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* mesa: fix error msg typoBrian Paul2010-11-211-1/+1
* mesa: Clean up header file inclusion in stencil.h.Vinson Lee2010-11-201-1/+2
* mesa: Clean up header file inclusion in shared.h.Vinson Lee2010-11-201-1/+1
* mesa: Clean up header file inclusion in shaderapi.h.Vinson Lee2010-11-201-1/+3
* mesa: Clean up header file inclusion in scissor.h.Vinson Lee2010-11-201-1/+2
* mesa: Clean up header file inclusion in renderbuffer.h.Vinson Lee2010-11-201-1/+1
* mesa: Clean up header file inclusion in readpix.h.Vinson Lee2010-11-201-1/+2
* mesa: Clean up header file inclusion in rastpos.h.Vinson Lee2010-11-201-1/+4
* mesa: Clean up header file inclusion in polygon.h.Vinson Lee2010-11-201-1/+2
* intel: Remove unnecessary header.Vinson Lee2010-11-201-1/+0
* r600: Remove unnecesary header.Vinson Lee2010-11-201-1/+0
* swrast: Remove unnecessary header.Vinson Lee2010-11-201-1/+0
* st/mesa: Remove unnecessary headers.Vinson Lee2010-11-202-2/+0
* scons: Define IN_DRI_DRIVER.Chia-I Wu2010-11-201-0/+4
* i965: Remove duplicate MRF writes in the FS backend.Eric Anholt2010-11-192-0/+152
* i965: Improve compute-to-mrf.Eric Anholt2010-11-191-53/+49
* ir_to_mesa: Detect and emit MOV_SATs for saturate constructs.Eric Anholt2010-11-191-0/+32
* i965: Recognize saturates and turn them into a saturated mov.Eric Anholt2010-11-192-0/+27
* i965: Fold constants into the second arg of BRW_SEL as well.Eric Anholt2010-11-191-0/+1
* i965: Remove extra \n at the end of every instruction in INTEL_DEBUG=wm.Eric Anholt2010-11-191-1/+0
* i965: Just use memset() to clear most members in FS constructors.Eric Anholt2010-11-191-18/+11
* i965: Fix compute_to_mrf to not move a MRF write up into another live range.Eric Anholt2010-11-191-7/+5
* mesa: Include C++ files in the makedepend of DRI drivers.Eric Anholt2010-11-191-2/+3
* glsl: Combine many instruction lowering passes into one.Kenneth Graunke2010-11-192-7/+8
* glsl: Add ir_quadop_vector expressionIan Romanick2010-11-192-0/+133
* glsl: Eliminate assumptions about size of ir_expression::operandsIan Romanick2010-11-192-1/+4
* glsl: Add ir_unop_sin_reduced and ir_unop_cos_reducedIan Romanick2010-11-192-0/+112
* dri/nouveau: Clean up magic numbers in get_rt_formatViktor Novotný2010-11-193-13/+13
* ir_to_mesa: Generate smarter code for some conditional movesIan Romanick2010-11-181-12/+99
* mesa: pass gl_format to _mesa_init_teximage_fields()Brian Paul2010-11-1818-186/+261
* mesa: Clean up core.h.Chia-I Wu2010-11-181-2/+0
* gallium: Add st_context_iface::share to st_api.Chia-I Wu2010-11-181-1/+22
* gallium: Add st_api::name.Chia-I Wu2010-11-181-0/+1
* i965: Eliminate dead code more aggressively.Eric Anholt2010-11-181-13/+4
* mesa: upgrade to glext.h version 66Brian Paul2010-11-174-12/+14
* i965: Fail on loops on gen6 for now until we write the EU emit code for it.Eric Anholt2010-11-181-0/+4
* i965: Add dumping of the sampler default color.Eric Anholt2010-11-181-0/+11
* i965: Add state dumping for sampler state.Eric Anholt2010-11-181-2/+39
* mesa: Don't spam the console in a debug build unless some spam is requested.Eric Anholt2010-11-181-2/+4
* i965: Shut up spurious gcc warning about GLSL_TYPE enums.Eric Anholt2010-11-181-0/+4
* glsl: Remove the ir_binop_cross opcode.Kenneth Graunke2010-11-173-33/+0
* r600c/evergreen: texture align is group_bytes just like 6xx/7xxAlex Deucher2010-11-172-14/+15
* mesa: minor clean-ups in context codeBrian Paul2010-11-161-9/+26
* mesa: reorder texture_error_check() paramsBrian Paul2010-11-161-15/+15
* mesa: 80-column wrappingBrian Paul2010-11-161-13/+16
* mesa: whitespace cleanupsBrian Paul2010-11-161-35/+37
* mesa: fix error messages and minor reindentingBrian Paul2010-11-161-6/+9
* mesa: Add definitions for inverse hyperbolic function on MSVC.Vinson Lee2010-11-151-0/+3
* mesa: add more work-arounds for acoshf(), asinhf(), atahf()Brian Paul2010-11-151-0/+3
* st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul2010-11-151-13/+39