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* r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shaderMarek Olšák2011-04-052-6/+60
* r300/compiler: implement the CND opcodeMarek Olšák2011-04-056-1/+16
* r300/compiler: set the MSB of ADDR for inline constantsMarek Olšák2011-04-051-2/+5
* st/mesa: minor assorted clean-ups and fixesBrian Paul2011-04-041-20/+22
* st/mesa: use 'array' local var to simplify the code a bitBrian Paul2011-04-041-29/+28
* st/mesa: fix zero-sized user vertex buffer bugBrian Paul2011-04-041-13/+23
* mesa: Add fall-back formats for unsupported snorm formatsIan Romanick2011-04-041-3/+23
* i965: Add the missing supportable EXT_texture_snorm formatsIan Romanick2011-04-042-0/+9
* mesa: work around failed assertion for GL_RGBA16_SNORM accum bufferBrian Paul2011-04-041-1/+14
* r300/compiler: apply the texture swizzle to shadow pass and fail values tooMarek Olšák2011-04-041-8/+20
* r300/compiler: propagate SaturateMode down to the result of shadow comparisonMarek Olšák2011-04-041-0/+3
* r600c: add new ontario pci idsAlex Deucher2011-04-042-0/+4
* Revert "r300/compiler: Remove obsolete compiler passes"Tom Stellard2011-04-027-0/+415
* i965/fs: Switch W and 1/W in Sandybridge interpolation setup.Kenneth Graunke2011-04-021-4/+4
* i965: Fix null register use in Sandybridge implied move resolution.Kenneth Graunke2011-04-031-9/+8
* i965: Fix the VS thread limits for GT1, and clarify the WM limits on both.Eric Anholt2011-04-013-4/+13
* gallium: add a CAP for mixed colorbuffer format supportMarek Olšák2011-04-011-1/+24
* r300/compiler: Remove obsolete compiler passesTom Stellard2011-03-317-415/+0
* prog_optimize: Fix reallocating registers for shaders with loopsTom Stellard2011-03-311-3/+14
* intel: Fix regression in clear_with_blit from 7bae1c3dChris Wilson2011-03-311-11/+12
* intel: Remove the unrelaxed relocation assertionChris Wilson2011-03-301-4/+0
* intel: Add some defense against buffer allocation failure for subimage blitsChris Wilson2011-03-301-1/+9
* Revert "intel: Add some defense against buffer allocation failure for subimag...Chris Wilson2011-03-301-11/+11
* Use row stride instead of width when getting colour index texels.Michel Dänzer2011-03-301-2/+3
* Use proper source row stride when getting depth/stencil texels.Michel Dänzer2011-03-301-1/+2
* intel: Add IS_GT2 macro for recognizing Sandybridge GT2 systems.Kenneth Graunke2011-03-291-8/+7
* mesa: Fix ugly indentation left from previous commitIan Romanick2011-03-292-39/+36
* glsl: Calcluate Mesa state slots in front-end instead of back-endIan Romanick2011-03-292-70/+23
* glsl: Move _mesa_builtin_uniform_desc from uniforms.c to ir_variable.cppIan Romanick2011-03-291-248/+0
* intel: fix buildMarek Olšák2011-03-292-2/+2
* intel: Protect intel_clear_with_blit from failed buffer allocationsChris Wilson2011-03-291-10/+11
* i965: Avoid name clash of loop counter and memberChris Wilson2011-03-291-5/+5
* i915: Detect allocation failure of batch bufferChris Wilson2011-03-291-0/+4
* gallium: remove PIPE_CAP_VERTEX_COLOR_CLAMP_CONTROLMarek Olšák2011-03-291-4/+26
* mesa: clamp texture border color if ARB_texture_float is unsupportedMarek Olšák2011-03-291-4/+12
* st/mesa: choose an appropriate texture format for DrawPixelsMarek Olšák2011-03-291-3/+49
* gallium: add EXT_texture_snorm supportMarek Olšák2011-03-292-2/+236
* mesa: implement texstore and texfetch hooks for signed normalized formatsMarek Olšák2011-03-293-118/+514
* mesa: initial EXT_texture_snorm supportMarek Olšák2011-03-2910-37/+233
* gallium: implement clamping controls (ARB_color_buffer_float)Luca Barbieri2011-03-297-7/+24
* mesa: implement clamping controls (ARB_color_buffer_float)Marek Olšák2011-03-2923-70/+263
* mesa: regenerate glapi filesMarek Olšák2011-03-293-4474/+4505
* i965: Resolve implied moves in brw_dp_READ_4_vs_relative.Kenneth Graunke2011-03-291-1/+3
* i965: Refactor Sandybridge implied move handling.Kenneth Graunke2011-03-291-36/+32
* mesa: Add missing parentheses in glBlitFramebufferEXT error strings.Vinson Lee2011-03-281-5/+5
* intel: Don't leak the tex object miptree when replacing itIan Romanick2011-03-281-1/+3
* st/mesa: Validate state before doing blits.Henri Verbeet2011-03-271-0/+3
* i965/fs: Fix linear gl_Color interpolation on pre-gen6 hardware.Kenneth Graunke2011-03-261-3/+5
* i965/fs: Use different name for inner loop counterIan Romanick2011-03-251-2/+2
* mesa: add void to save_TextureBarrierNV()Brian Paul2011-03-251-1/+1