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* mesa: Add _mesa_has_compute_shadersJordan Justen2015-02-171-0/+11
| | | | | | | | | | v2 (Ben): Change GLboolean to bool as requested by Ian Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]> Reviewed-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Ben Widawsky <[email protected]>
* mesa: Add ARB_tessellation_shader to extension table.Fabian Bieler2015-02-172-0/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Prefer Meta over the BLT for BlitFramebuffer.Kenneth Graunke2015-02-171-7/+7
| | | | | | | | | | | | | | | | | There's some debate about whether we should use Meta or BLORP, but either should run circles around the BLT engine. In particular, this means that Gen8+ will use the 3D engine for blits, like we do on Gen6-7. Improves performance in "copypixrate -blit -back" (from Mesa demos) by 232.037% +/- 3.15795% (n=10) on Broadwell GT3e. v2: Rebase on Laura's changes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Cc: "10.5" <[email protected]>
* i965/fs: Add algebraic optimizations for MAD.Matt Turner2015-02-171-0/+43
| | | | | | | | | total instructions in shared programs: 5764176 -> 5763808 (-0.01%) instructions in affected programs: 25121 -> 24753 (-1.46%) helped: 164 HURT: 2 Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Emit MAD instructions when possible.Matt Turner2015-02-172-8/+8
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Previously we didn't emit MAD instructions since they cannot take immediate arguments, but with the opt_combine_constants() pass we can handle this properly. total instructions in shared programs: 5920017 -> 5733278 (-3.15%) instructions in affected programs: 3625153 -> 3438414 (-5.15%) helped: 22017 HURT: 870 GAINED: 91 LOST: 49 Without constant pooling, this patch is a complete loss: total instructions in shared programs: 5912589 -> 5987888 (1.27%) instructions in affected programs: 3190050 -> 3265349 (2.36%) helped: 1564 HURT: 17827 GAINED: 27 LOST: 101 And since the constant pooling patch by itself hurt a bunch of things, from before constant pooling to this patch the results are: total instructions in shared programs: 5895414 -> 5747946 (-2.50%) instructions in affected programs: 3617993 -> 3470525 (-4.08%) helped: 20478 HURT: 4469 GAINED: 54 LOST: 146 Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Allow immediates in MAD and LRP instructions.Matt Turner2015-02-172-3/+33
| | | | | | | | | | | | | | | And then the opt_combine_constants() pass will pull them out into registers. This will allow us to do some algebraic optimizations on MAD and LRP. total instructions in shared programs: 5946656 -> 5931320 (-0.26%) instructions in affected programs: 778247 -> 762911 (-1.97%) helped: 3780 HURT: 6 GAINED: 12 LOST: 12 Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Add pass to combine immediates.Matt Turner2015-02-174-0/+287
| | | | | | | | | | | | | total instructions in shared programs: 5885407 -> 5940958 (0.94%) instructions in affected programs: 3617311 -> 3672862 (1.54%) helped: 3 HURT: 23556 GAINED: 31 LOST: 165 ... but will allow us to always emit MAD instructions. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/fs: Remove force_writemask_all assertion for execsize < 8.Matt Turner2015-02-171-1/+0
| | | | | | | This doesn't seem to be necessary. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974 Reviewed-by: Kenneth Graunke <[email protected]>
* i965/cfg: Add function to generate a dot file of the dominator tree.Matt Turner2015-02-172-0/+11
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/cfg: Add function to generate a dot file of the CFG.Matt Turner2015-02-172-0/+15
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/cfg: Calculate the immediate dominators.Matt Turner2015-02-172-4/+76
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/cfg: Allow cfg::dump to be called without a visitor.Matt Turner2015-02-171-1/+2
| | | | | | | | | The fs_visitor's dump_instruction() implementation calls cfg_t() indirectly through calculate_live_intervals, so if you have an infinite loop in the CFG code, you can't call cfg::dump(fs_visitor *) to debug it. Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Allow exec_list sentinels as arguments to insert functions.Matt Turner2015-02-171-2/+4
