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* gallium: separate indirect stuff from pipe_draw_info - 80 -> 56 bytesMarek Olšák2017-05-101-8/+11
* gallium: decrease the size of pipe_vertex_buffer - 24 -> 16 bytesMarek Olšák2017-05-105-30/+28
* st/glsl_to_tgsi: make sure resource file for samplers is PROGRAM_SAMPLERSamuel Pitoiset2017-05-101-9/+9
* mesa: use u_bit_scan() in update_program_texture_state()Samuel Pitoiset2017-05-101-9/+5
* mesa: remove never used gl_shader_compiler_options::EmitNoFunctionsSamuel Pitoiset2017-05-102-2/+0
* intel/compiler/vs: Move inputs_read handling to generic codeJason Ekstrand2017-05-091-2/+0
* i965/vec4: Set VERT_BIT_EDGEFLAG based on the VUE mapJason Ekstrand2017-05-091-4/+0
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-098-45/+41
* mesa: Make _mesa_primitive_restart_index a static inline in the header.Kenneth Graunke2017-05-092-20/+15
* mesa/vbo: fix invalid min/max indexesRob Clark2017-05-091-6/+16
* android: i965: add per-gen libmesa_i965_gen{4,45,5} staticMauro Rossi2017-05-091-0/+66
* st/mesa: remove unused st parameter in init_velement_loweredMarek Olšák2017-05-081-4/+3
* st/mesa: use PIPE_MAX_ATTRIBS as the max number of vertex buffersMarek Olšák2017-05-081-1/+1
* st/mesa: simplify code due to unification to st_common_programMarek Olšák2017-05-084-99/+35
* st/mesa: simplify update_constants functionsMarek Olšák2017-05-084-38/+17
* st/mesa: unify TCS, TES, GS st_*_program structuresMarek Olšák2017-05-0810-160/+94
* st/mesa: decrease the size of remaining st_translate_program array paramsMarek Olšák2017-05-087-11/+11
* st/mesa: remove unused outputSlotToAttrMarek Olšák2017-05-083-11/+0
* st/mesa: remove st_context::vertex_result_to_slotMarek Olšák2017-05-084-8/+4
* st/mesa: decrease the size of st_vertex_programMarek Olšák2017-05-0810-36/+36
* st/mesa: remove struct st_tracked_stateMarek Olšák2017-05-0822-398/+118
* st/glsl_to_tgsi: don't use rzalloc_array() when it's unnecessarySamuel Pitoiset2017-05-081-6/+6
* i965: Update gen6_depth_stencil_state to use genX macro.Rafael Antognolli2017-05-071-1/+1
* i965: Move MOCS macros to brw_state.h.Rafael Antognolli2017-05-072-42/+42
* i965: Don't try to unmap NULL program cache BO.Kenneth Graunke2017-05-071-4/+7
* Revert "mesa: Require mipmap completeness for glCopyImageSubData(), sometimes."Kenneth Graunke2017-05-071-23/+2
* mesa: small texture targetIndex tidy upTimothy Arceri2017-05-071-5/+4
* mesa: fix broken indentationTimothy Arceri2017-05-071-7/+6
* mesa: some C99 tidy upsTimothy Arceri2017-05-071-24/+10
* mesa: add KHR_no_error support to copy buffer subdata functionsTimothy Arceri2017-05-072-1/+41
* mesa: remove _mesa from static functionTimothy Arceri2017-05-071-4/+4
* st/mesa: stop calling _mesa_init_buffer_object_functions()Timothy Arceri2017-05-071-3/+0
* mesa: make _mesa_buffer_storage() staticTimothy Arceri2017-05-072-13/+7
* mesa: make _mesa_copy_buffer_sub_data() staticTimothy Arceri2017-05-072-17/+8
* mesa: make _mesa_clear_buffer_sub_data() staticTimothy Arceri2017-05-072-29/+13
* mesa: add KHR_no_error support for flush mapped buffer functionsTimothy Arceri2017-05-072-1/+31
* mesa: make _mesa_flush_mapped_buffer_range() staticTimothy Arceri2017-05-072-15/+9
* mesa: add KHR_no_error support for unmap buffer functionsTimothy Arceri2017-05-072-0/+23
* mesa: split unmap_buffer() in twoTimothy Arceri2017-05-071-12/+17
* mesa: make _mesa_unmap_buffer() staticTimothy Arceri2017-05-072-9/+5
* mesa: add KHR_no_error support for some map buffer functionsTimothy Arceri2017-05-072-0/+63
* mesa: split out validation from map_buffer_range()Timothy Arceri2017-05-071-27/+50
* mesa: make map_buffer_range() staticTimothy Arceri2017-05-072-20/+13
* i965: Drop BRW_NEW_BLORP from 3DSTATE_VF atom.Kenneth Graunke2017-05-061-2/+1
* i965: Port 3DSTATE_VF to genxml and simplify the implementation.Kenneth Graunke2017-05-063-43/+29
* mesa: Simplify _mesa_primitive_restart_index().Kenneth Graunke2017-05-061-10/+2
* glsl: add ARB_bindless_texture operationsSamuel Pitoiset2017-05-062-0/+9
* glsl: process bindless/bound layout qualifiersSamuel Pitoiset2017-05-061-0/+10
* glsl: make sampler/image types as 64-bitSamuel Pitoiset2017-05-061-1/+5
* mesa: add ARB_bindless_texture to the extensions listSamuel Pitoiset2017-05-062-0/+2