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* mesa: s/height/depth/ in texsubimage()Brian Paul2011-05-261-1/+1
* mesa: plug _mesa_GetObjectParameterivAPPLE into display list dispatch tableBrian Paul2011-05-261-0/+1
* mesa: plug in GL_ARB_vertex_array_object display list functionsBrian Paul2011-05-261-0/+4
* mesa: more geometry shader display list functionsBrian Paul2011-05-261-0/+53
* mesa: more transform feedback display list functionsBrian Paul2011-05-261-12/+98
* mesa: make query object API functions staticBrian Paul2011-05-262-24/+6
* mesa: simplify query object display list dispatch setupBrian Paul2011-05-261-6/+2
* i965: Pack the lookup and line_aa bits into the first dword of the key.Eric Anholt2011-05-261-2/+2
* i965: Remove dead shadowtex_mask entry in the WM key.Eric Anholt2011-05-262-4/+0
* i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION_HINT.Eric Anholt2011-05-267-30/+10
* intel: Drop doubly irrelevant code in intelReadBuffers.Eric Anholt2011-05-261-12/+0
* mesa: Flush vertices before updating drawbuffer computed state.Eric Anholt2011-05-261-7/+7
* mesa: Allow NULL read/draw in complete FBOs in ARB_ES2_compatibility.Eric Anholt2011-05-261-1/+1
* mesa: Trigger FBO validation on DrawBuffers change in non-ES2 mode.Eric Anholt2011-05-261-10/+26
* mesa: minor whitespace fixesBrian Paul2011-05-251-4/+4
* mesa: plug in sync object display list functionsBrian Paul2011-05-251-0/+50
* mesa: display list support for glProgramParameteriARB()Brian Paul2011-05-251-0/+30
* mesa: plug shader object functions into display list dispatchBrian Paul2011-05-251-0/+2
* mesa: plug in GL 3.0 ClearBuffer() display list functionsBrian Paul2011-05-251-5/+1
* mesa: fill in missing sampler object display list functionsBrian Paul2011-05-251-0/+163
* st/mesa: simplify some st_context(ctx)->pipe codeBrian Paul2011-05-256-10/+9
* st/mesa: fix incorrect texture level/face/slice accessesBrian Paul2011-05-252-12/+21
* i965: Warnings cleanup.Eric Anholt2011-05-252-4/+0
* i965: Fix assertion failures in unused brw_reg setup by deleting it.Eric Anholt2011-05-251-1/+0
* intel: Change FBO validation criteria to accomodate hiz and seprate stencilChad Versace2011-05-251-15/+27
* intel: Fix intel_draw_buffer() to accomodate hiz and separate stencilChad Versace2011-05-251-5/+11
* intel: Add hiz_region to intel_mipmap_treeChad Versace2011-05-253-0/+36
* intel: Refactor the wrapping of textures with renderbuffersChad Versace2011-05-251-7/+8
* intel: Add hiz_region to intel_renderbufferChad Versace2011-05-252-0/+46
* intel: Add is_hiz_depth_format() to intel_contex.vtblChad Versace2011-05-253-0/+24
* intel: Allocate region for separate stencil bufferChad Versace2011-05-251-3/+30
* intel: Change supported texture formats for separate stencilChad Versace2011-05-252-1/+7
* mesa: Add MESA_FORMAT_X8_Z24 to _mesa_choose_tex_formatChad Versace2011-05-251-0/+2
* intel: Add flags to intel_context for hiz and separate stencilChad Versace2011-05-252-0/+58
* mesa: fix glGetTexImage for cases when srgb decode is skippedMike Kaplinskiy2011-05-241-101/+19
* st/mesa: prefer formats without stencil for DEPTH_COMPONENTBrian Paul2011-05-241-4/+6
* st/mesa: rewrite st_choose_format() to be table drivenBrian Paul2011-05-241-905/+549
* mesa: Fix remap_table setup.Thierry Reding2011-05-231-4/+0
* mesa: Fix return type of _mesa_get_format_bytes() (#37351)Adam Jackson2011-05-232-2/+4
* i965/gen7: Fix miptree layout for cube surfaces.Kenneth Graunke2011-05-221-1/+1
* i965: Remove comments about pre-965 hardware.Kenneth Graunke2011-05-221-3/+0
* st/mesa: assign renderbuffer's format field when allocating storagepepp2011-05-211-0/+1
* i965: Fix sampling on Ivybridge after headerless change.Kenneth Graunke2011-05-201-2/+13
* i965: Remove "TXD" from justification of sampler message headers.Kenneth Graunke2011-05-201-1/+1
* i965/gen7: Add support for rendering to depthbuffer mipmap levels > 0.Kenneth Graunke2011-05-202-31/+18
* mesa: Emit definition of GLAPIENTRYP in es_generator.py.Thierry Reding2011-05-201-0/+4
* glapi: More type-checking in Get_xxx too.José Fonseca2011-05-201-2784/+7424
* r300: move declaration before codeBrian Paul2011-05-191-1/+1
* mesa: fix vertex array enable checking in check_valid_to_render()Brian Paul2011-05-191-6/+28
* mesa: handle some srgb cases in the fast path in _mesa_get_teximageRoland Scheidegger2011-05-201-4/+7