| | | | | | | | | | | | | | | | | | To insert an instruction at the end of a basic block, we typically do something like inst = block->last_non_control_flow_inst(); inst->insert_after(block, new_inst); But blocks can consist of a single control flow instruction, so inst will actually be the exec_list's head sentinel. We shouldn't use it as if it were a regular instruction, but it is safe to insert something after it. This patch avoids assert-failing because an exec_list sentinel wasn't in the basic block's instruction list. Reviewed-by: Kenneth Graunke <[email protected]>
* Make _mesa_swizzle_and_convert argument types in .c match those in .hAlan Coopersmith2015-02-171-2/+2
| | | | | | | | | | Caused Solaris Studio compilers to fail to build with errors about incompatible function redefinitions. Signed-off-by: Alan Coopersmith <[email protected]> Cc: "10.5" <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* i965: Add device limits for tess threads & URB entriesChris Forbes2015-02-174-0/+48
| | | | | | | | This should cover all platforms prior to Skylake. Signed-off-by: Chris Forbes <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Ben Widawsky <[email protected]>
* i915c: Use the actual MIN instruction.Kenneth Graunke2015-02-171-15/+1
| | | | | | | | | | | | | Matt Turner noticed that the hardware has always had a MIN instruction, but the driver always used MAX+MOV for no apparent reason. This should cut an instruction, and a temporary, allowing more programs to run in hardware. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Add a function to disassemble an instruction from the 4 dwords.Kenneth Graunke2015-02-171-0/+12
| | | | | | | | | I used this a while back when debugging GPU hangs, and it seems like it could be useful, so I figured I'd add it so people can use it in the debugger. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Do Sandybridge workaround flushes before each primitive.Kenneth Graunke2015-02-1711-84/+20
| | | | | | | | | | | | | | | | | | | | | | | Sandybridge requires the post-sync non-zero workaround in a ton of places, and if you ever miss one, the GPU usually hangs. Currently, we try to track exactly when a workaround flush is necessary (via the brw->batch.need_workaround_flush flag). This is tricky to get right, and we've botched it several times in the past. This patch unconditionally performs the post-sync non-zero flush at the start of each primitive's state upload (including BLORP). We drop the needs_workaround_flush flag, and drop all the other callers, as the flush has already been performed. We have no data to indicate that simply flushing all the time will hurt performance, and it has the potential to help stability. v2: Add post-sync workaround to initial GPU state upload to be extra cautious (suggested by Chad Versace). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chad Versace <[email protected]>
* main: Fixed _mesa_GetCompressedTexImage_sw to copy slices correctly.Laura Ekstrand2015-02-171-2/+2
| | | | | | | | | | | Previously array textures were not working with GetCompressedTextureImage, leading to failures in the test arb_direct_state_access/getcompressedtextureimage.c. Tested-by: Laura Ekstrand <[email protected]> Reviewed-by: Brian Paul <[email protected]> Cc: "10.4, 10.5" <[email protected]>
* i965/vec4: Silence unused parameter warningsIan Romanick2015-02-173-7/+5
| | | | | | | | | | | | | brw_vec4_copy_propagation.cpp:243:59: warning: unused parameter 'reg' [-Wunused-parameter] int arg, struct copy_entry *entry, int reg) ^ brw_vec4_generator.cpp:869:57: warning: unused parameter 'inst' [-Wunused-parameter] vec4_generator::generate_unpack_flags(vec4_instruction *inst, ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* mesa/main: Silence unused parameter warningIan Romanick2015-02-173-12/+0
| | | | | | | | | | | | | Just remove the _mesa_free_lighting_data function. The body has been empty since the shine table was moved into the tnl module (commit ba1d921). main/light.c:1216:46: warning: unused parameter 'ctx' [-Wunused-parameter] _mesa_free_lighting_data( struct gl_context *ctx ) ^ Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* gallium: add interface and state tracker support for GL_AMD_pinned_memoryMarek Olšák2015-02-172-5/+14
| | | | | | v2: add alignment restrictions to docs, fix indentation in headers Reviewed-by: Christian König <[email protected]>
* mesa: implement GL_AMD_pinned_memoryMarek Olšák2015-02-173-2/+39
| | | | | | | | | | | | | | It's not possible to query the current buffer binding, because the extension doesn't define GL_..._BUFFER__BINDING_AMD. Drivers should check the target parameter of Drivers.BufferData. If it's equal to GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD, the memory should be pinned. That's all there is to it. A piglit test is on the piglit mailing list. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Christian König <[email protected]>
