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* i965: Mark freshly allocate bo as idleChris Wilson2017-06-161-0/+1
* i965: Improve conditional rendering in fallback paths.Kenneth Graunke2017-06-153-47/+48
* mesa: stop assigning unused storage for non-bindless opaque typesTimothy Arceri2017-06-161-36/+6
* svga: fix git_sha1.h include path in Android.mk (v3)Mauro Rossi2017-06-155-14/+64
* i965: gen4_blorp_exec.h to the sources listEmil Velikov2017-06-152-1/+1
* mesa: fix 'make check' by moving bindless functions at the right placeSamuel Pitoiset2017-06-151-18/+18
* i965/miptree: Use the new simple alloc_tiled for CCS buffersJason Ekstrand2017-06-141-7/+2
* i965/bufmgr: Add a new, simpler, bo_alloc_tiledJason Ekstrand2017-06-142-0/+26
* i965/bufmgr: Rename bo_alloc_tiled to bo_alloc_tiled_2dJason Ekstrand2017-06-144-44/+44
* i965: Use blorp for depth/stencil clears on gen6+Jason Ekstrand2017-06-143-0/+115
* i965: Set step_rate = 0 for interleaved vertex buffersJason Ekstrand2017-06-141-0/+1
* i965: Disable the interleaved vertex optimization when instancingJason Ekstrand2017-06-141-5/+6
* i965/blorp: Set no_depth_or_stencil correctlyJason Ekstrand2017-06-141-1/+2
* i965: Remove some unneeded fields from brw_contextJason Ekstrand2017-06-141-12/+0
* i965: Remove some of the remnants of metaJason Ekstrand2017-06-143-3/+2
* i965/miptree: Choose the stencil layout in miptree_create_layoutJason Ekstrand2017-06-141-2/+4
* mesa: Add a BUFFER_BITS mask for depth+stencilJason Ekstrand2017-06-141-0/+3
* i965/blorp: Set aux_usage to NONE for miplevels without HiZJason Ekstrand2017-06-141-0/+6
* i965: Use a line end cap width of 0.5 unless smooth lines enabled.Kenneth Graunke2017-06-141-2/+3
* i965: Use brw_get_line_width() in Gen4-5 SF_STATE code.Kenneth Graunke2017-06-141-4/+2
* i965: Stop using BRW_RASTRULE_LOWER_RIGHT on Gen4-5.Kenneth Graunke2017-06-141-27/+1
* i965: When gl_PointSize is unwritten, default to 1.0 on Gen4-5.Kenneth Graunke2017-06-141-3/+3
* i965: Make Gen4-5 SF_STATE use the point size calculations from Gen6+.Kenneth Graunke2017-06-141-5/+6
* i965: Do an end-of-pipe sync after flushesJason Ekstrand2017-06-141-3/+3
* i965/blorp: Do an end-of-pipe sync around CCS opsJason Ekstrand2017-06-141-12/+4
* i965: Do an end-of-pipe sync prior to STATE_BASE_ADDRESSJason Ekstrand2017-06-141-6/+12
* i965: Add an end-of-pipe sync helperTopi Pohjolainen2017-06-142-1/+100
* i965: Unify the two emit_pipe_control functionsJason Ekstrand2017-06-141-73/+64
* i965: Take a uint64_t immediate in emit_pipe_control_writeJason Ekstrand2017-06-144-17/+14
* i965: Flush around state base addressJason Ekstrand2017-06-142-1/+33
* i965: Print "force dual color blending" in FS recompile debug output.Kenneth Graunke2017-06-141-0/+3
* i915: Fix wpos_tex vs. -1 comparisonVille Syrjälä2017-06-143-3/+4
* st/mesa: enable ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+1
* st/mesa: disable per-context seamless cubemap when using texture handlesSamuel Pitoiset2017-06-141-3/+6
* st/mesa: make bindless samplers/images bound to units residentSamuel Pitoiset2017-06-143-0/+108
* st/mesa: add infrastructure for storing bound texture/image handlesSamuel Pitoiset2017-06-144-0/+97
* st/mesa: add st_create_{texture,image}_handle_from_unit() helperSamuel Pitoiset2017-06-141-0/+41
* st/mesa: add st_convert_image_from_unit() helperSamuel Pitoiset2017-06-142-11/+27
* st/mesa: make convert_sampler_from_unit() non-staticSamuel Pitoiset2017-06-142-6/+13
* st/mesa: make update_single_texture() non-staticSamuel Pitoiset2017-06-142-6/+14
* st/mesa: implement ARB_bindless_textureSamuel Pitoiset2017-06-141-0/+84
* st/glsl_to_tgsi: teach rename_temp_registers() about bindless samplersSamuel Pitoiset2017-06-141-0/+6
* st/glsl_to_tgsi: teach the DCE pass about bindless samplers/imagesSamuel Pitoiset2017-06-141-0/+15
* st/glsl_to_tgsi: add support for bindless pack/unpack operationsSamuel Pitoiset2017-06-141-5/+4
* st/glsl_to_tgsi: add support for bindless imagesSamuel Pitoiset2017-06-141-12/+87
* st/glsl_to_tgsi: add support for bindless samplersSamuel Pitoiset2017-06-141-5/+18
* mesa: fix setting uniform variables for bindless samplers/imagesSamuel Pitoiset2017-06-141-6/+19
* mesa: handle bindless uniforms bound to texture/image unitsSamuel Pitoiset2017-06-141-6/+116
* mesa: associate uniform storage to bindless samplers/imagesSamuel Pitoiset2017-06-141-0/+25
* mesa: pass gl_program to _mesa_associate_uniform_storage()Samuel Pitoiset2017-06-145-11/+9