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*
st/mesa: use a single memcpy in st_ReadPixels when possible
Nicolai Hähnle
2016-06-22
1
-8
/
+15
*
i965: Reorganize prog_data->total_scratch code a bit.
Kenneth Graunke
2016-06-21
1
-16
/
+19
*
st/mesa: cache staging texture for glReadPixels
Nicolai Hähnle
2016-06-21
4
-14
/
+110
*
st/mesa: invalidate readpixels cache
Nicolai Hähnle
2016-06-21
12
-0
/
+17
*
st/mesa: add readpix_cache structure
Nicolai Hähnle
2016-06-21
3
-0
/
+22
*
st/mesa: move ReadPixels blit into a separate function
Nicolai Hähnle
2016-06-21
1
-52
/
+78
*
st/mesa: flush bitmap cache before CopyImageSubData
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
st/mesa: flush bitmap cache before texture functions
Nicolai Hähnle
2016-06-21
2
-0
/
+12
*
st/mesa: flush bitmap cache before compute dispatch
Nicolai Hähnle
2016-06-21
1
-0
/
+3
*
i965: get PrimitiveMode from the program rather than the shader struct
Timothy Arceri
2016-06-21
1
-3
/
+2
*
i965: Fix multiplication of immediates on Cherryview/Broxton.
Kenneth Graunke
2016-06-20
1
-1
/
+4
*
i965: Delete redundant extension enables
Ian Romanick
2016-06-20
1
-9
/
+0
*
mesa: Fix incorrect "see also" comments
Ian Romanick
2016-06-20
1
-1
/
+1
*
mesa: Silence unused parameter warning
Ian Romanick
2016-06-20
1
-1
/
+1
*
st/mesa: add support for GL_EXT_window_rectangles
Ilia Mirkin
2016-06-18
11
-1
/
+176
*
mesa: add GL_EXT_window_rectangles state storage/retrieval functionality
Ilia Mirkin
2016-06-18
8
-3
/
+120
*
glapi: add GL_EXT_window_rectangles entrypoints
Ilia Mirkin
2016-06-18
3
-0
/
+16
*
scons: put the generated git_sha1.h file in top-level src/ directory
Brian Paul
2016-06-17
1
-43
/
+2
*
mesa: remove remaining tabs in api_validate.c
Timothy Arceri
2016-06-17
1
-11
/
+11
*
i965/fs: indirect addressing with doubles is not supported in CHV/BSW/BXT
Samuel Iglesias Gonsálvez
2016-06-17
1
-3
/
+25
*
i965/fs: Fix single-precision to double-precision conversions for CHV/BSW/BXT
Iago Toral Quiroga
2016-06-17
1
-0
/
+25
*
i965: Fix comment about CS scratch space encodings on Broadwell+.
Kenneth Graunke
2016-06-16
1
-1
/
+1
*
i965: Drop perf_debug about rasterizer discard in SOL vs. clipper.
Kenneth Graunke
2016-06-16
1
-3
/
+5
*
i965: Enable GL_ARB_ES3_1_compatibility on Gen8+ if CS are available.
Kenneth Graunke
2016-06-16
1
-1
/
+3
*
mesa: If validation fails in a debug context just emit a debug message
Ian Romanick
2016-06-16
1
-2
/
+15
*
mesa/main: Update _mesa_new_shader.
Jose Fonseca
2016-06-16
1
-1
/
+1
*
i965: remove remaining tabs in brw_link.cpp
Timothy Arceri
2016-06-16
1
-13
/
+13
*
vbo: Use a bitmask to track the active arrays in vbo_save*.
Mathias Fröhlich
2016-06-16
3
-55
/
+69
*
vbo: Use a bitmask to track the active arrays in vbo_exec*.
Mathias Fröhlich
2016-06-16
3
-70
/
+79
*
mesa: Use bitmask/ffs to iterate the active_samplers bitmask.
Mathias Fröhlich
2016-06-16
1
-3
/
+5
*
mesa: Use bitmask/ffs to iterate the enabled textures.
Mathias Fröhlich
2016-06-16
1
-15
/
+16
*
mesa: Use designated bool value to check texture unit completeness.
Mathias Fröhlich
2016-06-16
1
-1
/
+4
*
mesa: Use bitmask/ffs to iterate SamplersUsed
Mathias Fröhlich
2016-06-16
1
-21
/
+21
*
i965: Use bitmask/ffs to iterate used vertex attributes.
Mathias Fröhlich
2016-06-16
1
-5
/
+5
*
i965: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
1
-10
/
+11
*
radeon/r200: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
2
-20
/
+18
*
mesa: Use bitmask/ffs to iterate enabled clip planes.
Mathias Fröhlich
2016-06-16
7
-121
/
+117
*
mesa: Use bitmask/ffs to iterate color material attributes.
Mathias Fröhlich
2016-06-16
2
-9
/
+12
*
mesa: Use bitmask/ffs to build ff fragment shader keys.
Mathias Fröhlich
2016-06-16
1
-3
/
+7
*
mesa: Use bitmask/ffs to build ff vertex shader keys.
Mathias Fröhlich
2016-06-16
1
-2
/
+4
*
mesa: Remove the linked list of enabled lights
Mathias Fröhlich
2016-06-16
4
-22
/
+1
*
mesa: Switch to bitmask based enabled lights in gen_matypes.c
Mathias Fröhlich
2016-06-16
1
-3
/
+1
*
radeon/r200: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-41
/
+41
*
nouveau: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
3
-26
/
+38
*
tnl: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-8
/
+21
*
mesa: Use bitmask/ffs to iterate enabled lights for ff shader keys.
Mathias Fröhlich
2016-06-16
1
-13
/
+15
*
mesa: Use bitmask/ffs to iterate enabled lights
Mathias Fröhlich
2016-06-16
2
-14
/
+39
*
mesa: Track enabled lights in a bitmask
Mathias Fröhlich
2016-06-16
3
-0
/
+5
*
mesa: Rename CoordReplaceBits back to CoordReplace.
Mathias Fröhlich
2016-06-16
12
-17
/
+17
*
mesa: Remove the now unused CoordsReplace array.
Mathias Fröhlich
2016-06-16
3
-8
/
+0
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