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Author
Age
Files
Lines
*
i965: Release aux buffer when disabling ccs
Topi Pohjolainen
2016-12-05
1
-0
/
+3
*
Revert "st/mesa: get Version from gl_program rather than gl_shader_program"
Timothy Arceri
2016-12-02
1
-1
/
+4
*
st/mesa: get Version from gl_program rather than gl_shader_program
Timothy Arceri
2016-12-02
1
-4
/
+1
*
st/mesa/glsl: move Version to gl_shader_program_data
Timothy Arceri
2016-12-02
3
-3
/
+4
*
mesa: only verify that enabled arrays have backing buffers
Ilia Mirkin
2016-12-01
1
-1
/
+1
*
mesa: reset linked_stages bitmask when re-linking
Timothy Arceri
2016-12-01
1
-0
/
+2
*
st/mesa: skip lower_output_reads when possible
Nicolai Hähnle
2016-11-30
1
-1
/
+2
*
st/glsl_to_tgsi: swizzle PROGRAM_OUTPUTs correctly in src_register translation
Nicolai Hähnle
2016-11-30
1
-1
/
+11
*
mesa: optimise interleaved sso validation
Timothy Arceri
2016-11-30
1
-11
/
+14
*
mesa/glsl: add bitmask to track stages a program was linked against
Timothy Arceri
2016-11-30
1
-0
/
+3
*
i965/sched: Schedule trivial blocks.
Matt Turner
2016-11-29
1
-3
/
+0
*
i965/sched: Make 'time' a local variable.
Matt Turner
2016-11-29
1
-3
/
+1
*
i965/cfg: Initialize bblock_t::cycle_count.
Matt Turner
2016-11-29
1
-1
/
+1
*
i965/cfg: Initialize cfg_t::cycle_count.
Matt Turner
2016-11-29
2
-1
/
+2
*
i965/gen7: expose larger gather offsets
Ilia Mirkin
2016-11-29
1
-2
/
+7
*
i965: support constant gather offsets larger than 4 bits
Ilia Mirkin
2016-11-29
4
-12
/
+24
*
i965/fs: Refactor handling of constant tg4 offsets
Jason Ekstrand
2016-11-29
3
-34
/
+29
*
mesa: fix active subroutine uniforms properly
Timothy Arceri
2016-11-29
1
-103
/
+8
*
i965: Enable fast clears for multi-lod
Ben Widawsky
2016-11-25
1
-15
/
+0
*
i965: Allow single-sampled miptree to be resolved and shared
Topi Pohjolainen
2016-11-25
1
-1
/
+1
*
i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clears
Topi Pohjolainen
2016-11-25
3
-14
/
+18
*
i965: Use ISL for CCS layouts
Topi Pohjolainen
2016-11-25
2
-104
/
+38
*
i965: Resolve non-compressed fast clears prior layered rendering
Topi Pohjolainen
2016-11-25
1
-0
/
+13
*
i965: Restrict fast color clear on first slice only
Topi Pohjolainen
2016-11-25
1
-0
/
+8
*
i965: Track fast color clear state in level/layer granularity
Topi Pohjolainen
2016-11-25
3
-30
/
+68
*
i965: Move fast clear state enumeration into resolve map
Topi Pohjolainen
2016-11-25
3
-65
/
+68
*
i965: Refactor check if color resolve is needed
Topi Pohjolainen
2016-11-25
1
-15
/
+28
*
i965: Add plumbing for fast clear layer/level details
Topi Pohjolainen
2016-11-25
2
-19
/
+34
*
i965: Add interface for checking multiple slices if any is unresolved
Topi Pohjolainen
2016-11-25
2
-0
/
+13
*
i965: Provide slice details to renderbuffer fast clear state tracker
Topi Pohjolainen
2016-11-25
4
-16
/
+68
*
i965: Split per miptree and per slice/level fast clear bits
Topi Pohjolainen
2016-11-25
3
-16
/
+16
*
i965: Provide slice details to color resolver
Topi Pohjolainen
2016-11-25
6
-18
/
+51
*
i965: Add new interface for full color resolves
Topi Pohjolainen
2016-11-25
8
-11
/
+23
*
i965: Refactor lossless compression state tracking
Topi Pohjolainen
2016-11-25
4
-15
/
+7
*
mesa/getteximage: Add validation of target to glGetTextureImage
Eduardo Lima Mitev
2016-11-24
1
-0
/
+5
*
main/texobj: Check that texture id > 0 before looking it up in hash-table
Eduardo Lima Mitev
2016-11-24
1
-2
/
+3
*
i965: Always reserve clip distance VUE slots in SSO mode.
Kenneth Graunke
2016-11-23
1
-0
/
+13
*
i965: Use 3DSTATE_CLIP's User Clip Distance Enable bitmask on Gen8+.
Kenneth Graunke
2016-11-23
5
-18
/
+17
*
i965/gen7: Only advertise 4 samples for RGBA32F on GLES
Jordan Justen
2016-11-23
1
-3
/
+19
*
i965: Restructure fast clear eligibility decision
Ben Widawsky
2016-11-23
1
-14
/
+37
*
i965: Set initial msaa fast clear status explicitly
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965: Declare read-only input to level/layer check const
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965/fbo: Prepare layer multiplier for render buffer compression
Topi Pohjolainen
2016-11-23
1
-1
/
+1
*
i965: Add multi-slice getter for resolve maps
Topi Pohjolainen
2016-11-23
2
-7
/
+27
*
i965/meta: Split conversion of color and setting it
Topi Pohjolainen
2016-11-23
3
-19
/
+36
*
i965/miptree: Don't shrink textures when augmenting for more levels
Topi Pohjolainen
2016-11-23
1
-4
/
+25
*
main/getteximage: Use the height argument to calculate memcpy copy size
Eduardo Lima Mitev
2016-11-23
1
-1
/
+1
*
i965/fs: Implement load_layer_id for fragment shaders
Jason Ekstrand
2016-11-22
1
-0
/
+5
*
compiler: Add the rest of the subpassInput types
Jason Ekstrand
2016-11-22
1
-0
/
+1
*
mesa: use special checksums for unset checksums and fixed-func shaders
Marek Olšák
2016-11-22
2
-0
/
+6
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