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mesa
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Author
Age
Files
Lines
*
i915: Remove unnecessary header from i830_context.c.
Vinson Lee
2010-08-19
1
-1
/
+0
*
i965: Set the if stack pop count when breaking out of a loop inside an if.
Eric Anholt
2010-08-18
1
-5
/
+11
*
i965: Don't set the swizzle on an immediate value in the VS.
Eric Anholt
2010-08-18
2
-4
/
+11
*
mesa: Fix the whining for link failures to actually be under MESA_GLSL=dump.
Eric Anholt
2010-08-18
1
-0
/
+5
*
mesa: Remove unnecessary heaaders from shaderapi.c.
Vinson Lee
2010-08-18
1
-2
/
+0
*
mesa: Don't try to free components of a NULL uniform list.
Eric Anholt
2010-08-18
1
-0
/
+4
*
ir_to_mesa: Fix leak by improper freeing of a uniform list.
Eric Anholt
2010-08-18
1
-1
/
+1
*
glsl2: Free the shader compiler at dri screen destruction.
Eric Anholt
2010-08-18
1
-0
/
+2
*
ir_to_mesa: Don't leak the whole linked assembly program.
Eric Anholt
2010-08-18
1
-0
/
+1
*
dri2: Clean up the common dri2 options at screen destroy.
Eric Anholt
2010-08-18
2
-3
/
+8
*
mesa: fpclassify is available on OpenSolaris.
Vinson Lee
2010-08-18
1
-1
/
+2
*
ir_to_mesa: Fix leak of set_branchtargets temp data.
Eric Anholt
2010-08-18
1
-4
/
+2
*
ir_to_mesa: Stop leaking the ir_instruction * annotation of our compile.
Eric Anholt
2010-08-18
1
-2
/
+1
*
mesa: Free linked shaders when deleting the shader program.
Eric Anholt
2010-08-18
1
-0
/
+6
*
mesa: Free old linked shaders when relinking new shaders.
Eric Anholt
2010-08-18
1
-1
/
+1
*
ir_to_mesa: Free the ir_to_mesa temporary storage when we're done.
Eric Anholt
2010-08-18
1
-2
/
+2
*
mesa: Hang the compiled shader off the shader->ir, not the shader.
Eric Anholt
2010-08-18
1
-1
/
+2
*
mesa: Make MESA_GLSL=dump include when compile/link fails, and the info log.
Eric Anholt
2010-08-18
1
-5
/
+20
*
r600: implement SSG instruction
Andre Maasikas
2010-08-18
2
-0
/
+67
*
r600: implement DP2 opcode
Andre Maasikas
2010-08-18
1
-2
/
+10
*
ir_to_mesa: Allow ir_return in main().
Eric Anholt
2010-08-17
1
-2
/
+2
*
i965: Throw a link error when we see a "return" in main().
Eric Anholt
2010-08-17
1
-0
/
+8
*
ir_to_mesa: Fix implementation of ir_binop_equal, ir_binop_notequal.
Eric Anholt
2010-08-17
1
-2
/
+26
*
i915: Add support for SSG opcode.
Eric Anholt
2010-08-17
1
-0
/
+35
*
i915: Add support for reading output regs in the FS.
Eric Anholt
2010-08-17
1
-0
/
+14
*
i915: Add support for OPCODE_DP2.
Eric Anholt
2010-08-17
1
-0
/
+12
*
i915: Enable ARB_fragment_shader by default.
Eric Anholt
2010-08-17
1
-1
/
+1
*
r600c: Handle reads from PROGRAM_OUTPUT
Henri Verbeet
2010-08-17
2
-7
/
+20
*
prog_optimize: Only merge writes to temporary registers
Benjamin Segovia
2010-08-17
1
-1
/
+5
*
i965: Add support for DP2 in the VS.
Eric Anholt
2010-08-17
1
-0
/
+4
*
mesa: Dump shader source before validating the shader.
Eric Anholt
2010-08-17
1
-9
/
+9
*
r600c: fix dword miscount in blit emit code
Alex Deucher
2010-08-17
1
-1
/
+1
*
mesa: fix es1/2 build hopefully
Dave Airlie
2010-08-17
1
-0
/
+8
*
i965: Use the implied move available in most brw_wm_emit brw_math() calls.
Eric Anholt
2010-08-16
1
-16
/
+4
*
i965: Add disasm for Compr4 instruction compression.
Eric Anholt
2010-08-16
1
-1
/
+16
*
Merge branch 'glsl2'
Ian Romanick
2010-08-16
39
-121
/
+3241
|
\
|
*
ir_to_mesa: Silence unused variable warnings
Ian Romanick
2010-08-16
1
-3
/
+3
|
*
ir_to_mesa: Clean up assertions in ir_to_mesa_visitor::visit(ir_texture *)
Ian Romanick
2010-08-16
1
-1
/
+4
|
*
ir_to_mesa: Support texture rectangle targets
Ian Romanick
2010-08-16
1
-0
/
+3
|
*
st/mesa: remove output register reads inside shaders
Marek Olšák
2010-08-16
1
-0
/
+8
|
*
mesa: Check that _XOPEN_SOURCE is defined before using it.
Vinson Lee
2010-08-15
1
-1
/
+1
|
*
mesa: Silence gcc warning "control reaches end of non-void function".
José Fonseca
2010-08-14
1
-0
/
+1
|
*
mesa: Silence gcc warning "missing initializer for member".
José Fonseca
2010-08-14
1
-28
/
+28
|
*
mesa: Recent versions of MSVC define the single precision functions already.
José Fonseca
2010-08-14
1
-1
/
+2
|
*
mesa: atan2f and powf need two args.
José Fonseca
2010-08-14
1
-2
/
+2
|
*
Merge branch 'master' into glsl2
Ian Romanick
2010-08-13
174
-1158
/
+1654
|
|
\
|
*
|
mesa: Work-arounds for platforms that lack C99 math functions
Ian Romanick
2010-08-13
1
-0
/
+28
|
*
|
mesa: Avoid using c++ keyword in dri_util.h when compiled with c++.
Eric Anholt
2010-08-13
1
-0
/
+4
|
*
|
intel: Remove include of texmem.h, since we haven't used it in ages.
Eric Anholt
2010-08-13
4
-4
/
+2
|
*
|
glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks.
Eric Anholt
2010-08-13
4
-52
/
+99
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