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* mesa: optimize glPush/PopClientAttrib by removing malloc overheadMarek Olšák2020-04-304-137/+46
* i965: remove unused variableMarcin Ślusarz2020-04-291-2/+0
* gallium: add pipe cap for scissored clears and pass scissor state to clear() ...Mike Blumenkrantz2020-04-293-2/+32
* i965: Use correct constant for max_variable_local_sizeCaio Marcelo de Oliveira Filho2020-04-291-1/+1
* st/mesa: expose more SPIR-V capabilitiesMarek Olšák2020-04-291-0/+12
* mesa: report GL_INVALID_OPERATION for invalid glTextureBuffer targetMarek Olšák2020-04-291-9/+9
* mesa: Follow OpenGL conversion rules for values that exceed storage sizeDylan Baker2020-04-291-4/+33
* mesa/st: call _mesa_initialize() earlyErik Faye-Lund2020-04-271-0/+2
* mesa/main: one_time_init() -> _mesa_initialize()Erik Faye-Lund2020-04-272-3/+6
* mesa/main: Do not pass context to one_time_initErik Faye-Lund2020-04-271-6/+6
* mesa/main: do not init remap-table per apiErik Faye-Lund2020-04-271-3/+0
* mesa/main: do not pass context to one-time extension initErik Faye-Lund2020-04-273-7/+7
* mesa/main: do not store unrecognized extensions in contextErik Faye-Lund2020-04-272-19/+18
* mesa: Skip 3-byte array formats in _mesa_array_format_flip_channelsMichel Dänzer2020-04-271-1/+1
* mesa: replace GLenum target with gl_shader_stage in NewProgramMarek Olšák2020-04-2711-64/+51
* mesa: extend _mesa_bind_vertex_buffer to take ownership of the buffer referenceMarek Olšák2020-04-276-17/+28
* mesa: add offset_is_int32 param into _mesa_bind_vertex_buffer for glthreadMarek Olšák2020-04-276-17/+21
* mesa: add Const.BufferCreateMapUnsynchronizedThreadSafe & MESA_MAP_THREAD_SAFEMarek Olšák2020-04-274-0/+14
* glthread: reduce dereferences of the next batchMarek Olšák2020-04-273-4/+9
* glthread: use 32-bit align instead of 64-bit ALIGNMarek Olšák2020-04-271-1/+1
* mesa: remove exec="dynamic" from Draw functions that are not really dynamicMarek Olšák2020-04-274-115/+151
* mesa: reset primitive restart state in glClientAttribDefaultEXTMarek Olšák2020-04-271-0/+9
* mesa: replace _NEW_EVAL with vbo_exec_update_eval_mapsMarek Olšák2020-04-279-34/+52
* st/mesa: Treat vertex inputs absent in inputMapping as zero in mesa_to_tgsiDanylo Piliaiev2020-04-271-2/+6
* st/nir: Fix assigning PointCoord location with !PIPE_CAP_TEXCOORDConnor Abbott2020-04-251-0/+2
* spirv: Use nir_const_value for spec constantsJason Ekstrand2020-04-241-2/+2
* mesa: add support for AlphaToCoverageDitherControlNVIndrajit Kumar Das2020-04-239-0/+55
* gallium: add # of MRT to blend stateRob Clark2020-04-232-0/+3
* mesa/st: avoid u_vbuf for GLESRob Clark2020-04-231-2/+14
* mesa: avoid redundant VBO updatesRob Clark2020-04-232-15/+15
* mesa: enable GL_EXT_draw_instanced for gles2Simon Zeni2020-04-231-1/+1
* meta,i965: Rip GL_EXT_texture_multisample_blit_scaled support out of metaJason Ekstrand2020-04-226-318/+1
* mesa/gallium: do not use enum for bit-allocated memberErik Faye-Lund2020-04-211-1/+1
* remove final imports.h and imports.c bitsDylan Baker2020-04-21201-838/+866
* dri/nouveau: replace assert with unreachableDylan Baker2020-04-211-1/+3
* mesa: move ADD_POINTERS to macros.hDylan Baker2020-04-211-0/+1
* mesa|mapi: replace _mesa_[v]snprintf with [v]snprintfDylan Baker2020-04-2115-30/+41
* replace imports memory functions with utils memory functionsDylan Baker2020-04-2116-93/+95
* replace malloc macros in imports.h with u_memory.h versionsDylan Baker2020-04-2163-0/+65
* Replace IS_INF_OR_NAN with util_is_inf_or_nanDylan Baker2020-04-2110-27/+28
* replace IROUND with util functionsDylan Baker2020-04-2110-78/+79
* Replace IROUND_POS with _mesa_roundevenfDylan Baker2020-04-213-14/+11
* replace IFLOOR with util_ifloorDylan Baker2020-04-216-46/+47
* replace LOG2 with util_fast_log2Dylan Baker2020-04-212-3/+3
* replace _mesa_logbase2 with util_logbase2Dylan Baker2020-04-215-10/+10
* replace _mesa_next_pow_two_* with util_next_power_of_two_*Dylan Baker2020-04-211-1/+1
* replace _mesa_is_pow_two with util_is_power_of_two_*Dylan Baker2020-04-218-27/+27
* st/mesa: Re-assign vs in locations after updating nir info for ffvp/ARB_vpDanylo Piliaiev2020-04-211-0/+1
* mesa: fix crash in find_valuePierre-Eric Pelloux-Prayer2020-04-211-1/+5
* glsl: Hard-code noise to zero in builtin_functions.cppJason Ekstrand2020-04-214-24/+0