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* INT supportZou Nan hai2007-10-091-3/+3
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* shadow sampler fix.Zou Nan hai2007-10-092-1/+13
| | | | | 1. spec requite result (0, 0, 0, 1) instead of (0, 0, 0, 0) 2. support shadow sampler in simd8
* Only vertex program fix, bypass tnl vertex programZou Nan hai2007-10-082-2/+2
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* fragment shader function call fix, gl_FragCoord fixZou Nan hai2007-09-302-3/+8
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* support continue, fix conditionalZou Nan hai2007-09-293-2/+66
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* fixZou Nan hai2007-09-281-2/+0
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* support nested function call in pixel shaderZou Nan hai2007-09-282-11/+26
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* handle INT op, still require high level handle of integer to be correctZou Nan hai2007-09-271-0/+22
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* fix issue when only fragment shader or vertex shader is usedZou Nan hai2007-09-271-5/+12
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* ARB_shader_object ARB_vertex_shader ARB_fragment_shader in 965-glsl branchZou Nan hai2007-09-181-0/+6
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* fix double free in 965-glsl branchZou Nan hai2007-09-183-0/+6
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* DDX DDY support, not very accurateZou Nan hai2007-07-243-1/+103
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* Fix SOP in fragment shader, brick is ok now.Zou Nan hai2007-07-171-2/+4
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* Merge branch 'master' of git+ssh://[email protected]/git/mesa/mesa ↵Zou Nan hai2007-07-17103-1266/+1601
|\ | | | | | | into 965-glsl
| * r300: Corrected some progs/fp/* regressions from the BFC patch.Oliver McFadden2007-07-161-0/+18
| | | | | | | | I'm not completely sure this is correct; it restores the old behaviour.
| * r300: Use _mesa_num_inst_src_regs for number of arguments.Oliver McFadden2007-07-161-58/+1
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| * r300: Corrected vertprog FLR and XPD instruction regression.Oliver McFadden2007-07-161-10/+15
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| * r300: Added code for vertprog opcode ARL.Oliver McFadden2007-07-161-1/+8
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| * r300: Don't need vertprog scalar flag anymore; it's handled explicitly...Oliver McFadden2007-07-161-12/+8
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| * r300: Removed broken RCC vertprog opcode.Oliver McFadden2007-07-161-14/+0
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| * r300: More vertprog rework; give each opcode it's own function.Oliver McFadden2007-07-161-118/+250
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| * Revert "r300: Gracefully exit after GART memory is exhausted."Oliver McFadden2007-07-161-1/+14
| | | | | | | | | | | | This reverts commit 9457bf62bbba3b9226ebbbea5dc7798ca22485f6. Causes the X server to die with Compiz and Beryl.
| * r300: Reorder the vertprog code to the ARB specification.Oliver McFadden2007-07-161-172/+255
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| * fix bogus fb/drawable informationRoland Scheidegger2007-07-161-0/+11
| | | | | | | | | | | | | | | | | | | | the framebuffer objects attached to drawables can have invalidate state associated with them, since for the window framebuffer this is per-context state and not per-fbo state. Since drivers rely on that information (otherwise would need to check if currently the window-framebuffer is bound in a lot of places) fix it up in _mesa_make_current (ugly). (Brought over from i915tex_privbuffers, where it fixes xdemos/wincopy when switching to front buffer rendering.)
| * fix segfault with i915 drivers in swrast drawpixels path when resizing windowsRoland Scheidegger2007-07-162-0/+12
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| * r300: Use the R300_PVS_UPLOAD_* defines.Oliver McFadden2007-07-163-11/+17
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| * r300: Added the clip plane upload defines.Oliver McFadden2007-07-161-0/+8
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| * r300: Enable the vertprog point size again.Oliver McFadden2007-07-162-6/+5
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| * r300: Corrected position bug with position invariant option. Bug #11594.Oliver McFadden2007-07-161-0/+1
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| * r300: Removed Vim modeline I left in the file by mistake. :-)Oliver McFadden2007-07-161-2/+0
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| * r300: Make sure the modified value of u_temp_i is respected.Oliver McFadden2007-07-161-12/+12
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| * r300: Added a function for vertex program default opcode translation.Oliver McFadden2007-07-161-57/+52
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| * r300: Clean up the vertex program maximum length check.Oliver McFadden2007-07-161-4/+2
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| * r300: Corrected indenting in r300_vertprog.c.Oliver McFadden2007-07-161-47/+50
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| * r300: Major vertex program code clean up and rework.Oliver McFadden2007-07-163-571/+640
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| * r300: Replaced the ugly VERTEX_SHADER_INSTRUCTION typedef.Oliver McFadden2007-07-163-4/+4
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| * r300: Gracefully exit after GART memory is exhausted.Oliver McFadden2007-07-151-14/+1
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| * r300: Disable vertex program point size; it's almost certainly wrong.Oliver McFadden2007-07-141-1/+1
| | | | | | | | See the conversation between myself and Tommy Schultz Lassen on mesa3d-dev.
| * r300: Clean up the vertex program output assignment.Oliver McFadden2007-07-141-15/+17
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| * nouveau: nv10 and nv11,15 are differentPatrice Mandin2007-07-145-7/+11
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| * fix shader/info string length queries (bug 11588)Jan Dvorak2007-07-131-3/+3
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| * Play "nuke the typedef"Ben Skeggs2007-07-139-27/+34
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| * Revert "r300: Corrected off-by-one error in r300_vertprog.c."Oliver McFadden2007-07-131-1/+1
| | | | | | | | This reverts commit 07ac2386f5c0ab9c2432d4b5e3490b1e13d033fc.
| * r300: Corrected off-by-one error in r300_vertprog.c.Oliver McFadden2007-07-131-1/+1
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| * r300: Moved some hardware initialization into appropriate functions.Oliver McFadden2007-07-131-27/+26
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| * r300: Use a switch statement in r300UpdateCulling.Oliver McFadden2007-07-131-7/+22
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| * r300: Setup the back facing color bits correctly.Oliver McFadden2007-07-131-5/+6
| | | | | | | | | | Apparently for back facing color to work you must set all 3 color bits; I guess the hardware cannot handle them separately.
| * fix width/depth mix-up (bug 11577)Brian2007-07-121-1/+1
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| * fix swizzle-related bug 11534Brian2007-07-121-2/+3
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| * nv20 also don't support viewport_origin, like nv10Patrice Mandin2007-07-121-2/+2
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