* mesa: fix AtomicBuffer typo in _mesa_DeleteBuffersMarek Olšák2015-02-171-1/+1
| | | | | Cc: 10.5 10.4 10.3 <[email protected]> Reviewed-by: Brian Paul <[email protected]>
* st/glsl_to_tgsi: fix whitespaceDave Airlie2015-02-171-202/+178
| | | | | | | | | | | | | everytime I open this file in emacs with show trailing whitespace or git add from it my screen flares with red. Just do a general cleanup, makes working on fp64 support not as jarring. I'm not saying this is perfect, its just better than before. Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
* i965/simd8vs: Fix SIMD8 atomicsBen Widawsky2015-02-161-8/+16
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The short version: we need to set bits in R0.7 which provide a mask to be used for PS kill samples/pixels. Since the VS has no such concept, we just need to set all 1. The longer version... Execution for SIMD8 atomics is defined as follows: SIMD8: The low 8 bits of the execution mask are ANDed with 8 bits of the Pixel/Sample Mask from the message header. For the typed messages, the Slot Group in the message descriptor selects either the low or high 8 bits. For the untyped messages, the low 8 bits are always selected. The resulting mask is used to determine which slots are read into the destination GRF register (for read), or which slots are written to the surface (for write). If the header is not present, only the low 8 bits of the execution mask are used. The message header for untyped messages is defined in R0.7 "This field contains the 16-bit pixel/sample mask to be used for SIMD16 and SIMD8 messages. All 16 bits are used for SIMD16 messages. For typed SIMD8 messages, Slot Group selects which 8 bits of this field are used. For untyped SIMD8 messages, the low 8 bits of this field are used." Furthermore, "The message header for the untyped messages only needs to be delivered for pixel shader threads, where the execution mask may indicate pixels/samples that are enabled only due to derivative (LOD) calculations, but the corresponding slot on the surface must not be accessed." We're not using a pixel shader here, but AFAICT, this mask is used for all stages. This leaves two options, Remove the header, or make the VS code emit the correct thing for the header. I believe one of the goals of using SIMD8 VS was to get as much code reuse as possible, and so I chose the latter. Since the VS has no such thing as kill instructions, the mask is derived simple as all 1's. v2: Add a comment to the code (stolen from Curro on the mailing list) Change the control flow style (Curro + Jason) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87258 Cc: Kristian Høgsberg <[email protected]> Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Francisco Jerez <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
* mesa: move assertion after declarations in texstore.cBrian Paul2015-02-161-1/+1
| | | | To fix MSVC build.
* mesa: silence uninitialized var warning in get_tex_rgba_uncompressed()Brian Paul2015-02-161-2/+1
| | | | Reviewed-by: Matt Turner <[email protected]>
* meta: Fix saving the results of the current occlusion queryNeil Roberts2015-02-161-7/+10
| | | | | | | | | | | | | | | | | | | | | | | | When restoring the current state in _mesa_meta_end it was previously trying to copy the on-going sample count of the current occlusion query into the new query after restarting it so that the driver will continue adding to the previous value. This wouldn't work for two reasons. Firstly, the query might not be ready yet so the Result member will usually be zero. Secondly the saved query is stored as a pointer to the query object, not a copy of the struct, so it is actually restarting the exact same object. Copying the result value is just copying between identical addresses with no effect. The call to _mesa_BeginQuery will have always reset it back to zero. This patch fixes it by making it actually wait for the query object to be ready before grabbing the previous result. The downside of doing this is that it could introduce a stall but I think this situation is unlikely so it might not matter too much. A better solution might be to introduce a real suspend/resume mechanism to the driver interface. This could be implemented in the i965 driver by saving the depth count multiple times like it does in the i945 driver. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88248 Reviewed-by: Carl Worth <[email protected]> Cc: "10.5" <[email protected]>
