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* mesa/st: Prevent 'end' < 'start' in vbo_exec_DrawRangeElementsBaseVertex()José Fonseca2011-04-071-1/+6
| | | | | | | | We adjust 'end' to fit into _MaxElement, but that may result into a 'start' value bigger than 'end' being passed downstream, causing havoc. This could be seen with arb_robustness_draw-vbo-bounds, due to an application bug.
* mesa/st: Handle feedback draw when VBO offsets are not sorted in ascending ↵José Fonseca2011-04-071-2/+13
| | | | | | | | order. Simply port the same logic from setup_interleaved_attribs(). Avoids overflow in mustpass.c and feedback.c conform tests.
* i965: clear global offset to zero in m0.2 for VS DP read.Zou Nan hai2011-04-071-0/+9
| | | | Signed-off-by: Zou Nan hai <[email protected]>
* mesa: Fix allocation size of extension_indices array.Vinson Lee2011-04-061-1/+1
| | | | Reviewed-by: Brian Paul <[email protected]>
* mesa: fix error message textBrian Paul2011-04-061-1/+1
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* mesa: consolidate code in _mesa_update_array_max_element()Brian Paul2011-04-063-63/+35
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* mesa: init/release the default texture buffer objectBrian Paul2011-04-061-0/+8
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* mesa: fix popping of texture state for GL_TEXTURE_BUFFERBrian Paul2011-04-061-0/+2
| | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=36032
* mesa: TEXTURE_BUFFER fix-upBrian Paul2011-04-061-0/+1
| | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=36033
* r300/compiler: Don't try to convert RGB to Alpha in full instructionsTom Stellard2011-04-061-1/+2
| | | | Note: This is a candidate for the 7.10 branch.
* mesa: Recognize MESA_VERBOSE=all as shortcut for all debug options.José Fonseca2011-04-061-1/+1
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* swrast: simplify assertion to silence warningBrian Paul2011-04-051-6/+1
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* mesa: core support for GL_ARB_texture_buffer_objectBrian Paul2011-04-0512-6/+357
| | | | No GLSL or driver support yet.
* mesa: regenerated API entrypoints for GL_ARB_texture_buffer_objectBrian Paul2011-04-053-4595/+4623
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* scons: Generate empty git_sha1.h for all platforms.Vinson Lee2011-04-051-9/+9
| | | | Fixes MinGW SCons build.
* ir_to_mesa: Use gl_register_file enum type rather than 'int'.Kenneth Graunke2011-04-051-5/+5
| | | | | | src_reg already used this; make dst_reg use it too. Reviewed-by: Ian Romanick <[email protected]>
* ir_to_mesa: Unprefix ir_to_mesa_undef* and ir_to_mesa_address_reg.Kenneth Graunke2011-04-051-17/+13
| | | | | | Rename ir_to_mesa_undef to undef_src, for clarity. Reviewed-by: Ian Romanick <[email protected]>
* ir_to_mesa: Use emit overloads to avoid passing undef registers.Kenneth Graunke2011-04-051-4/+3
| | | | | | Makes the code just a little bit cleaner. Reviewed-by: Ian Romanick <[email protected]>
* ir_to_mesa: Rename ir_to_mesa_emit_*_opX methods to emit_*.Kenneth Graunke2011-04-051-211/+147
| | | | | | | | There's really no need for a prefix on member functions, and overloading takes care of the _op1/_op2 distinction quite nicely. Eric already made a similar change in the i965 FS backend. Reviewed-by: Ian Romanick <[email protected]>
* ir_to_mesa: Use constructors to convert between src_reg and dst_reg.Kenneth Graunke2011-04-051-51/+66
| | | | | | | | | | | | | Rather than ir_to_mesa_dst_reg_from_src and ir_to_mesa_src_reg_from_dst. The new constructors are marked 'explicit' so that the compiler can catch cases where source and destination registers were accidentally interchanged. This also necessitated using constructors to initialize the undef and address registers, as well as adding a default constructor. Reviewed-by: Ian Romanick <[email protected]>
* ir_to_mesa: Remove the "ir_to_mesa_" prefix on src_reg/dst_reg types.Kenneth Graunke2011-04-051-121/+121
| | | | | | | | | | Both classes are completely private to ir_to_mesa.cpp, so there won't be any name conflicts with other parts of Mesa. The prefix simply makes it harder to read. Also, use a class rather than typedef structs. Reviewed-by: Ian Romanick <[email protected]>
* ir_to_mesa: Rename src_reg and dst_reg variables to src and dst.Kenneth Graunke2011-04-051-104/+101
| | | | | | | This is in preparation from removing the "ir_to_mesa_" prefix on the src_reg and dst_reg types, which would cause a naming conflict. Reviewed-by: Ian Romanick <[email protected]>
* scons: generate empty git_sha1.h file for nowBrian Paul2011-04-051-0/+12
| | | | | My feeble attempt to invoke the extract_git_sha1 script from SConscript didn't work. Hopefully this will do for now.
