211-2/+2
| | | | | | | | | On gen4, WM_STATE only has one Kernel Start Pointer and one GRF Register Count, but we can make the code that handles this on multiple gens simpler if we add an index 0 to it too. Signed-off-by: Rafael Antognolli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i915: Always emit W on gen3Ville Syrjälä2017-06-211-6/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | Unlike the older gen2 hardware, gen3 performs perspective correct interpolation even for the primary/secondary colors. To do that it naturally needs us to emit W for the vertices. Currently we emit W only when at least one texture coordinate set gets emitted. This means the interpolation of color will change depending on whether texcoords/varyings are used or not. That's probably not what anyone would expect, so let's just always emit W to get consistent behaviour. Trying to avoid emitting W seems like more hassle than it's worth, especially as bspec seems to suggest that the hardware will perform the perspective division anyway. This used to be broken until it was accidentally fixed it in commit c349031c27b7 ("i915: Fix texcoord vs. varying collision in fragment programs") by introducing a bug that made the driver always emit W. After fixing that bug in commit c1eedb43f32f ("i915: Fix wpos_tex vs. -1 comparison") we went back to the old behaviour and caused an apparent regression. Fixes: c1eedb43f32f ("i915: Fix wpos_tex vs. -1 comparison") Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101451 Signed-off-by: Ville Syrjälä <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add KHR_no_error support for glStencilOp()Samuel Pitoiset2017-06-212-0/+10
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add stencil_op() helperSamuel Pitoiset2017-06-212-20/+29
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glStencilFunc()Samuel Pitoiset2017-06-212-0/+11
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add stencil_func() helperSamuel Pitoiset2017-06-212-12/+20
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glStencilOpSeparate()Samuel Pitoiset2017-06-212-0/+12
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add stencil_op_separate() helperSamuel Pitoiset2017-06-211-24/+37
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glStencilMaskSeparate()Samuel Pitoiset2017-06-212-0/+11
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add stencil_mask_separate() helperSamuel Pitoiset2017-06-211-11/+20
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add KHR_no_error support for glStencilFuncSeparate()Samuel Pitoiset2017-06-212-0/+13
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* mesa: add stencil_func_separate() helperSamuel Pitoiset2017-06-211-17/+28
| | | | | Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Timothy Arceri <[email protected]>
* st/mesa: fix assert to be simplerDave Airlie2017-06-211-4/+1
| | | | | | | | | | I just noticed a warning with a non-debug build, but really this could all be one line, and I'm not even 100% the assert makes sense here. Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
* intel: compiler/i965: fix is_broxton checksLionel Landwerlin2017-06-201-1/+1
| | | | | | | | | | In 5f2fe9302c is_geminilake was introduced for the differenciate broxton from geminilake. Unfortunately I failed as verifying that is_broxton is throughout the code base to mean Gen9lp. Fixes: 5f2fe9302c ("intel: common: add flag to identify platforms by name") Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa/main: Move NULL pointer check.Plamena Manolova2017-06-201-6/+6
| | | | | | | | | | In blit_framebuffer we're already doing a NULL pointer check for readFb and drawFb so it makes sense to do it before we actually use the pointers. CID: 1412569 Signed-off-by: Plamena Manolova <[email protected]> Reviewed-by: Rafael Antognolli <[email protected]>
* i965: Fall back to normal blorp clear instead of meta clearIan Romanick2017-06-203-34/+30
| | | | | | | | | | | | When intel_miptree_alloc_non_msrt_mcs fails, fall back to normal blorp color clear instead of falling back to meta. With this change, brw_blorp_clear_color can never fail. v2: Combine two if-statements to remove a level of indentation. Suggested by Jason. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* meta/blit: Silence unused parameter warningIan Romanick2017-06-201-2/+2
| | | | | | | | | | drivers/common/meta_blit.c: In function ‘setup_glsl_msaa_blit_scaled_shader’: drivers/common/meta_blit.c:62:58: warning: unused parameter ‘filter’ [-Wunused-parameter] GLenum target, GLenum filter) ^~~~~~ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* meta: Silence unused parameter warningIan Romanick2017-06-201-2/+2
| | | | | | | | | drivers/common/meta.c:2694:71: warning: unused parameter ‘dims’ [-Wunused-parameter] copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims, ^~~~ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* i965: Fix incorrect commentIan Romanick2017-06-201-1/+1
| | | | | | | | | There is no intel_miptree_slice_has_hiz function, but there is a intel_miptree_level_has_hiz function. I assume that's the correct one to use. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: simplify _mesa_IsVertexArray()Samuel Pitoiset2017-06-201-6/+1
| | | | | | | | | _mesa_lookup_vao() already returns NULL if id is zero. v2: - change the conditional (Ian) Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Alejandro Piñeiro <[email protected]> (v1)
* mesa/format_info: use designated initialiser listEric Engestrom2017-06-201-17/+20
| | | | | | | | Also, make that table const, since no-one is supposed to modify it anyway. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: perf: use gen_device_info rather then brw_contextLionel Landwerlin2017-06-191-3/+4
| | | | | Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* intel: common: express timestamps units in frequencyLionel Landwerlin2017-06-191-1/+1
| | | | | | | | | | | | | | Rather than storing the period as a double that looses some precision. Also fixes the Gen9LP timestamp frequency which is no 19200123 but 19200000 as pointed by Ville : https://lists.freedesktop.org/archives/intel-gfx/2017-April/125126.html Finally add the Cannonlake timestamp frequency. Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: convert MI_REPORT_PERF_COUNT to genxmlLionel Landwerlin2017-06-193-28/+34
| | | | | | | Also make it available from gen7 only to gen7+. Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: perf: fix codegen with single operand equationLionel Landwerlin2017-06-191-1/+3
| | | | | | | | We did support single value operand equations, but not single variable operand ones. In particular we were failing on "$Sampler0Bottleneck". Signed-off-by: Lionel Landwerlin <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965/wm: Use stored hiz surface instead of creating copyTopi Pohjolainen2017-06-193-86/+2
| | | | | | | Now the last user of intel_miptree_get_aux_isl_surf() is gone. Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965/blorp: Use hiz surface instead of creating copyTopi Pohjolainen2017-06-191-14/+10
| | | | | Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965/miptree/gen7+: Use isl for hiz layoutsTopi Pohjolainen2017-06-197-245/+33
| | | | | | | v2: Use better assert by checking isl_surf_get_hiz_surf() Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965/miptree: Drop BO_ALLOC_FOR_RENDER in intel_miptree_alloc_mcs()Topi Pohjolainen2017-06-191-1/+6
| | | | | | | because buffers get unconditionally initialised by cpu writing. Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
* i965/miptree: Use isl for mcs layoutsTopi Pohjolainen2017-06-193-88/+21
| | | | | | | | | | | and pass the ccs isl surface to blorp instead of creating a copy. v2 (Jason): Explain ccs change and use better assert checking isl_surf_get_mcs_surf() Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>