* i965/vec4: Override destination register writemask in sampler message send.Francisco Jerez2015-02-161-0/+1
| | | | | | | | | | | | This line was removed by accident in commit 16b911257440afbd77a6eb762e28df62e3c19bc7 causing a regression in the ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert Khronos conformance test. It's necessary because the swizzle_result() code below expects all four components of the vector to be valid. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89094 Tested-by: Lu Hua <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965: Fix a crash in the texture gradient lowering pass with cube samplersIago Toral Quiroga2015-02-161-1/+3
| | | | | | | We need to swizzle the rhs to match the number of components in the writemask, otherwise we'll hit an assertion in ir_assignment. Reviewed-by: Ian Romanick <[email protected]>
* mesa: Fix element count for byte-swaps in texstore, readpix and texgetimageIago Toral Quiroga2015-02-163-15/+25
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Some old format conversion code in pack.c implemented byte-swapping like this: GLint comps = _mesa_components_in_format(dstFormat); GLint swapSize = _mesa_sizeof_packed_type(dstType); if (swapSize == 2) _mesa_swap2((GLushort *) dstAddr, n * comps); else if (swapSize == 4) _mesa_swap4((GLuint *) dstAddr, n * comps); where n is the pixel count. But this is incorrect for packed formats, where _mesa_sizeof_packed_type is already returning the size of a pixel instead of the size of a single component, so multiplying this by the number of components in the format results in a larger element count for _mesa_swap than we want. Unfortunately, we followed the same implementation for byte-swapping in the rewrite of the format conversion code for texstore, readpixels and texgetimage. This patch computes the correct element counts for _mesa_swap calls by computing the bytes per pixel in the image and dividing that by the swap size to obtain the number of swaps required per pixel. Then multiplies that by the number of pixels in the image to obtain the swap count that we need to use. Also, when handling byte-swapping in texstore_rgba, we were ignoring the image's depth. This patch fixes this too. Reviewed-by: Jason Ekstrand <[email protected]> Cc: "10.5" <[email protected]>
* mesa: Handle transferOps in texstore_rgbaIago Toral Quiroga2015-02-161-5/+52
| | | | | | | | | In the recent rewrite of the format conversion code we did not handle this. This patch adds the missing support. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89068 Reviewed-by: Jason Ekstrand <[email protected]> Cc: "10.5" <[email protected]>
* i965/fs: Handle U/UW-type immediates in the generator.Matt Turner2015-02-151-0/+6
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* i965/fs: Handle W/UW-type immediates in dump_instructions().Matt Turner2015-02-151-0/+2
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* i965: Let dump_instructions() work before calculate_cfg().Matt Turner2015-02-152-13/+28
| | | | Reviewed-by: Ben Widawsky <[email protected]>
* i965/fs: Call calculate_cfg() before optimize().Matt Turner2015-02-151-2/+4
| | | | | | The CFG is fundamental to the FS IR, not merely a piece of optimization. Reviewed-by: Ben Widawsky <[email protected]>
* i965: Optimize multiplication by -1 into a negated MOV.Matt Turner2015-02-152-0/+14
| | | | | | | instructions in affected programs: 968 -> 942 (-2.69%) helped: 4 Reviewed-by: Ian Romanick <[email protected]>
* i965: Add an is_negative_one() method.Matt Turner2015-02-152-0/+17
| | | | | Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965/vec4/vp: Use vec4_visitor::CMP.Matt Turner2015-02-151-2/+1
| | | | | | | | | | | | | | | | | ... instead of emit(BRW_OPCODE_CMP, ...). In commit 6b3a301f I changed vec4_visitor::CMP to set the destination's type to that of src0. In the following commit (2335153f) I removed an apparently now unnecessary work around for Gen8 that did the same thing. But there was a single place that emitted a CMP instruction without using the vec4_visitor::CMP function. Use it there. And change dst_null_d to dst_null_f for good measure, since ARB vp doesn't have integers. Cc: "10.5" <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89032 Reviewed-by: Kenneth Graunke <[email protected]>
* st/mesa: treat resource-less xfb buffers as if they weren't thereIlia Mirkin2015-02-141-1/+1