* mesa: Include GIT SHA1 in GL version stringIan Romanick2011-04-051-1/+6
| | | | | | Reviewed-by: Corbin Simpson <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> Tested-by: Sedat Dilek <[email protected]>
* dri: Remove driver date from renderer stringIan Romanick2011-04-0516-50/+14
| | | | | | Reviewed-by: Corbin Simpson <[email protected]> Reviewed-by: Brian Paul <[email protected]> Tested-by: Sedat Dilek <[email protected]>
* ir_to_mesa: Handle shadow compare w/projection and LOD bias correctlyIan Romanick2011-04-051-2/+26
| | | | | | | | | | | | | | | | The code would previously handle the projection, then swizzle the shadow comparitor into place. However, when the projection is done "by hand," as in the TXB case, the unprojected shadow comparitor would over-write the projected shadow comparitor. Shadow comparison with projection and LOD is an extremely rare case in real application code, so it shouldn't matter that we don't handle that case with the greatest efficiency. NOTE: This is a candidate for the stable branches. Reviewed-by: Brian Paul <[email protected]> References: https://bugs.freedesktop.org/show_bug.cgi?id=32395
* r300/compiler: Fix vertex shader MAD instructions with constant swizzlesTom Stellard2011-04-051-0/+18
| | | | NOTE: This is a candidate for the 7.9 and 7.10 branches.
* st/mesa: Apply LOD from texture objectFabian Bieler2011-04-051-1/+2
| | | | Signed-off-by: Brian Paul <[email protected]>
* st/mesa: Apply LOD bias from correct texture unitFabian Bieler2011-04-051-1/+1
| | | | Signed-off-by: Brian Paul <[email protected]>
* mesa: fix alpha value for texstore_rgbx8888Brian Paul2011-04-051-1/+1
| | | | Silences constant overflow compiler warning.
* mesa: Guard against null pointer deref in fbo validationFabian Bieler2011-04-051-1/+1
| | | | | | | | This matches the behaviour below when numSamples is compared. At least with the gallium state tracker this can actually occur if st_render_texture fails. Signed-off-by: Brian Paul <[email protected]>
* mesa: added _mesa_get_attachment_teximage() helpersBrian Paul2011-04-056-14/+31
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* mesa: 80-column wrappingBrian Paul2011-04-053-8/+16
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* r300c: fix build since last r300g commitDave Airlie2011-04-051-1/+1
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* r300g: fix RG/LATC1_SNORM by doing UNORM->SNORM conversion in the shaderMarek Olšák2011-04-052-6/+60
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* r300/compiler: implement the CND opcodeMarek Olšák2011-04-056-1/+16
| | | | No one uses it now, but I will need it for a lowering pass.
* r300/compiler: set the MSB of ADDR for inline constantsMarek Olšák2011-04-051-2/+5
| | | | The docs say so.
