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* mesa: Don't spam the console in a debug build unless some spam is requested.Eric Anholt2010-11-181-2/+4
| | | | | | It's annoying to use test suites under a Mesa debug build because pretty output is cluttered with stderr's continuous reports that you're still using the debug driver.
* i965: Shut up spurious gcc warning about GLSL_TYPE enums.Eric Anholt2010-11-181-0/+4
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* glsl: Remove the ir_binop_cross opcode.Kenneth Graunke2010-11-173-33/+0
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* r600c/evergreen: texture align is group_bytes just like 6xx/7xxAlex Deucher2010-11-172-14/+15
| | | | | | Default group bytes to 512 on evergreen. Don't query tiling config yet for evergreen, the current info returned is not adequate for evergreen (no way to get bank info).
* mesa: minor clean-ups in context codeBrian Paul2010-11-161-9/+26
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* mesa: reorder texture_error_check() paramsBrian Paul2010-11-161-15/+15
| | | | To better match other functions.
* mesa: 80-column wrappingBrian Paul2010-11-161-13/+16
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* mesa: whitespace cleanupsBrian Paul2010-11-161-35/+37
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* mesa: fix error messages and minor reindentingBrian Paul2010-11-161-6/+9
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* mesa: Add definitions for inverse hyperbolic function on MSVC.Vinson Lee2010-11-151-0/+3
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* mesa: add more work-arounds for acoshf(), asinhf(), atahf()Brian Paul2010-11-151-0/+3
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* st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul2010-11-151-13/+39
| | | | | | | | | | | When drawing GL_DEPTH_COMPONENT the usual fragment pipeline steps apply so don't override the depth state. When drawing GL_STENCIL_INDEX (or GL_DEPTH_STENCIL) the fragment pipeline does not apply (only the stencil and Z writemasks apply) so disable writes to the color buffers. Fixes some regressions from commit ef8bb7ada98f1ddc8e2554a7336af5d669cb1290
* r600: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet2010-11-151-3/+3
| | | | Note: this is a candidate for the 7.9 branch.
* dri/nouveau: Kill a bunch of ternary operators.Francisco Jerez2010-11-157-24/+33
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* dri/nouveau: Fix typo.Francisco Jerez2010-11-152-2/+1
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* dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headersViktor Novotný2010-11-151-4961/+0
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau nv20: Use rules-ng-ng headersViktor Novotný2010-11-158-250/+248
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: nv10: Use rules-ng-ng headersViktor Novotný2010-11-159-231/+228
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: nv04: Use rules-ng-ng headersViktor Novotný2010-11-158-17/+23
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* dri/nouveau: Import headers from rules-ng-ngViktor Novotný2010-11-156-0/+6200
| | | | Signed-off-by: Francisco Jerez <[email protected]>
* evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()Brian Paul2010-11-151-0/+4
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
* r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()Brian Paul2010-11-151-2/+8
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch
* r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()Brian Paul2010-11-151-2/+8
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
* r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()Brian Paul2010-11-151-0/+4
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch.
* radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()Brian Paul2010-11-151-2/+8
| | | | | | See https://bugs.freedesktop.org/show_bug.cgi?id=31544 Note: this is a candidate for the 7.9 branch
* radeon: fix potential segfault in renderbuffer updateDaniel Lichtenberger2010-11-151-2/+1
| | | | | | | Fixes: https://bugs.freedesktop.org/show_bug.cgi?id=31617 Signed-off-by: Alex Deucher <[email protected]>
* i965: Fix gl_FragCoord inversion when drawing to an FBO.Eric Anholt2010-11-143-3/+6
| | | | | | This showed up as cairo-gl gradients being inverted on everyone but Intel, where I'd apparently tweaked the transformation to work around the bug. Fixes piglit fbo-fragcoord.
* i965: Silence uninitialized variable warning.Vinson Lee2010-11-131-0/+1
| | | | | | Silences this GCC warning. brw_fs.cpp: In member function 'void fs_visitor::split_virtual_grfs()': brw_fs.cpp:2516: warning: unused variable 'reg'
* mesa: Clean up header file inclusion in points.h.Vinson Lee2010-11-131-1/+3
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* mesa: consolidate assertions in teximage codeBrian Paul2010-11-121-10/+1
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* gallium: add CAPs for indirect addressing and lower it in st/mesa when neededMarek Olšák2010-11-121-0/+9
| | | | | | | | | | Required because ATI and NVIDIA DX9 GPUs do not support indirect addressing of temps, inputs, outputs, and consts (FS-only) or the hw support is so limited that we cannot use it. This should make r300g and possibly nvfx more feature complete. Signed-off-by: Marek Olšák <[email protected]>
* tdfx: s/Format/_BaseFormat/Brian Paul2010-11-111-2/+2
| | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31560
* mesa: fix glDeleteBuffers() regressionBrian Paul2010-11-111-2/+2
| | | | | | | | This fixes a regression (failed assertion) from commit c552f273f559968dfd770367e25329baccbcd0c4 which was hit if glDeleteBuffers() was called on a buffer that was never bound. NOTE: this is a candidate for the 7.9 branch.
