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* st/mesa: also try PIPE_FORMAT_R10G10B10A2_UNORM for GL_RGB10Brian Paul2015-05-051-1/+1
* st/mesa: implement GL_AMD_performance_monitorChristoph Bumiller2015-05-064-0/+500
* mesa: fix shininess check for ffvertex_prog v2Tim Rowley2015-05-051-1/+1
* i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN7Marius Predut2015-05-051-3/+18
* i965: Fix missing type in local variable declaration.Kenneth Graunke2015-05-051-1/+1
* i965/vec4: Use same type for immediate, for compaction.Matt Turner2015-05-051-1/+1
* i965/aa: fixing anti-aliasing bug for thinnest width lines - GEN6Marius Predut2015-05-051-3/+19
* i965: Remove end-of-thread SEND alignment code.Matt Turner2015-05-051-12/+3
* i965: Add XRGB8888 format to intel_screen_make_configsBoyan Ding2015-05-051-1/+2
* i965/skl: Align compressed textures to four times the block sizeNeil Roberts2015-05-051-4/+27
* mesa/es3.1: Add _mesa_is_gles31 helperIan Romanick2015-05-041-1/+11
* mesa: Use bool in _mesa_is_ helpers instead of GLbooleanIan Romanick2015-05-041-4/+4
* mesa: Trivial coding standards cleanupsIan Romanick2015-05-041-15/+10
* mesa: Use bool instead of GLbooleanIan Romanick2015-05-041-158/+157
* mesa: Restore functionality to dispatch sanity testIan Romanick2015-05-041-6/+43
* i965: Fix variable indexing of sampler arrays under non-uniform control flow.Francisco Jerez2015-05-043-6/+8
* i965: Fix variable indexing of UBO arrays under non-uniform control flow.Francisco Jerez2015-05-043-10/+11
* i965: Define helper function to copy an arbitrary live component from some re...Francisco Jerez2015-05-044-0/+28
* i965: Perform basic optimizations on the FIND_LIVE_CHANNEL opcode.Francisco Jerez2015-05-046-0/+93
* i965: Introduce the FIND_LIVE_CHANNEL pseudo-opcode.Francisco Jerez2015-05-046-0/+94
* i965: Perform basic optimizations on the BROADCAST opcode.Francisco Jerez2015-05-048-0/+44
* i965: Introduce the BROADCAST pseudo-opcode.Francisco Jerez2015-05-046-0/+98
* glsl: Keep track of the early_fragment_tests flag in gl_shader.Francisco Jerez2015-05-041-0/+6
* mesa: Update image unit state when glBindImageTexture is called with texture=0.Francisco Jerez2015-05-041-16/+15
* mesa: Initialize image units to default state on context creation.Francisco Jerez2015-05-043-0/+21
* mesa: Implement image uniform queries.Francisco Jerez2015-05-041-1/+3
* mesa: Validate original image internal format rather than derived mesa format.Francisco Jerez2015-05-041-3/+3
* mesa: Call _mesa_test_texobj_completeness() before using _MaxLevel in image v...Francisco Jerez2015-05-041-3/+4
* mesa: Add support for binding a buffer texture to a shader image unit.Francisco Jerez2015-05-041-31/+42
* mesa: Add extern "C" guards to shaderimage.h to allow inclusion from C++ code.Francisco Jerez2015-05-041-0/+8
* mesa: Export shader image format to mesa format conversion function.Francisco Jerez2015-05-042-5/+12
* swrast: Fix rgba_draw_pixels with GL_COLOR_INDEXIago Toral Quiroga2015-05-041-3/+26
* i965: Add memory fence opcode.Francisco Jerez2015-05-046-0/+87
* i965: Add typed surface access opcodes.Francisco Jerez2015-05-049-0/+261
* i965: Add untyped surface write opcode.Francisco Jerez2015-05-049-0/+81
* i965: Reorder sources of the untyped atomic opcode.Francisco Jerez2015-05-044-6/+6
* i965: Pass the number of components as a source of the untyped surface read o...Francisco Jerez2015-05-044-6/+10
* i965/vec4: Add support for untyped surface message sends from GRF.Francisco Jerez2015-05-043-16/+14
* i965: Don't request untyped atomic writeback message if the destination is null.Francisco Jerez2015-05-042-2/+3
* i965: Simplify generator code for untyped surface messages.Francisco Jerez2015-05-044-87/+18
* i965: Fix the untyped surface opcodes to deal with indirect surface access.Francisco Jerez2015-05-044-82/+99
* i965: Upload atomic buffer state for compute shadersJordan Justen2015-05-024-1/+29
* i965/cs: Emit MEDIA_STATE_FLUSH after WALKERJordan Justen2015-05-022-0/+6
* i965/cs: Implement brw_emit_gpgpu_walkerJordan Justen2015-05-022-1/+51
* i965/state: Emit pipeline select when changing pipelinesJordan Justen2015-05-024-6/+36
* i965: Implement DispatchCompute() back-endPaul Berry2015-05-024-0/+127
* main/cs: Implement front end code for glDispatchCompute().Paul Berry2015-05-021-1/+19
* mesa/cs: Add DispatchCompute() to driver function table.Paul Berry2015-05-021-0/+7
* i965/cs: Emit state base addressJordan Justen2015-05-022-1/+3
* i965/fs: Add CS shader time supportJordan Justen2015-05-024-2/+33