Commit message (Collapse) | Author | Age | Files | Lines | |
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* | bump up MAX_INSTRUCTIONS and add an assertion to catch emitting too many ↵ | Brian | 2007-10-23 | 1 | -3/+6 |
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* | Don't pad renderbuffers to multiple of two pixels anymore. | Brian | 2007-10-23 | 1 | -6/+1 |
| | | | | | This was only needed to avoid out-of-bounds memory accesses with the 2x2 quad_read/write() functions which no longer exist. | ||||
* | don't apply ColorMask to main gc | Brian | 2007-10-22 | 1 | -7/+6 |
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* | fix masking bug, memory leak | Brian | 2007-10-22 | 1 | -29/+28 |
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* | don't use GL types for get/put_tile() params | Brian | 2007-10-22 | 1 | -4/+4 |
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* | new flag to control psize (from vertex shader or fixed size) | Brian | 2007-10-22 | 3 | -1/+26 |
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* | add support for sprite texcoord modes | Brian | 2007-10-22 | 4 | -7/+40 |
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* | implement point sprite mode | Brian | 2007-10-22 | 2 | -35/+48 |
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* | add point_sprite flag to rasterizer state | Brian | 2007-10-22 | 2 | -0/+2 |
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* | remove unused var | Brian | 2007-10-22 | 1 | -1/+1 |
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* | tweak point corners to pass conform test | Brian | 2007-10-22 | 1 | -4/+8 |
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* | plug the wide prims code into the pipeline | Brian | 2007-10-22 | 4 | -1/+11 |
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* | update to working condition | Brian | 2007-10-22 | 1 | -111/+91 |
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* | Finish unifying the surface and texture tile caches. | Brian | 2007-10-22 | 8 | -118/+72 |
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* | pull clip/ module wide and stippled lines/points code | keithw | 2007-10-22 | 2 | -0/+541 |
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* | Start implementing cache routines for textures. | Brian | 2007-10-21 | 2 | -1/+71 |
| | | | | First step to consolidating surface/texture caching... | ||||
* | rename some vars | Brian | 2007-10-21 | 1 | -25/+25 |
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* | silence warning | Brian | 2007-10-21 | 2 | -1/+2 |
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* | Remove obsolete read/write_quad() functions | Brian | 2007-10-20 | 3 | -591/+54 |
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* | init sp->sbuf_cache to avoid possible segfault | Brian | 2007-10-20 | 1 | -0/+1 |
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* | Call softpipe_unmap_surfaces() in softpipe_flush(). | Brian | 2007-10-20 | 1 | -0/+8 |
| | | | | | | | This fixes a DRM BO failure upon swapbuffers caused by the color buffer still being mapped. This is a bit heavy handed since we don't always need to unmap buffers when flushing. Need to pass a flag to flush() or design a new function. | ||||
* | In region_unmap(), check if region is mapped before decrementing refcount. | Brian | 2007-10-20 | 2 | -8/+14 |
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* | flush the pipe before accum ops | Brian | 2007-10-20 | 1 | -0/+3 |
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* | unmap regions when reallocating renderbuffer storage | Brian | 2007-10-20 | 1 | -0/+4 |
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* | renderbuffer tweaks in update_framebuffer_state() | Brian | 2007-10-20 | 1 | -4/+5 |
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* | use combined depth/stencil buffer when possible | Brian | 2007-10-20 | 1 | -6/+16 |
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* | Convert Z/stencil ops to use cached tiles like colors. | Brian | 2007-10-20 | 16 | -126/+395 |
| | | | | | Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now. | ||||
* | added case for TGSI_OPCODE_END | Brian | 2007-10-20 | 1 | -0/+4 |
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* | get/put_tile_raw() funcs for 16/32bpp surfaces | Brian | 2007-10-19 | 1 | -0/+115 |
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* | added get/put_tile_raw() methods | Brian | 2007-10-19 | 1 | -4/+17 |
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* | don't alloc region in xmesa_surface_alloc(), fixes a mem leak | Brian | 2007-10-19 | 1 | -3/+1 |
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* | disable debug printf | Brian | 2007-10-19 | 1 | -2/+1 |
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* | call Driver.Flush() in _mesa_notifySwapBuffers() | Brian | 2007-10-19 | 1 | -2/+4 |
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* | Initial implementation of surface tile caching. | Brian | 2007-10-19 | 9 | -72/+129 |
| | | | | | | Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now. | ||||
* | Tile cache functions. | Brian | 2007-10-19 | 2 | -0/+289 |
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* | clamp/clip in put_tile(), move softpipe_init_surface_funcs() call | Brian | 2007-10-19 | 1 | -4/+21 |
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* | remove old comment | Brian | 2007-10-18 | 1 | -5/+0 |
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* | Alternate CopyPixels path based on get/put_tile(). | Brian | 2007-10-18 | 4 | -8/+43 |
| | | | | | | | For some drivers (like Xlib) it's not possible to treat the front/back color buffers as pipe_regions. So pipe->region_copy() won't work. Added a new state tracker field indicating if we can use regions for colorbuffer accesses. This should probably be re-considered someday... | ||||
* | fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debugging | Brian | 2007-10-18 | 1 | -6/+9 |
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* | fix off-by-one error in CopyPixels src position | Brian | 2007-10-18 | 1 | -1/+1 |
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* | fix upside down CopyPixels image | Brian | 2007-10-18 | 1 | -17/+25 |
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* | fix function name | Brian | 2007-10-18 | 1 | -1/+1 |
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* | checkpoint: code refactoring for glCopyPixels | Brian | 2007-10-18 | 1 | -50/+123 |
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* | start implementing glCopyPixels (stencil works) | Brian | 2007-10-18 | 1 | -0/+79 |
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* | make read_stencil_pixels() non-static | Brian | 2007-10-18 | 2 | -5/+11 |
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* | Change type of shader->executable field from void * to generic function pointer. | Brian | 2007-10-18 | 2 | -5/+7 |
| | | | | Fix warnings in draw_create_vertex_shader() | ||||
* | added const qualifiers | Brian | 2007-10-18 | 2 | -4/+4 |
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* | better debug code, silence some warnings | Brian | 2007-10-18 | 1 | -6/+13 |
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* | print vertex input mapping | Brian | 2007-10-18 | 1 | -0/+6 |
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* | handle fogcoord/raster distance | Brian | 2007-10-18 | 1 | -4/+15 |
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