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* i965/vec4/skl+: Use ld2dms_w instead of ld2dmsNeil Roberts2015-11-053-2/+18
* i965/fs/skl+: Use ld2dms_w instead of ld2dmsNeil Roberts2015-11-056-5/+60
* i965: Program 16x MSAA sample positions.Neil Roberts2015-11-053-7/+34
* i965: Handle 16x MSAA in IMS dimension munging code.Kenneth Graunke2015-11-051-2/+6
* i965/vec4: select predicate based on writemask for sel emissionsAlejandro Piñeiro2015-11-051-1/+17
* mesa/tests: add glBufferStorageEXT to ES 3.1 dispatch listIlia Mirkin2015-11-041-0/+3
* vbo: fix another GL_LINE_LOOP bugBrian Paul2015-11-042-2/+10
* i965: check inst->predicate when clearing flag_live at dead code eliminateAlejandro Piñeiro2015-11-042-2/+2
* i965/meta: Assert fast clears and rep clears never overlapBen Widawsky2015-11-031-0/+2
* mesa: expose support for GL_EXT_buffer_storageRyan Houdek2015-11-041-0/+1
* i965: enable ARB_arrays_of_arraysTimothy Arceri2015-11-041-0/+1
* i965: add support for image AoATimothy Arceri2015-11-042-14/+18
* mesa: rename UniformBlockStageIndex to InterfaceBlockStageIndexJordan Justen2015-11-034-10/+11
* i965/vec4: Send from GRF in atomic operations.Matt Turner2015-11-031-12/+18
* i965: Add scalar geometry shader support.Kenneth Graunke2015-11-035-24/+666
* i965: Add scalar GS input lowering code.Kenneth Graunke2015-11-031-5/+39
* i965: Fix the fs_visitor GS constructor to take shader_time_index.Kenneth Graunke2015-11-032-3/+5
* i965/gen8+: Extract color clear surface stateBen Widawsky2015-11-031-6/+15
* i965/gen8+: Remove redundant zeroing of surface stateBen Widawsky2015-11-031-12/+0
* i965/skl: Add GT4 PCI IDsBen Widawsky2015-11-031-1/+5
* mesa: Add spec citations for DispatchCompute*Jordan Justen2015-11-021-5/+29
* mesa: Update DispatchComputeIndirect errors for indirect parameterJordan Justen2015-11-021-6/+5
* i965/fs: Clean up FBH code.Matt Turner2015-11-021-4/+3
* i965/vec4: Clean up FBH code.Matt Turner2015-11-021-13/+5
* i965: Replace default case with list of enum values.Matt Turner2015-11-025-26/+29
* i965/vec4: Don't disable channels in any/all comparisons.Matt Turner2015-11-021-42/+10
* mesa: fix uniforms calculation in glGetProgramivTapani Pälli2015-11-021-2/+12
* mesa: fix program resource queries for atomic counter buffersTapani Pälli2015-11-021-2/+26
* mesa: expose support for OES/EXT_draw_elements_base_vertex to OpenGL ESRyan Houdek2015-11-012-3/+12
* nouveau: set MaxDrawBuffers to the same value as MaxColorAttachmentsIlia Mirkin2015-11-011-1/+1
* mesa/sso: Add compute shader supportJordan Justen2015-11-012-1/+12
* mesa/sso: Add MESA_VERBOSE=api trace supportJordan Justen2015-11-011-0/+33
* i965: Setup pull constant state for compute programsJordan Justen2015-11-014-1/+35
* main/get: Add MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTSJordan Justen2015-11-011-0/+1
* i965/sched: don't calculate live intervals for post-RA schedulingConnor Abbott2015-10-311-1/+2
* i965: Do legacy userclipping in OpenGL ES 1.x contexts.Ian Romanick2015-10-301-1/+2
* i965: enable ARB_shader_clock on gen7+Emil Velikov2015-10-301-0/+1
* i965: Implement nir_intrinsic_shader_clockEmil Velikov2015-10-302-0/+19
* i965/fs: move the fs_reg::smear() from get_timestamp() to the callersEmil Velikov2015-10-301-12/+17
* mesa: add infra for ARB_shader_clockEmil Velikov2015-10-302-0/+2
* main: fix basename match's check if it's an array or structSamuel Iglesias Gonsalvez2015-10-301-1/+2
* i965: Fix invalid memory accesses after resizing brw_codegen's store tableKristian Høgsberg2015-10-301-4/+13
* i965/sched: use liveness analysis for computing register pressureConnor Abbott2015-10-301-56/+229
* i965/fs: split out calculation of payload live rangesConnor Abbott2015-10-302-22/+31
* i965: dump scheduling cycle estimatesConnor Abbott2015-10-304-10/+36
* i965: always run the post-RA schedulerConnor Abbott2015-10-301-2/+1
* i965/sched: write-after-read dependencies are freeConnor Abbott2015-10-301-5/+5
* i965: fix cycle estimates when there's a pipeline stallConnor Abbott2015-10-301-7/+8
* i965: Add INTEL_DEBUG=nocompact to disable instruction compaction.Matt Turner2015-10-293-0/+5
* i965: Add INTEL_DEBUG=hex to print the hex with the disassembly.Matt Turner2015-10-293-1/+3