| Commit message (Collapse) | Author | Age | Files | Lines |
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The GL_RGB32F, GL_RGB32UI and GL_RGB32I texture buffer formats are
only supposed to be allowed if the GL_ARB_texture_buffer_object_rgb32
extension is supported. Note that the texture buffer extensions
require a core profile. This patch adds those checks.
Fixes the soon-to-be-added
arb_clear_buffer_object-negative-bad-internalformat piglit test.
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Column wrapping and space between lines.
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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In particular, this plugs in the new ClearBufferSubData() fallback
driver function.
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Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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Add function to test if the buffer is already mapped and if so,
if the mapped range overlaps the given range.
Modify the _mesa_InvalidateBufferSubData function to use
the new function.
Enable buffer_object_subdata_range_good() to use bufferobj_range_mapped
Reviewed-by: Brian Paul <[email protected]>
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alpha, lumincance and intensity formats are illegal in a core context.
Add a check to return MESA_FORMAT_NONE if one of those is requested within
a core context.
Reviewed-by: Brian Paul <[email protected]>
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Reviewed-by: Brian Paul <[email protected]>
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- change storage class from static to extern
- rename validate_texbuffer_format to _mesa_validate_texbuffer_format
Reviewed-by: Brian Paul <[email protected]>
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- add xml file for extension
- add reference in gl_API.xml
- add pointer to device driver function table (dd.h)
- update dispatch_sanity.cpp
Reviewed-by: Brian Paul <[email protected]>
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This will avoid spurious compiler warnings in the patch that follows.
Reviewed-by: Brian Paul <[email protected]>
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This will avoid compiler warnings in the patch that follows. There
should be no user-visible effect because the change only affects the
behaviour when an invalid enum is passed to
_mesa_shader_type_to_index(), and that can only happen if there is a
bug elsewhere in Mesa.
Reviewed-by: Brian Paul <[email protected]>
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Much like we do for G45.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
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The target parameter to _mesa_get_tex_image() is a target enum, not an index.
When we're setting up faces for a cubemap, it should be
CUBE_MAP_POSITIVE_X .. CUBE_MAP_NEGATIVE_Z; for all other targets it
should be the same as the texobj's target.
Fixes broken cubemaps [had only +X face but claimed to have all] produced by
glTextureView, which then caused various crashes in the driver when we
tried to use them.
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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v2: - add assert so we don't run into trouble on Gen6.
- adjust for Tapani's rearrangement of ir_variable
Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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Signed-off-by: Chris Forbes <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
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The GL_ARB_shadow spec says the shadow compare mode should have no
effect when sampling a color texture. As it was, it was up to
drivers to check for that (softpipe, llvmpipe, svga and probably
the rest don't do that). Note: it looks like DX10 allows shadow
compare with some non-depth formats, so this case really should be
handled in the state tracker.
Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Reviewed-by: Roland Scheidegger <[email protected]>
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Just use the gl_texture_object::_IsInteger field instead of
computing it from scratch.
Reviewed-by: Roland Scheidegger <[email protected]>
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Call TextureView helper function to set TextureView state
appropriately for the TexStorage calls.
Misc updates from review feedback.
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Add helper function to set texture_view state from TexStorage calls.
Include review feedback.
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Add Mesa TextureView logic.
Incorporate feedback on ARB_texture_view:
- Add S3TC VIEW_CLASSes to compatibility table
- Use existing _mesa_get_tex_image
- Clean up error strings
- Use bool instead of GLboolean for internal functions
- Split compound level & layer test into individual tests
- eliminate helper macro for VIEW_CLASS table
- do not call driver if ptr null.
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Refactor to make next_mipmap_level_size defined in mipmap.c a
_mesa_ helper function that can then be used by texture_view
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Add support for ARB_texture_view get parameters:
GL_TEXTURE_VIEW_MIN_LEVEL
GL_TEXTURE_VIEW_NUM_LEVELS
GL_TEXTURE_VIEW_MIN_LAYER
GL_TEXTURE_VIEW_NUM_LAYERS
Incorporate feedback regarding when to allow query of
GL_TEXTURE_IMMUTABLE_LEVELS.
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Add state needed by glTextureView to the gl_texture_object.
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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Stub in glTextureView API call to go with the
glTextureView API xml definition.
Includes dispatch test for glTextureView
Signed-off-by: Courtney Goeltzenleuchter <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This patch changes the error condition to satisfy below statement
from OpenGL 4.3 core specification:
"An INVALID_OPERATION error is generated if id is the name of a query
object with a target other SAMPLES_PASSED, ANY_SAMPLES_PASSED, or
ANY_SAMPLES_PASSED_CONSERVATIVE, or if id is the name of a query
currently in progress."
