index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
mesa
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Prevent recursive calls to FLUSH_VERTICES [v2]
Chad Versace
2011-11-22
1
-0
/
+66
*
i965/gen6: Manipulate state batches for HiZ meta-ops [v4]
Chad Versace
2011-11-22
8
-9
/
+74
*
i965/gen6: Complete stubs for HiZ buffer resolves
Chad Versace
2011-11-22
1
-2
/
+298
*
i965: Add HiZ operation state to brw_context
Chad Versace
2011-11-22
1
-0
/
+35
*
intel: Add resolve functions for renderbuffers
Chad Versace
2011-11-22
2
-0
/
+94
*
intel: Add resolve functions for miptrees
Chad Versace
2011-11-22
2
-1
/
+174
*
intel: Add field intel_mipmap_tree::hiz_map
Chad Versace
2011-11-22
1
-0
/
+13
*
intel: Define struct intel_resolve_map [v2]
Chad Versace
2011-11-22
4
-0
/
+196
*
intel: Change signature of HiZ resolve functions
Chad Versace
2011-11-22
4
-19
/
+32
*
intel: Remove unused HiZ functions
Chad Versace
2011-11-22
3
-27
/
+0
*
intel: Replace intel_mipmap_tree::hiz_region with a miptree [v2]
Chad Versace
2011-11-22
5
-30
/
+50
*
intel: Replace intel_texture_image::stencil_irb with intel_mipmap_tree::stenc...
Chad Versace
2011-11-22
6
-236
/
+252
*
intel: Refactor intel_render_texture() [v2]
Chad Versace
2011-11-22
1
-33
/
+88
*
intel: Define intel_miptree_check_level_layer()
Chad Versace
2011-11-22
1
-0
/
+13
*
intel: Remove unneeded params from intel_renderbuffer_set_draw_offset()
Chad Versace
2011-11-22
3
-14
/
+10
*
intel: Track the miptree layer wrapped by a renderbuffer [v2]
Chad Versace
2011-11-22
2
-5
/
+49
*
intel: Kill intel_mipmap_level::nr_images [v4]
Chad Versace
2011-11-22
6
-43
/
+57
*
intel: Refactor intel_miptree_copy_teximage()
Chad Versace
2011-11-21
1
-56
/
+66
*
intel: Refactor intel_mipmap_level offsets
Chad Versace
2011-11-21
2
-25
/
+37
*
intel: Replace intel_renderbuffer::region with a miptree [v3]
Chad Versace
2011-11-21
16
-140
/
+203
*
intel: Define intel_miptree_create_for_renderbuffer()
Chad Versace
2011-11-21
2
-0
/
+36
*
intel: Move inline functions from intel_fbo.h to .c
Chad Versace
2011-11-21
2
-17
/
+23
*
intel: Kill intel_framebuffer_get_hiz_region()
Chad Versace
2011-11-21
1
-17
/
+3
*
intel: Temporarily disable HiZ for textures
Chad Versace
2011-11-21
1
-59
/
+3
*
intel: Always gather stencil buffer in intel_map_renderbuffer_separate_s8z24()
Chad Versace
2011-11-21
1
-32
/
+20
*
intel: Fix swrast_render_start() for depthstencil buffers with separate stencil
Chad Versace
2011-11-21
2
-29
/
+15
*
intel: Don't use special stencil span accessors
Chad Versace
2011-11-21
1
-42
/
+1
*
mesa: initialize stencilMap, Stride if stencilRb==depthRb
Brian Paul
2011-11-16
1
-0
/
+4
*
mesa: Only update sampler uniforms that are used by the shader stage
Ian Romanick
2011-11-16
1
-3
/
+19
*
mesa: don't map depth+stencil buffer twice in glReadPixels()
Brian Paul
2011-11-16
1
-3
/
+11
*
i965: Fix inconsistent indentation in brw_gs_emit.c.
Kenneth Graunke
2011-11-16
1
-33
/
+33
*
mesa: do not skip att and spot calculation for infinite light
Yuanhan Liu
2011-11-16
1
-63
/
+50
*
mesa: make sure all lighting tables are updated before the computation
Yuanhan Liu
2011-11-16
1
-0
/
+3
*
mesa: Fix a couple of missed conversion to arrays in format_unpack.
Eric Anholt
2011-11-15
1
-11
/
+11
*
mesa: Include R/RG integer textures in _mesa_is_integer_format.
Eric Anholt
2011-11-15
1
-0
/
+12
*
intel: Fix separate stencil in builtin DRI2 backend
Chad Versace
2011-11-15
1
-9
/
+80
*
intel: Fix region dimensions for stencil buffers received from DDX
Chad Versace
2011-11-15
1
-15
/
+16
*
intel: Simplify stencil detiling arithmetic
Chad Versace
2011-11-15
2
-6
/
+3
*
radeon: use _mesa_readpixels() instead of _swrast_ReadPixels()
Brian Paul
2011-11-15
1
-7
/
+5
*
i965: use _mesa_readpixels() instead of _swrast_ReadPixels()
Brian Paul
2011-11-15
1
-6
/
+5
*
mesa: convert unpack functions to operate on an array of values
Brian Paul
2011-11-15
1
-630
/
+900
*
mesa: new BYTE/SHORT_TO_FLOATZ() macros
Brian Paul
2011-11-15
3
-42
/
+17
*
mesa: move CEILING() macro into macros.h
Brian Paul
2011-11-15
3
-7
/
+5
*
mesa: remove unused macros in macros.h
Brian Paul
2011-11-15
1
-26
/
+0
*
mesa: consolidate cases in _mesa_components_in_format()
Brian Paul
2011-11-15
1
-28
/
+12
*
swrast: fix glReadPixels from texture attachment
Brian Paul
2011-11-15
1
-0
/
+13
*
st/mesa: check for missing VBO in setup_interleaved_attribs()
Brian Paul
2011-11-15
1
-3
/
+3
*
st/mesa: remove most of the ReadPixels code
Brian Paul
2011-11-15
2
-634
/
+8
*
st/mesa: remove dependencies on code in st_cb_readpixels.c
Brian Paul
2011-11-15
3
-7
/
+19
*
mesa: remove _swrast_ReadPixels()
Brian Paul
2011-11-15
5
-533
/
+1
[next]