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* i965: Expose ARB_shader_image_load_store.Francisco Jerez2015-08-111-0/+1
* i965/fs: Clamp image array indices to the array bounds on IVB.Francisco Jerez2015-08-111-4/+21
* i965/fs: Translate image load, store and atomic NIR intrinsics.Francisco Jerez2015-08-111-0/+106
* i965/fs: Handle image uniforms in NIR programs.Francisco Jerez2015-08-112-8/+44
* i965: Implement logic to set up and upload an image uniform.Francisco Jerez2015-08-112-0/+32
* i965: Teach type_size() about the size of an image uniform.Francisco Jerez2015-08-112-0/+2
* i965/fs: Implement image load, store and atomic.Francisco Jerez2015-08-112-0/+264
* i965/fs: Import image format conversion primitives.Francisco Jerez2015-08-111-0/+265
* i965/fs: Import image format metadata queries.Francisco Jerez2015-08-111-0/+148
* i965/fs: Import code to transform image coordinates into surface coordinates.Francisco Jerez2015-08-111-0/+52
* i965/fs: Import image memory offset calculation code.Francisco Jerez2015-08-111-0/+169
* i965/fs: Import image access validity checks.Francisco Jerez2015-08-111-0/+55
* i965: Define implementation constants for ARB_shader_image_load_store.Francisco Jerez2015-08-111-0/+12
* i965/gen7-8: Set up early depth/stencil control appropriately for image load/...Francisco Jerez2015-08-116-3/+21
* i965/gen7-8: Poke the 3DSTATE UAV access enable bits.Francisco Jerez2015-08-117-9/+32
* i965/gen7: Enable fragment shader dispatch if the program has image uniforms.Francisco Jerez2015-08-111-0/+1
* i965: Hook up image state upload.Francisco Jerez2015-08-116-2/+146
* i965: Reserve enough parameter entries for all image uniforms used in the pro...Francisco Jerez2015-08-114-3/+7
* i965: Define and initialize image parameter structure.Francisco Jerez2015-08-116-1/+170
* i965: Implement surface state set-up for shader images.Francisco Jerez2015-08-113-0/+188
* i965: Fix brw_memory_barrier() for SKL.Francisco Jerez2015-08-111-1/+1
* i965: Add SKL support to brw_miptree_get_horizontal_slice_pitch().Francisco Jerez2015-08-111-3/+1
* nouveau: no need to do tnl wakeup, state updates are always hooked upIlia Mirkin2015-08-102-2/+0
* i965/fs: Make resolve_source_modifiers consistent with the vec4 versionJason Ekstrand2015-08-103-15/+16
* i965/vec4_visitor: Make some function arguments const referencesJason Ekstrand2015-08-102-6/+6
* i965/fs: Don't do redundant RA setup on IVB+Jason Ekstrand2015-08-101-0/+9
* i965/fs: Use dispatch_width instead of reg_width in alloc_reg_setsJason Ekstrand2015-08-101-8/+8
* i965/vec4_nir: Properly handle integer multiplies on BDW+Jason Ekstrand2015-08-101-24/+28
* i965/vec4_nir: Do boolean source modifier resolves on BDW+Jason Ekstrand2015-08-103-0/+29
* i965/vec4-nir: Handle boolean resolvese on ILK-Jason Ekstrand2015-08-101-0/+14
* i965/nir: Don't mark bany or ball instructions for resolveJason Ekstrand2015-08-101-0/+23
* i965/nir: Use nir_op_info.output_type for determining when to resolveJason Ekstrand2015-08-101-25/+15
* mesa/format_utils: Add src_bits == dst_bits cases to unorm_to_unormJason Ekstrand2015-08-101-1/+3
* mesa/es3.1: Allow Multisampled FrameBufferTexturesMarta Lofstedt2015-08-101-2/+3
* mesa/es3.1: Pass sample count check for multisampled texturesMarta Lofstedt2015-08-101-1/+4
* mesa: clear existing swizzle info before bitwise-OROded Gabbay2015-08-091-0/+5
* i965/skl: (trivial) Remove invalid comment about thread countsBen Widawsky2015-08-071-1/+0
* i965: Fix HW binding tables editingChris Wilson2015-08-071-6/+9
* mesa: NULL check InfoLogMarta Lofstedt2015-08-071-2/+2
* i965/vec4: Fix indentation in vec4_visitor::evaluate_spill_costsIago Toral Quiroga2015-08-071-12/+12
* i965/vec4: do not predicate scratch writes for BRW_OPCODE_SEL instructionsIago Toral Quiroga2015-08-071-1/+2
* i965: Rename MIPTREE_LAYOUT_ALLOC_* -> MIPTREE_LAYOUT_TILING_*.Matt Turner2015-08-067-20/+20
* i965: Correct a mistake that always forced texture tiling.Matt Turner2015-08-061-5/+3
* i965: Request a miptree with no tiling intel_miptree_map_blit().Matt Turner2015-08-061-1/+1
* st/mesa: implement DrawTransformFeedbackStreamMarek Olšák2015-08-063-31/+34
* mesa: save which transform feedback buffer is associated with which streamMarek Olšák2015-08-061-0/+5
* vbo: pass the stream from DrawTransformFeedbackStream to driversMarek Olšák2015-08-0619-26/+39
* mesa: handle no-op cases sooner in _mesa_[Client]ActiveTexture()Brian Paul2015-08-061-10/+10
* i965/fs: Lower arithmetic instructions with register regions of unsupported w...Francisco Jerez2015-08-061-0/+62
* i965/fs: Fix fs_inst::regs_read() for sources in the ATTR file.Francisco Jerez2015-08-061-0/+1