| | | | | | | | | | | | If a transform feedback buffer's size is 0, st_bufferobj_data doesn't end up creating a buffer for it. There's no point in trying to write to such a buffer, so just pretend as if it's not really there. This fixes arb_gpu_shader5-xfb-streams-without-invocations on nvc0. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]> Cc: "10.4 10.5" <[email protected]>
* i965/nir: Don't support gl_FrontFacing as an input variableJason Ekstrand2015-02-141-3/+0
| | | | | Reviewed-by: Connor Abbott <[email protected]> Reviewed-by: Matt Turner <[email protected]>
* i965/nir: Add support for nir_intrinsic_load_front_faceJason Ekstrand2015-02-141-1/+3
| | | | Reviewed-by: Matt Turner <[email protected]>
* mesa: fix OES_texture_float texture render target behaviorTapani Pälli2015-02-131-0/+12
| | | | | | | | | | | | | | | | | Current implementation allowed usage of unsized type texture GL_FLOAT and GL_HALF_FLOAT as a render target as this was 'expected behavior' by WEBGL_oes_texture_float and is also allowed by the oes-texture-float WebGL test. However this broke some ES3 conformance tests that do not accept such behavior. Patch sets such an fbo incomplete as expected by the ES3 conformance tests. Textures with sized types like RGBA32F will still continue to work as render targets. v2: code style cleanups (Ian Romanick, Matt Turner) Signed-off-by: Tapani Pälli <[email protected]> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88905 Reviewed-by: Ian Romanick <[email protected]> Cc: "10.5" <[email protected]>
* r200: Drop unused variable.Eric Anholt2015-02-121-1/+0
| | | | | | | | Quiets compiler warning since e7f2f2dea5acdbd1a12ed88914e64a38a97432f0. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Alex Deucher <[email protected]>
* i965: Quiet another compiler warning about uninitialized values.Eric Anholt2015-02-121-2/+2
| | | | | | | | The compiler can't tell that we're always going to hit the first if block on the first time through the loop. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Move some asserts to unreachable.Eric Anholt2015-02-121-2/+2
| | | | | | | | | | If execution was supposed to be supported in this case, we'd run into trouble from completely uninitialized sat_imm values. v2: Drop the '!' before the string. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Shut up a compiler warning about uninitialized var.Eric Anholt2015-02-121-1/+1
| | | | | | | | We always pass this argument, even if it won't be used by the particular texture op. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* Revert use of Mesa IR optimizer for ARB_fragment_programsCarl Worth2015-02-121-3/+0
| | | | | | | | | | | | | | | | | | | | Commit f82f2fb3dc770902f1657ab1c22e6004faa3afab added use of the Mesa IR optimizer for both ARB_fragment_program and ARB_vertex_program, but only justified the vertex-program portions with measured performance improvements. Meanwhile, the optimizer was seen to generate hundreds of unused immediates without discarding them, causing failures. Discard the use of the optimizer for now to fix the regression. (In the future, we anticpate things moving from Mesa IR to NIR for better optimization anyway.) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=82477 Reviewed-by: Ian Romanick <[email protected]> CC: "10.3 10.4 10.5" <[email protected]>
* i965/vs/skl: Use vec4 datatypes for message headerBen Widawsky2015-02-111-2/+2
| | | | | | | | | | | | | | | | | | | | | | | We're using a SIMD4x2 sampler message, which has execsize 4, and so the register width must be <= 4. Use <4,4,1> regioning instead of <8,8,1> regioning to access the same data but avoid tripping the assert. Fixes the following piglit tests: spec/glsl-1.20/compiler/structure-and-array-operations/array-selection.vert spec/glsl-es-3.00/compiler/uniform_block/interface-name-basic.vert spec/glsl-es-3.00/compiler/uniform_block/interface-name-field-clashes-with-struct.vert spec/glsl-es-3.00/compiler/uniform_block/interface-name-field-clashes-with-function.vert spec/glsl-es-3.00/compiler/uniform_block/interface-name-array.vert glslparsertest/glsl2/condition-07.vert spec/glsl-es-3.00/compiler/uniform_block/interface-name-field-clashes-with-variable.vert v2: Better commit message courtesy of Ken. I had a discussion with Ken, and we both question how we end up with a mov and execsize 4. For now though, this fixes the piglit tests, so we can worry about it later. Signed-off-by: Ben Widawsky <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>