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* radeon: fix Base/base typoBrian Paul2012-07-261-1/+1
* android-build: fix dricore build for autogenerated files (v3)Daniel Charles2012-07-265-299/+335
* radeon: set swrast_renderbuffer::ColorType field when mapping renderbuffersBrian Paul2012-07-261-0/+2
* xlib: add X error handler around XGetImage() callBrian Paul2012-07-261-0/+29
* mesa: remove obsolete matrix commentBrian Paul2012-07-261-1/+0
* mesa: fix comment typo: s/pointer/point/Brian Paul2012-07-261-1/+1
* mesa: remove _math_matrix_alloc_inv()Brian Paul2012-07-264-48/+13
* mesa: loosen small matrix determinant checkBrian Paul2012-07-261-1/+1
* i965: Use sendc for all render target writes on Gen6+.Paul Berry2012-07-261-1/+1
* i965/msaa: Remove TODO comments that are no longer relevant.Paul Berry2012-07-262-3/+2
* intel: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-269-12/+19
* mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-268-13/+23
* i965: Remove unused param conversion code.Eric Anholt2012-07-257-80/+3
* Remove redundant osmesa shared library install from Makefile.oldJon TURNEY2012-07-252-30/+4
* Update mesa/drivers/x11/Makefile.am for xm_image.h removalJon TURNEY2012-07-251-1/+0
* drivers/osmesa: Link OSMesa using -no-undefined libtool flagJon TURNEY2012-07-251-1/+1
* drivers/X11: Link X11 libGL with -no-undefined libtool flagJon TURNEY2012-07-251-0/+1
* i965/msaa: Switch on 8x MSAA for Gen7.Paul Berry2012-07-242-3/+7
* i965/msaa: Adjust MCS buffer allocation for 8x MSAA.Paul Berry2012-07-241-2/+25
* i965/msaa: Remove assertion in 3DSTATE_SAMPLE_MASK to allow 8x MSAA.Paul Berry2012-07-241-3/+0
* i965/msaa: Adjust 3DSTATE_MULTISAMPLE packet for 8x MSAA.Paul Berry2012-07-241-6/+64
* i965/blorp: Encode and decode IMS format for 8x MSAA correctly.Paul Berry2012-07-241-39/+107
* i965/blorp: Compute sample number correctly for 8x MSAA.Paul Berry2012-07-241-13/+42
* i965/blorp: Properly adjust primitive size for 8x MSAA.Paul Berry2012-07-241-4/+17
* i965/blorp: Parameterize manual_blend() by num_samples.Paul Berry2012-07-241-8/+5
* i965/msaa: Remove comment about falsely claiming to support MSAA.Paul Berry2012-07-241-5/+0
* i965/blorp: Handle DrawBuffers properly.Paul Berry2012-07-241-7/+10
* i965/blorp: Rearrange order of blit validation and preparation steps.Paul Berry2012-07-241-55/+88
* i965/blorp: Don't fall back to swrast when miptrees absent.Paul Berry2012-07-241-6/+2
* i965/blorp: Fixup scissoring of blits to window system buffers.Paul Berry2012-07-241-12/+16
* i965/blorp: Simplify check that src/dst width/height match.Paul Berry2012-07-241-4/+2
* i965/msaa: Work around problems with null render targets on Gen6.Paul Berry2012-07-242-4/+49
* i965: Set width, height, and tiling properly for null render targets.Paul Berry2012-07-242-2/+60
* i965/msaa: Control multisampling behaviour via the visual.Paul Berry2012-07-245-17/+7
* msaa: Compute visual samples/sampleBuffers from all buffers.Paul Berry2012-07-241-2/+7
* Fix compile time errors when building against uclibcAnthony G. Basile2012-07-241-1/+1
* intel: move error on create context to proper pathJordan Justen2012-07-241-1/+1
* mesa context: generate an error for uninstalled context functionsJordan Justen2012-07-241-1/+4
* nouveau: include glformats.h to get missing prototypeBrian Paul2012-07-241-0/+1
* mesa: improve comment in build_tnl_program()Brian Paul2012-07-241-1/+1
* mesa: move _mesa_error_check_format_and_type() to glformats.cBrian Paul2012-07-244-371/+371
* mesa: move more format helper functions to glformats.cBrian Paul2012-07-2413-392/+395
* mesa: move some format helper functions to glformats.cBrian Paul2012-07-248-421/+425
* automake: Honor GL_LIB for mangled/custom lib namesBrad King2012-07-231-8/+8
* st/mesa: fix DDY opcode for FBOsMarek Olšák2012-07-231-2/+22
* st/mesa: set the centroid qualifier in fragment shader inputsMarek Olšák2012-07-233-4/+11
* st/mesa: flush the glBitmap cache before changing framebuffer stateMarek Olšák2012-07-233-39/+41
* st/mesa: set the correct window renderbuffer internal formatMarek Olšák2012-07-231-1/+9
* mesa: fix format checking when doing a multisample resolveMarek Olšák2012-07-231-1/+111
* mesa: Prevent repeated glDeleteShader() from blowing away our refcounts.Kenneth Graunke2012-07-221-3/+5