Cc: [email protected]
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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The driverPrivate pointer is opaque to the driver and we can't assume
it's a struct gl_context in dri_util.c. Instead provide a helper function
to set the struct gl_context flags from the incoming DRI context flags.
v2 (idr): Modify the other classic drivers to also use
driContextSetFlags. I ran all the piglit GLX_ARB_create_context tests
with i965 and classic swrast without regressions.
Signed-off-by: Kristian Høgsberg <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ian Romanick <[email protected]> [v1]
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Ilia Mirkin <[email protected]> [v1 on Gallium nouveau]
Cc: "10.0" <[email protected]>
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This patches add MESA_copy_sub_buffer support to the dri sw loader and
then to gallium state tracker, llvmpipe, softpipe and other bits.
It reuses the dri1 driver extension interface, and it updates the swrast
loader interface for a new putimage which can take a stride.
I've tested this with gnome-shell with a cogl hacked to reenable sub copies
for llvmpipe and the one piglit test.
I could probably split this patch up as well.
v2: pass a pipe_box, to reduce the entrypoints, as per Jose's review,
add to p_screen doc comments.
v3: finish off winsys interfaces, add swrast classic support as well.
Reviewed-by: Jose Fonseca <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
swrast: add support for copy_sub_buffer
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This also fixes the clear_with_quad function for glClearBuffer.
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Cc: 10.0 9.2 9.1 <[email protected]>
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This corresponding piglit tests supported this incorrect behavior instead of
pointing at it.
Reviewed-by: Ian Romanick <[email protected]>
Cc: 10.0 9.2 9.1 <[email protected]>
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This patch moves following bitfields and variables to the data
structure:
explicit_location, explicit_index, explicit_binding, has_initializer,
is_unmatched_generic_inout, location_frac, from_named_ifc_block_nonarray,
from_named_ifc_block_array, depth_layout, location, index, binding,
max_array_access, atomic
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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This patch moves following bitfields in to the data structure:
used, assigned, how_declared, mode, interpolation,
origin_upper_left, pixel_center_integer
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Data section helps serialization and cloning of a ir_variable. This
patch includes the helper bits used for read only ir_variables.
Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
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Signed-off-by: Tapani Pälli <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
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This readback from the frontbuffer with swrast was broken, that bug
just made it more obviously broken, this fixes it by inverting the
sub image gets. Also fixes a few other piglits.
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=72327
Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=72325
(for 9.2 the patches this depends on were asked to be backported separately
in an email).
Cc: "9.2" "10.0" [email protected]
Reviewed-by: Brian Paul <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
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To help the transition period when DRI loaders are being updated
to support the newer __driDriverExtensions_foo mechanism,
we populate __driDriverExtensions with the extensions returned
by __driDriverExtensions_foo during a library contructor
function.
We find the driver foo's name by using the dladdr function
which gives the path of the dynamic library's name that
was being loaded.
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Keith Packard <[email protected]>
Cc: "10.0" <[email protected]>
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On Gen4+, OUT_RELOC_FENCED is equivalent to OUT_RELOC; libdrm silently
ignores the fenced flag:
/* We never use HW fences for rendering on 965+ */
if (bufmgr_gem->gen >= 4)
need_fence = false;
Thanks to Eric for noticing this.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
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Now that loop_controls no longer creates normatively bound loops,
there is no need for ir_loop::normative_bound or the
lower_bounded_loops pass.
Reviewed-by: Ian Romanick <[email protected]>
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This patch replaces the ir_loop fields "from", "to", "increment",
"counter", and "cmp" with a single integer ("normative_bound") that
serves the same purpose.
I've used the name "normative_bound" to emphasize the fact that the
back-end is required to emit code to prevent the loop from running
more than normative_bound times. (By contrast, an "informative" bound
would be a bound that is informational only).
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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Previously, all of the back-ends (ir_to_mesa, st_glsl_to_tgsi, and the
i965 fs and vec4 visitors) had nearly identical logic for handling
bounded loops. This replaces the duplicate logic with an equivalent
lowering pass that is used by all the back-ends.
Note: on i965, there is a slight increase in instruction count. For
example, a loop like this:
for (int i = 0; i < 100; i++) {
total += i;
}
would previously compile down to this (vec4) native code:
mov(8) g4<1>.xD 0D
mov(8) g8<1>.xD 0D
loop:
cmp.ge.f0(8) null g8<4;4,1>.xD 100D
(+f0) break(8)
add(8) g5<1>.xD g5<4;4,1>.xD g4<4;4,1>.xD
add(8) g8<1>.xD g8<4;4,1>.xD 1D
add(8) g4<1>.xD g4<4;4,1>.xD 1D
while(8) loop
After this patch, the "(+f0) break(8)" turns into:
(+f0) if(8)
break(8)
endif(8)
because the back-end isn't smart enough to recognize that "if
(condition) break;" can be done using a conditional break instruction.
However, it should be relatively easy for a future peephole
optimization to properly optimize this.
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
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