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* mesa: replace MALLOC w/ CALLOC to fix memory error in glPushClientAttrib()Brian Paul2008-09-051-1/+1
* mesa: replace MALLOC w/ CALLOC to fix valgrind warningBrian Paul2008-09-051-1/+1
* intel: only enable occlusion query if the drm has defines.Dave Airlie2008-09-051-0/+8
* mesa: improved gl_buffer_object reference countingBrian Paul2008-09-0410-186/+241
* intel: Fix depth_stencil texture.Xiang, Haihao2008-09-043-3/+3
* mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24Xiang, Haihao2008-09-041-2/+2
* mesa: Support for MESA_FORMAT_S8_Z24 textureJakob Bornecrantz2008-09-045-0/+134
* intel: Fix prototype warning.Eric Anholt2008-09-031-0/+2
* intel: Fix refcounting on depth buffer initialization in DRI2.Eric Anholt2008-09-032-16/+4
* intel: Fix a crash if dri2 is disabled.Xiang, Haihao2008-09-031-8/+8
* fix BUFFER_DEPTH/BUFFER_ACCUM mix-upBrian Paul2008-09-021-6/+6
* fix no error generated when calling glLight{if}[v] inside begin/end (bug 17408)Roland Scheidegger2008-09-021-0/+1
* Fix build by removing #include of removed dri_sarea.h.Michel Dänzer2008-09-011-1/+0
* DRI2: Drop sarea, implement swap buffers in the X server.Kristian Høgsberg2008-08-2911-378/+212
* i965: force thread switch after IF/ELSE/ENDIF. partial fix for #16882.Xiang, Haihao2008-08-291-0/+5
* i965: mask control for BREAK/CONT/DO/WHILE. partial fix fox #16882Xiang, Haihao2008-08-291-4/+4
* i965: Push/pop instruction state. partial fix for #16882Xiang, Haihao2008-08-291-2/+2
* mesa: bump MAX_INSN to 350Brian Paul2008-08-281-1/+1
* mesa: don't check for GLSL 1.2 to advertise GL 2.1Brian Paul2008-08-262-11/+7
* mesa: glsl: regenerated fileBrian Paul2008-08-251-552/+552
* mesa: glsl: grab latest fixes from gallium-0.1 branchBrian Paul2008-08-256-83/+189
* mesa: set version string to 7.3-develBrian Paul2008-08-251-4/+4
* Revert "Revert "Merge branch 'drm-gem'""Dave Airlie2008-08-2476-4275/+1736
* Revert "Merge branch 'drm-gem'"Dave Airlie2008-08-2476-1736/+4275
* 965: Fix incorrect backface cullingKrzysztof Czurylo2008-08-214-15/+29
* Call _ae_update_state when array enable state changesKrzysztof Czurylo2008-08-211-0/+4
* 965: Fix color clamping issuesKrzysztof Czurylo2008-08-211-0/+21
* Formatting changes to ease application of patchesIan Romanick2008-08-211-4/+5
* i965: use dri_bo_subdata in vertex upload to get pwrite used.Eric Anholt2008-08-211-26/+25
* Flush vertices when updating texObj->GenerateMipmap state.Eric Anholt2008-08-211-0/+1
* Report damage before modifying the area, not after.Peter Hutterer2008-08-211-2/+2
* intel: Fix SGIS_generate_mipmap after a miptree had been validated.Eric Anholt2008-08-203-35/+62
* mesa: fix float blend bugMark Anderson2008-08-201-3/+4
* i965: fixup format for TFP zero copyDave Airlie2008-08-201-2/+12
* i965: make tex offset override work..Dave Airlie2008-08-201-15/+30
* i965: Enable GL_ARB_fragment_program_shadow and fix key->shadowtex_mask. (bug...Xiang, Haihao2008-08-202-6/+4
* r5xx: Final fog option fix.Corbin Simpson2008-08-191-2/+4
* r5xx: Don't squish GL context when using FogOptionCorbin Simpson2008-08-191-5/+3
* r5xx: Enable fog options.Corbin Simpson2008-08-181-0/+8
* fix byte vs. pixel offset bug for 3D textures (see bug 17170)Henri Verbeet2008-08-181-3/+3
* mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug 1...Brian Paul2008-08-181-42/+59
* r5xx: Add DDX and DDY instructions.Corbin Simpson2008-08-176-4/+59
* prep for 7.1 rc4Brian Paul2008-08-161-1/+1
* mesa: turn off 'x' bit misset on a few .h and .syn filesBrian Paul2008-08-164-0/+0
* mesa: import latest GLSL code from gallium-0.1 branchBrian Paul2008-08-1640-3147/+3632
* intel: remove unneeded mem type and argsDave Airlie2008-08-141-10/+5
* r300: Fix 3D texture support.Michel Dänzer2008-08-142-3/+8
* mesa: fix a swrast state validation bugBrian Paul2008-08-131-1/+9
* Fixed 'make install' for darwinJeremy Huddleston2008-08-121-2/+2
* mesa: glsl: add missing sampler types in sizeof_glsl_type(), bug 17079Brian Paul2008-08-111-2/+13