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Author
Age
Files
Lines
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*
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i965: Fix scissoring when width or height is 0.
Eric Anholt
2010-04-22
1
-1
/
+14
*
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st/mesa: assert that binding flags are properly set for drawing surfaces
Brian Paul
2010-04-22
1
-0
/
+10
*
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st/mesa: fix binding flags in st_ChooseTextureFormat()
Brian Paul
2010-04-22
1
-1
/
+14
*
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DRI2/GLX: check for vblank_mode in DRI2 GLX code
Jesse Barnes
2010-04-22
1
-0
/
+11
*
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DRI2: add config query extension
Jesse Barnes
2010-04-22
6
-1
/
+55
*
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st/mesa: consolidate code for finding supported formats
Brian Paul
2010-04-22
1
-92
/
+57
*
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st/mesa: refactor depth/stencil format selection code
Brian Paul
2010-04-22
1
-12
/
+45
*
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mesa: sort texel fetch/store table by format index
Brian Paul
2010-04-22
1
-250
/
+256
*
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Merge branch '7.8'
Brian Paul
2010-04-22
3
-15
/
+20
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\
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st/mesa: add cases for MESA_FORMAT_Z24_X8, MESA_FORMAT_X8_Z24
Brian Paul
2010-04-22
1
-0
/
+4
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mesa: fix conversion errors in signed_rgba8888[rev] texel fetch
Brian Paul
2010-04-22
1
-8
/
+8
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*
r300: fix vertex unit setup
Alex Deucher
2010-04-22
1
-7
/
+8
*
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radeon: fix warning
Marek Olšák
2010-04-21
1
-1
/
+1
*
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mesa/st: Translate a few more mesa/gallium formats.
José Fonseca
2010-04-21
2
-5
/
+17
*
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mesa: do version checking for GL 3.x queries
Brian Paul
2010-04-20
2
-8
/
+74
*
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mesa: API and state for GL 3.1 primitive restart
Brian Paul
2010-04-20
6
-0
/
+76
*
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mesa: add GL 3.2 GL_CONTEXT_PROFILE_MASK query
Brian Paul
2010-04-20
4
-5
/
+27
*
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mesa: remove some comments
Brian Paul
2010-04-20
1
-12
/
+10
*
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intel: Add Sandybridge mobile chipset id
Zhenyu Wang
2010-04-21
1
-1
/
+3
*
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intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-04-21
24
-148
/
+146
*
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mesa: better, smaller error handling code for glGet*()
Brian Paul
2010-04-20
2
-623
/
+645
*
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mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()
Brian Paul
2010-04-20
1
-24
/
+29
*
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mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)
Brian Paul
2010-04-20
1
-0
/
+6
*
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i915: Map sampler indices to texture units correctly for fragment shaders.
Eric Anholt
2010-04-20
1
-1
/
+3
*
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i915: Add missing break; after handling the stub NOISE instructions.
Eric Anholt
2010-04-20
1
-0
/
+1
*
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gallium: replace pipe_resource::_usage with pipe_resource::usage
Brian Paul
2010-04-20
2
-2
/
+2
*
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Merge branch 'gallium-index-bias'
José Fonseca
2010-04-20
2
-7
/
+7
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\
\
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*
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mesa/st: Update for index bias interface change.
José Fonseca
2010-04-19
2
-7
/
+7
*
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glapi: GL 3.x xml file
Brian Paul
2010-04-19
1
-0
/
+581
*
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Merge branch '7.8'
Jesse Barnes
2010-04-19
6
-13
/
+21
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*
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st/mesa: invert scissor rect depending on FB orientation
Brian Paul
2010-04-19
1
-5
/
+8
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*
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mesa: Fix build with gcc 3.3.
Matthieu Herrb
2010-04-19
2
-3
/
+6
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*
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radeon: Let this build with gcc 3.3
Matthieu Herrb
2010-04-19
1
-3
/
+5
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*
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radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl.
Owain Ainsworth
2010-04-19
1
-1
/
+1
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*
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mesa: Use __OpenBSD__ to check for OpenBSD.
Matthieu Herrb
2010-04-19
1
-1
/
+1
*
|
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mesa: unmap the immediate mode VB before destroying it
Brian Paul
2010-04-19
1
-1
/
+4
*
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Merge branch '7.8'
Brian Paul
2010-04-19
3
-2
/
+7
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\
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*
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gallium/draw: use correct rasterization state for wide/AA points/lines
Brian Paul
2010-04-19
2
-2
/
+2
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*
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savage: call _mesa_meta_init/free()
Tormod Volden
2010-04-16
1
-0
/
+5
*
|
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r300c/r300g: add 3155 rv380 pci id
Dave Airlie
2010-04-19
2
-0
/
+2
*
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st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/
Brian Paul
2010-04-18
1
-1
/
+1
*
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st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/
Brian Paul
2010-04-18
3
-4
/
+4
*
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st/mesa: remove st_texture_object::pipe field
Brian Paul
2010-04-18
8
-14
/
+15
*
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st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/
Brian Paul
2010-04-18
4
-5
/
+5
*
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st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/
Brian Paul
2010-04-18
5
-9
/
+9
*
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st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/
Brian Paul
2010-04-18
6
-6
/
+6
*
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r300/compiler: lower CEIL
Marek Olšák
2010-04-19
3
-1
/
+33
*
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r300/compiler: enable branch emulation for vertex shaders
Marek Olšák
2010-04-19
1
-21
/
+22
*
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r300/compiler: optimize CMP for vertex shaders a bit
Marek Olšák
2010-04-19
1
-20
/
+9
*
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r300/compiler: Use memory_pool_array_reserve in deadcode elimination
Nicolai Hähnle
2010-04-19
1
-13
/
+2
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