* mesa: make glIsBuffer() return false for never bound buffersBrian Paul2010-11-111-14/+18
| | | | | | | Use a dummy buffer object as we do for frame/renderbuffer objects. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31514 Note: this is a candidate for the 7.9 branch.
* mesa: handle more pixel types in mipmap generation codeBrian Paul2010-11-111-0/+166
| | | | NOTE: This is a candidate for the 7.9 branch.
* mesa: add missing formats in _mesa_format_to_type_and_comps()Brian Paul2010-11-111-1/+26
| | | | NOTE: this is a candidate for the 7.9 branch
* mesa: improve error messageBrian Paul2010-11-111-1/+2
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* mesa: #include mfeatures.h in enums.hBrian Paul2010-11-111-0/+1
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* dri/nouveau: Split hardware/software TNL instantiation more cleanly.Francisco Jerez2010-11-119-66/+84
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* mesa: Fix printf format warnings.Vinson Lee2010-11-101-1/+1
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* mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisampleIan Romanick2010-11-101-2/+2
| | | | | | | | | | | | | Previously queries of MAX_SAMPLES were only allowed with ARB_framebuffer_object, but EXT_framebuffer_multisample also enables this query. This seems to only effect the i915. All other drivers support both extensions or neither extension. This patch is based on a patch that Kenneth sent along with the report. NOTE: this is a candidate for the 7.9 branch. Reported-by: Kenneth Waters <[email protected]>
* intel: Add a new B43 pci id.Robert Hooker2010-11-102-1/+4
| | | | Signed-off-by: Robert Hooker <[email protected]>
* i965: re-enable gen6 IF statements in the fragment shader.Eric Anholt2010-11-102-6/+1
| | | | | | | | | | | | | | | | | | IF statements were getting flattened while they were broken. With Zhenyu's last fix for ENDIF's type, everything appears to have lined up to actually work. This regresses two tests: glsl1-! (not) operator (1, fail) glsl1-! (not) operator (1, pass) but fixes tests that couldn't work before because the IFs couldn't be flattened: glsl-fs-discard-01 occlusion-query-discard (and, naturally, this should be a performance improvement for apps that actually use IF statements to avoid executing a bunch of code).
* i965: Work around strangeness in swizzling/masking of gen6 math.Eric Anholt2010-11-101-11/+58
| | | | | | | | | | | | | | | | | | | | Sometimes we swizzled in a different channel it looked like, and sometimes we swizzled in zero. Or something. Having looked at the output of another code generator for this chip, this is approximately what they do, too: use align1 math on temporaries, and then move the results into place. Fixes: glean/vp1-EX2 test glean/vp1-EXP test glean/vp1-LG2 test glean/vp1-RCP test (reciprocal) glean/vp1-RSQ test 1 (reciprocal square root) shaders/glsl-cos shaders/glsl-sin shaders/glsl-vs-masked-cos shaders/vpfp-generic/vp-exp-alias
* meta: Handle bitmaps with alpha test enabled.Francisco Jerez2010-11-101-6/+35
| | | | Acked-by: Brian Paul <[email protected]>
* mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricapsRoland Scheidegger2010-11-104-16/+3
| | | | | | | | DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying on this no longer needs it. Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging output, hence instead of fixing DD_POINT_SIZE setting just drop both of them - there was a plan to remove tricaps flags entirely at some point.
* r200: fix r200 large pointsRoland Scheidegger2010-11-102-7/+5
| | | | | | | | | | | | | | | | | | | | DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed out code), which caused the r200 driver to use the point primitive mistakenly in some cases which can only do size 1 instead of point sprite. Since the logic to use point instead of point sprite prim is flaky at best anyway (can't work correctly for per-vertex point size), just drop this and always emit point sprites (except for AA points) - reasons why the driver tried to use points for size 1.0 are unknown though it is possible they are faster or more conformant. Note that we can't emit point sprites without point sprite cntl as that might result in undefined point sizes, hence need drm version check (which was unnecessary before as it should always have selected points). An alternative would be to rely on the RE point size clamp controls which could clamp the size to 1.0 min/max even if the SE point size is undefined, but currently always use 0 for min clamp. (As a side note, this also means the driver does not honor the gl spec which mandates points, but not point sprites, with zero size to be rendered as size 1.) This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702. This is a candidate for the mesa 7.9 branch.
* mesa: Clean up header file inclusion in pixelstore.h.Vinson Lee2010-11-101-1/+2
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* mesa: Clean up header file inclusion in pixel.h.Vinson Lee2010-11-101-1/+6
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* Revert "i965: VS use SPF mode on sandybridge for now"Zhenyu Wang2010-11-102-5/+1
| | | | | | This reverts commit 9c39a9fcb2c76897e9b5aff68ce197a411c4e25c. Remove VS SPF mode, conditional instruction works for VS now.