* st/mesa: minor assorted clean-ups and fixesBrian Paul2011-04-041-20/+22
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* st/mesa: use 'array' local var to simplify the code a bitBrian Paul2011-04-041-29/+28
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* st/mesa: fix zero-sized user vertex buffer bugBrian Paul2011-04-041-13/+23
| | | | | | | Commit 4c4ab5668cd6df573db7b065f0493fb80ac70ab8 didn't properly handle the stride==0 case. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=35961
* mesa: Add fall-back formats for unsupported snorm formatsIan Romanick2011-04-041-3/+23
| | | | | | | | | | | | | | | | | | | | This is always the way with real hardware and desktop OpenGL. Some hardware can't do some formats natively. The alpha-only, luminance, and intensity formats are usually the most problematic. Some sized formats can also be problematic. This patch provides fall-back formats for those that are not natively supported. At some point it would be interesting to try providing device-independent conversions using EXT_texture_swizzle. The drivers that support EXT_texture_swizzle could, for example, see GL_LUMINANCE16_SNORM as MESA_FORMAT_SIGNED_R16 with a { r, r, r, 1 } swizzle. Care would need to be taken to prevent issues with using those textures for FBO rendering. This is the rest of the fix for glean's pixelFormats test on i965. Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Add the missing supportable EXT_texture_snorm formatsIan Romanick2011-04-042-0/+9
| | | | | | | | | | | | This class of hardware can natively sample all of the snorm surface formats that DX10 requires, but it can't do some of the legacy GL formats. In particular, all of the alpha, luminance, and intensity formats are unsupported. This partially fixes the breakage in glean's pixelFormats test since GL_EXT_texture_snorm support was added to Mesa. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: work around failed assertion for GL_RGBA16_SNORM accum bufferBrian Paul2011-04-041-1/+14
| | | | | | | | We use this format to represent the accum buffer. No snorm texture sampling or rendering takes place. Fixes failed assertion with swrast and any app using the accum buffer (and glxinfo).
* r300/compiler: apply the texture swizzle to shadow pass and fail values tooMarek Olšák2011-04-041-8/+20
| | | | | | | | | | | | Piglit tests: - glsl-fs-shadow2d-01 - glsl-fs-shadow2d-02 - glsl-fs-shadow2d-03 - fs-shadow2d-red-01 - fs-shadow2d-red-02 - fs-shadow2d-red-03 NOTE: This is a candidate for the stable branches.
* r300/compiler: propagate SaturateMode down to the result of shadow comparisonMarek Olšák2011-04-041-0/+3
| | | | NOTE: This is a candidate for the stable branches.
* r600c: add new ontario pci idsAlex Deucher2011-04-042-0/+4
| | | | Signed-off-by: Alex Deucher <[email protected]>
* Revert "r300/compiler: Remove obsolete compiler passes"Tom Stellard2011-04-027-0/+415
| | | | | | | This reverts commit 9f013a8233197d4a0482661cb37cfeac1a61b804. These passes are still need for non-GLSL paths like g3dvl and ARB programs.
* i965/fs: Switch W and 1/W in Sandybridge interpolation setup.Kenneth Graunke2011-04-021-4/+4
| | | | | | | | | | | | Various documentation mentions that "W" is handed to the WM stage, but further digging seems to indicate that they really mean 1/W. The code here is still unclear, but changing this fixes piglit test "fragcoord_w" on Sandybridge as well as a Khronos ES2 conformance test. I also tested 3DMarkMobile ES2.0's taiji and hoverjet demos, as well as Nexuiz, just to be safe. NOTE: This is a candidate for the 7.10 branch.
* i965: Fix null register use in Sandybridge implied move resolution.Kenneth Graunke2011-04-031-9/+8
| | | | | | | | | | | Fixes regressions caused by commit 9a21bc6401, namely GPU hangs when running gnome-shell or compiz (Mesa bugs #35820 and #35853). I incorrectly refactored the case that dealt with ARF_NULL; even in that case, the source register needs to be changed to the MRF. NOTE: This is a candidate for the 7.10 branch (if 9a21bc6401 is cherry-picked, take this one too).
* i965: Fix the VS thread limits for GT1, and clarify the WM limits on both.Eric Anholt2011-04-013-4/+13
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