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* vbo: Remove vbo_save_vertex_list::attrtype.Mathias Fröhlich2018-03-012-4/+1
* vbo: Remove vbo_save_vertex_list::enabled.Mathias Fröhlich2018-03-012-3/+1
* vbo: Remove reference to the vertex_store from the dlist node.Mathias Fröhlich2018-03-013-21/+10
* vbo: Implement current values update in terms of the VAO.Mathias Fröhlich2018-03-013-62/+47
* vbo: Implement vbo_loopback_vertex_list in terms of the VAO.Mathias Fröhlich2018-03-014-93/+151
* vbo: Use a local variable for the dlist offsets.Mathias Fröhlich2018-03-012-9/+7
* vbo: Remove unused vbo_save_context::wrap_count.Mathias Fröhlich2018-03-011-1/+0
* vbo: Remove unused vbo_save_vertex_list::dangling_attr_ref.Mathias Fröhlich2018-03-012-3/+0
* Revert "i965: Only emit 3DSTATE_DRAWING_RECTANGLE once on gen8+"Mark Janes2018-02-283-13/+2
* i965: Only emit 3DSTATE_DRAWING_RECTANGLE once on gen8+Jason Ekstrand2018-02-283-2/+13
* i965: Be more clever about setting up our viewport clipJason Ekstrand2018-02-281-8/+12
* intel: Disable 64-bit extensions on platforms without 64-bit typesMatt Turner2018-02-281-4/+5
* i965: Warn about preliminary support for Gen11Matt Turner2018-02-281-0/+7
* i965: use context priority definitions from gen_defines.hTapani Pälli2018-02-283-10/+10
* st/mesa: ensure that images don't try to reference non-existent levelsIlia Mirkin2018-02-271-0/+1
* i965: Use gen_get_pci_device_id_overrideJordan Justen2018-02-271-52/+5
* mesa: Expose EXT_shader_framebuffer_fetch(_non_coherent) on desktop and embed...Francisco Jerez2018-02-241-1/+2
* glsl: Specify framebuffer fetch coherency mode in lower_blend_equation_advanc...Francisco Jerez2018-02-242-2/+4
* mesa: Implement glFramebufferFetchBarrierEXT entry point.Francisco Jerez2018-02-243-2/+24
* mesa: Rename MESA_shader_framebuffer_fetch gl_extensions bits to EXT.Francisco Jerez2018-02-2410-16/+15
* mesa: Rename dd_function_table::BlendBarrier to match latest EXT spec.Francisco Jerez2018-02-244-9/+9
* i965: Fix KHR_blend_equation_advanced with some render targets.Francisco Jerez2018-02-241-1/+3
* mesa: Update vertex processing mode on _mesa_UseProgram.Mathias Fröhlich2018-02-231-0/+2
* mesa: rename has_core_gs -> has_gs in get_programivMarek Olšák2018-02-231-5/+5
* mesa: replace some API_OPENGL_CORE checks with _mesa_is_desktop_glMarek Olšák2018-02-233-6/+6
* mesa: add some of missing compatibility support for ARB_bindless_textureMarek Olšák2018-02-232-8/+9
* mesa: expose ARB_enhanced_layouts in the compatibility profileMarek Olšák2018-02-232-2/+3
* mesa: enable OpenGL 3.1 with ARB_compatibilityMarek Olšák2018-02-232-14/+10
* mesa: implement ARB_compatibilityMarek Olšák2018-02-232-0/+2
* mesa: add missing RGB9_E5 format in _mesa_base_fbo_formatJuan A. Suarez Romero2018-02-231-0/+3
* vbo: Make use of _DrawVAO from the dlist code.Mathias Fröhlich2018-02-234-93/+144
* mesa: Use atomics for shared VAO reference counts.Mathias Fröhlich2018-02-233-5/+46
* vbo: Make use of _DrawVAO from immediate mode drawMathias Fröhlich2018-02-235-104/+78
* vbo: Implement tool functions for vbo specific VAO setup.Mathias Fröhlich2018-02-232-2/+55
* mesa: Add flush_vertices to _mesa_bind_vertex_buffer.Mathias Fröhlich2018-02-234-16/+19
* mesa: Make _mesa_vertex_attrib_binding public.Mathias Fröhlich2018-02-232-18/+27
* mesa: Add flush_vertices to _mesa_{enable,disable}_vertex_array_attrib.Mathias Fröhlich2018-02-234-22/+34
* vbo: Use _DrawVAO for array type draw commands.Mathias Fröhlich2018-02-233-73/+100
* vbo: Implement method to track the inputs array.Mathias Fröhlich2018-02-234-0/+122
* mesa: Introduce a yet unused _DrawVAO.Mathias Fröhlich2018-02-237-0/+69
* vbo: Remove get_vp_mode() and enum vp_mode.Mathias Fröhlich2018-02-231-27/+0
* vbo: Use _VPMode instead of get_vp_mode().Mathias Fröhlich2018-02-234-11/+14
* mesa: Provide an alternative to get_vp_mode()Mathias Fröhlich2018-02-2310-0/+75
* i965: perf: ensure reading config IDs from sysfs isn't interruptedLionel Landwerlin2018-02-231-1/+2
* i965: Use finish_external instead of make_shareable in setTexBuffer2Jason Ekstrand2018-02-215-2/+87
* i965/tex_image: Reference the renderbuffer miptree in setTexBuffer2Jason Ekstrand2018-02-211-14/+5
* i965/tex_image: Pull the tex format from the renderbuffer in intelSetTexBuffer2Jason Ekstrand2018-02-211-15/+19
* i965/miptree: Loosen the format check in miptree_match_imageJason Ekstrand2018-02-214-6/+8
* i965/state: Ignore intel_obj->_Format for depth/stencil and ETC2Jason Ekstrand2018-02-211-1/+15
* i965: Enable disk shader cache by defaultJordan Justen2018-02-201-3/+0