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Author
Age
Files
Lines
*
mesa: Fix some function prototype mismatching
Jeremy Huddleston Sequoia
2016-01-21
4
-27
/
+26
*
i965: Implement compute sampler state atom.
Francisco Jerez
2016-01-19
4
-1
/
+24
*
i965: Trigger CS state reemission when new sampler state is uploaded.
Francisco Jerez
2016-01-19
2
-1
/
+2
*
mesa: remove link validation that should be done elsewhere
Timothy Arceri
2016-01-20
1
-60
/
+3
*
i965/vec4: Spaces around operators.
Matt Turner
2016-01-19
1
-1
/
+1
*
i965: Inform compiler of variable range to silence warning.
Matt Turner
2016-01-19
1
-1
/
+2
*
mesa: Move sanity check of BindVertexBuffer for OpenGL ES 3.1
Marta Lofstedt
2016-01-19
2
-1
/
+5
*
st/mesa: restore the stObj's size if it was cleared out
Ilia Mirkin
2016-01-18
1
-0
/
+6
*
i965: adding missing headers to the dist tarball
Emil Velikov
2016-01-18
1
-0
/
+2
*
mesa: fix segfault in glUniformSubroutinesuiv()
Timothy Arceri
2016-01-18
1
-0
/
+10
*
i965/fs: Always set channel 2 of texture headers in some stages
Jason Ekstrand
2016-01-15
1
-0
/
+8
*
i965/fs/generator: Take an actual shader stage rather than a string
Jason Ekstrand
2016-01-15
7
-11
/
+14
*
i965/vec4: Use UW type for multiply into accumulator on GEN8+
Jason Ekstrand
2016-01-15
1
-1
/
+5
*
i965: Apply add_const_offset_to_base for vec4 VS inputs too.
Kenneth Graunke
2016-01-14
1
-5
/
+5
*
i965: Make add_const_offset_to_base() work at the shader level.
Kenneth Graunke
2016-01-14
1
-17
/
+21
*
i965: Make an is_scalar boolean in brw_compile_vs().
Kenneth Graunke
2016-01-14
1
-5
/
+5
*
i965/gen7.5+: Disable resource streamer during GPGPU workloads.
Francisco Jerez
2016-01-14
3
-1
/
+42
*
i965/gen7: Emit stall and dummy primitive draw after switching to the 3D pipe...
Francisco Jerez
2016-01-14
1
-0
/
+24
*
i965/gen4-5: Emit MI_FLUSH as required prior to switching pipelines.
Francisco Jerez
2016-01-14
1
-0
/
+13
*
i965/gen6-7: Implement stall and flushes required prior to switching pipelines.
Francisco Jerez
2016-01-14
1
-0
/
+37
*
i965/gen8+: Invalidate color calc state when switching to the GPGPU pipeline.
Francisco Jerez
2016-01-14
1
-0
/
+20
*
i965: Add state bit to trigger re-emission of color calculator state.
Francisco Jerez
2016-01-14
3
-0
/
+4
*
st/mesa: use surface format to generate mipmaps when available
Ilia Mirkin
2016-01-14
1
-2
/
+8
*
gallium/st: add pipe_context::generate_mipmap()
Charmaine Lee
2016-01-14
1
-5
/
+12
*
st/mesa: declare struct pipe_screen in st_cb_bufferobjects.h
Brian Paul
2016-01-14
1
-0
/
+1
*
nir: Lower bitfield_extract.
Matt Turner
2016-01-14
3
-0
/
+7
*
st/mesa: add check for color logicop in blit_copy_pixels()
Brian Paul
2016-01-14
1
-0
/
+1
*
st/mesa: implement Driver.InvalidateBufferSubData
Nicolai Hähnle
2016-01-14
3
-3
/
+33
*
st/mesa: use pipe->invalidate_resource instead of buffer re-allocation
Nicolai Hähnle
2016-01-14
1
-13
/
+18
*
mesa: add Driver.InvalidateBufferSubData
Nicolai Hähnle
2016-01-14
2
-8
/
+9
*
mesa: fix the checks in _mesa_InvalidateBuffer(Sub)Data
Nicolai Hähnle
2016-01-14
1
-3
/
+15
*
texobj: Check completeness with InternalFormat rather than Mesa format
Neil Roberts
2016-01-14
1
-1
/
+1
*
i965: Remove unused hw_must_use_separate_stencil
Ben Widawsky
2016-01-13
3
-5
/
+1
*
i965: Drop extra newline from shader compile messages.
Matt Turner
2016-01-13
2
-2
/
+2
*
glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.
Kenneth Graunke
2016-01-13
6
-33
/
+9
*
i965/fs: Skip assertion on NaN.
Matt Turner
2016-01-13
1
-1
/
+2
*
i965/fs: Add debugging to constant combining pass.
Matt Turner
2016-01-13
1
-1
/
+20
*
meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()
Brian Paul
2016-01-13
2
-2
/
+2
*
st/mesa: fix incorrect buffer token passed to _mesa_BindFramebuffer()
Brian Paul
2016-01-13
1
-2
/
+2
*
i965/gen9: Don't allow the RGBX formats for texturing/rendering
Neil Roberts
2016-01-13
1
-0
/
+28
*
mesa: do not validate io of non-compute and compute stage
Tapani Pälli
2016-01-13
1
-0
/
+7
*
mesa: print the invalid enum when CreateShader fails
Timothy Arceri
2016-01-13
1
-1
/
+2
*
i965: Mark TCS URB writes as having side effects.
Kenneth Graunke
2016-01-12
1
-0
/
+1
*
mesa: use gl_shader_variable in program resource list
Tapani Pälli
2016-01-12
2
-19
/
+80
*
main: get rid of needless conditional
Erik Faye-Lund
2016-01-12
1
-13
/
+12
*
meta: Unconditionally set GL_SKIP_DECODE_EXT
Ian Romanick
2016-01-11
2
-11
/
+4
*
meta: Only bind the sampler in one place
Ian Romanick
2016-01-11
2
-8
/
+4
*
meta/decompress: Don't pollute the sampler object namespace
Ian Romanick
2016-01-11
1
-7
/
+15
*
meta/decompress: Save and restore the sampler using gl_sampler_object instead...
Ian Romanick
2016-01-11
1
-4
/
+5
*
meta/decompress: Track sampler using gl_sampler_object instead of GL API obje...
Ian Romanick
2016-01-11
2
-12
/
+12
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