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* Populate WriteMonoDepthSpan in 24/8 modes.Keith Whitwell2005-01-141-0/+1
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* Remove redundant register.Vladimir Dergachev2005-01-143-27/+59
| | | | Hook up some functions in r300Enable().
* Reduce amount of stderr output.Vladimir Dergachev2005-01-143-31/+16
| | | | Switch to using R300_EASY_TX_FORMAT() macro everywhere.
* Incorporate latest data from Wladimir van der Laan.Vladimir Dergachev2005-01-142-24/+58
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* Sync with master copy.Vladimir Dergachev2005-01-131-5/+5
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* remove some dead texture codeAlan Hourihane2005-01-131-44/+0
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* Make sure DMA buffers are released in savageDestroyContext. UsuallyFelix Kuehling2005-01-131-1/+2
| | | | | the DRM would reclaim DMA buffers, but if one process creates and destroys many contexts it can still run out of DMA buffers.
* Fix loop for quads-as-triangles.Keith Whitwell2005-01-131-2/+2
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* Rename via_fastrender_* to avoid confusion with similar functions inKeith Whitwell2005-01-131-5/+5
| | | | via_render.c.
* Simplify viaChooseVertexState slightly.Keith Whitwell2005-01-131-5/+1
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* Remove misleading comment.Keith Whitwell2005-01-131-2/+0
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* TypoKeith Whitwell2005-01-131-1/+1
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* Emit constant colors for texunit 1 blending.Keith Whitwell2005-01-133-41/+56
| | | | Change comments and some code to match naming used in the docs.
* add s_atifragshader.c, s_atifragshader.hMichal Krol2005-01-131-0/+8
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* 3dlabs glslang frontendMichal Krol2005-01-131-0/+37
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* 3dlabs glslang frontend, not completeMichal Krol2005-01-131-0/+745
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* cosmetic changesMichal Krol2005-01-131-13/+10
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* implement ARB_shader_objects, not completeMichal Krol2005-01-131-91/+957
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* add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,Michal Krol2005-01-131-1/+25
| | | | shaderobjects.h, shaderobjects_3dlabs.h
* add shaderobjects_3dlabs.cMichal Krol2005-01-131-3/+6
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* add ARB_shader_objects interfaces, shared and context stateMichal Krol2005-01-131-3/+80
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* enable ARB_fragment/vertex_shaderMichal Krol2005-01-131-4/+4
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* init ARB_shader_objects subsystemMichal Krol2005-01-131-6/+16
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* add shader/shaderobjects_3dlabs.cMichal Krol2005-01-131-1/+2
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* cut out dead texture state codeKeith Whitwell2005-01-132-296/+0
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* revert some makecurrent codeAlan Hourihane2005-01-131-2/+1
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* Fix glean scissor testAlan Hourihane2005-01-133-4/+11
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* Prevent "disabling 3D acceleration" message from printing - we do not define ↵Vladimir Dergachev2005-01-131-2/+1
| | | | raster functions anyway.
* Incorporate TX_FORMAT information contributed by Wladimir van der Laan.Vladimir Dergachev2005-01-134-67/+164
| | | | | | Attempt to use it in r300_state.c We are still missing something and the formats do not quite work. Perhaps something in texture management code ?
* As we fallback for polygon stipple on the CLE266 for now, ensure weAlan Hourihane2005-01-131-5/+7
| | | | don't turn on the polygon stipple hardware bit.
* Use the faster span read/write template for 16bppAlan Hourihane2005-01-121-61/+22
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* Don't special-case 16bpp for colormask register - not needed.Keith Whitwell2005-01-121-12/+4
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* Simplify usage of drmHash functions and fix bug inKeith Whitwell2005-01-121-35/+10
| | | | | __driGarbageCollectDrawables which would get confused while walking the hash values.
* free buffer in t_vertex_c.c on context deleteKeith Whitwell2005-01-123-0/+11
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* Remove bogus write to freed memory (valgrind).Keith Whitwell2005-01-121-1/+0
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* Check for deletion of currently bound contextAlan Hourihane2005-01-122-19/+18
| | | | Other minor cleanups
* Fixes lockups initializing AGP DMA.Alan Hourihane2005-01-121-45/+54
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* Expand out the N(x) macro so that tags can find functions likeKeith Whitwell2005-01-123-85/+79
| | | | drmHashFirst(), etc.
* build fixes and enable agp dmaAlan Hourihane2005-01-122-31/+2
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* Add flag to clear texture caches after texture upload.Keith Whitwell2005-01-123-34/+18
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* Don't emit HC_SubA_HSPXYOS on CLE266.Keith Whitwell2005-01-121-3/+11
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* Allow two GL primitives to be combined to one HW primitiveKeith Whitwell2005-01-121-89/+91
| | | | if possible.
* Fix multitexturing.Alan Hourihane2005-01-122-15/+21
| | | | The multiarb test works now when disabling texunit0/1.
* some "safer" type-punning (gcc optimizes float moves with integer moves, ↵Daniel Borca2005-01-122-39/+38
| | | | anyway).
* OpenGL 2.0 StencilFunc/Op/MaskSeparate functionsBrian Paul2005-01-121-0/+3
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* Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.Brian Paul2005-01-1210-184/+512
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* Mipmapping and other texture filters now work.Aapo Tahkola2005-01-115-38/+69
| | | | | | | | | | Beaware that R300_TX_MIN_FILTER_MASK might be incorrect because i havent been able to confirm that all filters operate correctly. Because of this its also pretty pointless trying to get other features that use filter field to work. Lod bias should also work but have been unable to test it because lodbias test doesnt work.
* Put quotes around the CC and CXX variables passed to mklib. This makeIan Romanick2005-01-112-2/+2
| | | | them work with multi-work compiler names (e.g., "ccache gcc").
* fix a typoAlan Hourihane2005-01-111-1/+1
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* Disable bogus pbuffer code (though this could be revived with a littleKeith Whitwell2005-01-112-15/+13
| | | | | attention). Correctly advertise FBConfigs with GL_BGRA rather than GL_BGR.