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* gallium: Always allocate new const buffers instead of modifying existing ones.Michel Dänzer2008-04-041-7/+6
* gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...Brian2008-04-032-8/+22
* gallium: set rasterizer.gl_rasterization_rules = 1 in a few more placesBrian2008-04-032-0/+2
* gallium: streamline viewport/raster/shader state for clearing with quadsBrian Paul2008-04-034-37/+45
* gallium: include st_cb_bitmap.h to silence warningBrian Paul2008-04-031-0/+1
* gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH codeBrian Paul2008-04-031-12/+0
* gallium: use identity viewport fix broken clear_with_quad() pathBrian Paul2008-04-031-7/+5
* gallium: call st_flush_bitmap_cache()Brian Paul2008-04-031-0/+2
* gallium: set gl_rasterization_rulesBrian Paul2008-04-031-0/+1
* gallium: add a flag to turn on gl rasterization rulesKeith Whitwell2008-04-021-0/+2
* gallium: add temporary facility for rasterization-time clamping of point sizesKeith Whitwell2008-04-021-0/+4
* gallium: init ctx->Const.MaxTextureUnitsBrian2008-04-011-1/+2
* handle IsPositionInvariant flagBen Skeggs2008-04-011-0/+4
* gallium: Fencing fix.Michel Dänzer2008-04-011-1/+1
* gallium: used inverted bitmap texture to simplify the fragment shader.Brian2008-03-311-29/+20
* fix parsing bug involving comments at the end of ARB v/f programsMarkus Amsler2008-03-312-6/+6
* gallium: use cso_save/restore_sampler_textures() functionsBrian2008-03-312-11/+7
* gallium: set the bypass_vs flag nowBrian2008-03-311-1/+2
* gallium: turn on clipping for bitmapsBrian2008-03-312-36/+60
* gallium: Eliminate p_winsys::printfJosé Fonseca2008-03-311-10/+0
* gallium: Set vertex state/buffers en-mass.Brian Paul2008-03-291-39/+43
* gallium: begin some bounding box code for bitmap cacheBrian2008-03-281-20/+52
* gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...Brian2008-03-281-1/+1
* gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUN...Brian2008-03-281-1/+6
* gallium: disable a debug hackBrian2008-03-281-1/+1
* gallium: implement a glBitmap cacheBrian2008-03-286-12/+236
* mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()Brian Paul2008-03-281-1/+1
* gallium: re-work texture format selection codeBrian Paul2008-03-281-167/+93
* gallium: remove redundant compare bit in sampler stateRoland Scheidegger2008-03-281-1/+0
* gallium: replace PIPE_ATTRIB_MAX with PIPE_MAX_ATTRIBSBrian2008-03-271-1/+1
* consolidate some parsing functions that were pretty much identical for vertex...Brian2008-03-271-152/+71
* mesa: misc sync-up with masterBrian2008-03-271-3/+3
* raise GL_INVALID_OPERATION if glProgramString compilation failsBrian2008-03-271-1/+1
* Fix the compile of disabled DEBUG_PARSING code.Brian2008-03-271-1/+1
* make sure state token values are fully initializedBrian2008-03-271-1/+1
* added program_error2() function for better error reportingBrian2008-03-271-47/+60
* Fix state.texgen parsing error (bug 12313).Brian2008-03-271-5/+12
* gallium: Update calls to the simple shader functionsBrian2008-03-273-3/+9
* gallium: fix Element() macro redefinition warningBrian2008-03-271-0/+2
* gallium: need to call st_validate_state() in Bitmap()Brian Paul2008-03-261-0/+2
* gallium: Change pipe->flush() interface to optionally return a fence.Michel Dänzer2008-03-267-22/+30
* gallium: disable the selection/feedback draw module's options for wide lines,...Brian Paul2008-03-251-0/+8
* gallium: added some debug code (disable)Brian Paul2008-03-251-0/+6
* mesa: fix some issues in _mesa_combine_programs()Brian Paul2008-03-251-2/+21
* mesa: append fog instructions after parsing if a fog option is setBrian Paul2008-03-251-0/+11
* mesa: when negating scalar src args, use NEGATE_XYZW, not NEGATE_XBrian Paul2008-03-251-6/+6
* gallium: don't enable stencil test if no stencil buffer.Brian Paul2008-03-241-1/+4
* gallium: save/restore samplers in draw_textured_quad()Brian2008-03-241-3/+2
* gallium: fix a few texture border/mipmap glitches found w/ conformBrian Paul2008-03-241-14/+13
* gallium: check SamplersUsed to determine if texture needed, as in st_atom_sam...Brian Paul2008-03-241-16/+15