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Age
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*
mesa: implement a display list / glBitmap texture atlas
Brian Paul
2016-02-17
5
-0
/
+448
*
st/mesa: apply DepthMode swizzle to stencil texturing as well
Ilia Mirkin
2016-02-17
1
-2
/
+0
*
mesa: allow multisampled format info to be returned on GLES 3.1
Ilia Mirkin
2016-02-17
1
-1
/
+4
*
i965: Extract push constant state to a new file
Ben Widawsky
2016-02-17
4
-164
/
+191
*
i965: Make emit_minmax return an instruction*.
Matt Turner
2016-02-17
3
-10
/
+10
*
i965: Lower min/max after optimization on Gen4/5.
Matt Turner
2016-02-17
8
-44
/
+88
*
i965/vec4: Initialize force_writemask_all in vec4_builder().
Matt Turner
2016-02-17
1
-1
/
+2
*
st/mesa: fix up result_src.type when doing i2u/u2i conversions
Ilia Mirkin
2016-02-17
1
-0
/
+1
*
st/mesa: use cso_set_viewport_dims() in try_pbo_upload_common()
Brian Paul
2016-02-17
1
-12
/
+1
*
i965/gen7: Use predicated rendering for indirect compute
Jordan Justen
2016-02-17
2
-14
/
+83
*
st/mesa: add missing ETC2 entries to format_map
Rob Clark
2016-02-16
1
-0
/
+42
*
st/mesa: do not init limits when compute shaders are not supported
Samuel Pitoiset
2016-02-16
1
-0
/
+8
*
mesa: Don't call driver when there is no compute work
Jordan Justen
2016-02-16
1
-0
/
+3
*
i965: Set compute shader shared memory max to 64k
Jordan Justen
2016-02-16
1
-1
/
+1
*
st/mesa: use new CSO_BITS_ALL_SHADERS
Brian Paul
2016-02-16
4
-24
/
+9
*
st/mesa: simplify st->ctx, ctx->st usage in a various places
Brian Paul
2016-02-16
6
-18
/
+17
*
st/mesa: use _mesa_geometric_width/height() in glDrawPixels code
Brian Paul
2016-02-16
1
-10
/
+9
*
st/mesa: rename attr variable in st_DrawTex()
Brian Paul
2016-02-16
1
-10
/
+10
*
st/mesa: use 'cso' instead of 'st->cso_context' in st_DrawTex()
Brian Paul
2016-02-16
1
-1
/
+1
*
st/mesa: fix whitespace and add comment in st_DrawTex()
Brian Paul
2016-02-16
1
-3
/
+3
*
st/mesa: used _mesa_num_tex_faces() in st_finalize_texture()
Brian Paul
2016-02-16
1
-1
/
+1
*
st/mesa: use cso_save/restore_state() in st_cb_texture.c
Brian Paul
2016-02-16
1
-33
/
+22
*
st/mesa: use new cso_save/restore_state() functions
Brian Paul
2016-02-16
4
-101
/
+55
*
st/mesa: use new cso_set_viewport_dims() helper
Brian Paul
2016-02-16
3
-36
/
+7
*
st/mesa: use 'cso' local var instead of st->cso_context
Brian Paul
2016-02-16
3
-90
/
+89
*
st/mesa: consolidate quad drawing code
Brian Paul
2016-02-16
5
-238
/
+136
*
st/mesa: overhaul vertex setup for clearing, glDrawPixels, glBitmap
Brian Paul
2016-02-16
5
-161
/
+193
*
st/mesa: include u_draw.h, not u_draw_quad.h in st_draw.c
Brian Paul
2016-02-16
1
-1
/
+1
*
i965: Expose logic telling if non-msrt mcs is supported
Topi Pohjolainen
2016-02-16
2
-4
/
+13
*
i965/gen9: Refactor msrt mcs initialization
Topi Pohjolainen
2016-02-16
1
-14
/
+22
*
i965: Add a few assertions on lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+9
*
i965: Add a flag telling color resolve pass to ignore CCS_E
Topi Pohjolainen
2016-02-16
3
-2
/
+27
*
i965: Add resolve option for lossless compression
Topi Pohjolainen
2016-02-16
2
-1
/
+5
*
i965: Allow fast clear to be used with lossless compression
Topi Pohjolainen
2016-02-16
2
-2
/
+6
*
i965: Add helper for detecting lossless compression
Topi Pohjolainen
2016-02-16
2
-0
/
+30
*
Revert "i965: Restore vbo after color resolve during brw_try_draw_prims()"
Topi Pohjolainen
2016-02-16
1
-9
/
+0
*
st/mesa: count shader images in MaxCombinedShaderOutputResources
Nicolai Hähnle
2016-02-15
1
-0
/
+1
*
st/mesa: enable GL image extensions when backend supports them
Ilia Mirkin
2016-02-15
1
-0
/
+17
*
st/mesa: convert GLSL image intrinsics into TGSI
Ilia Mirkin
2016-02-15
2
-4
/
+211
*
st/mesa: allow st_format.h to be included from C++ files
Ilia Mirkin
2016-02-15
1
-0
/
+8
*
st/mesa: set pipe_image_view layers correctly for 3D textures
Nicolai Hähnle
2016-02-15
1
-7
/
+17
*
st/mesa: call st_finalize_texture from image atoms
Nicolai Hähnle
2016-02-15
1
-1
/
+5
*
st/mesa: add an image atom for shader images
Ilia Mirkin
2016-02-15
6
-0
/
+237
*
st/mesa: empty buffer binding if the buffer's not really there
Ilia Mirkin
2016-02-15
1
-3
/
+5
*
mesa: need to check resource and set length even if bufSize is 0
Ilia Mirkin
2016-02-15
1
-4
/
+0
*
i965/bxt: Production thread counts
Ben Widawsky
2016-02-15
1
-10
/
+9
*
i965: Fix gl_DrawID in the vec4 backend.
Kenneth Graunke
2016-02-14
1
-5
/
+5
*
mesa: move assertion in _mesa_cube_face_target()
Brian Paul
2016-02-14
1
-3
/
+5
*
mesa: default FixedSampleLocations to true when using a dummy image
Ilia Mirkin
2016-02-13
1
-0
/
+1
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
5
-0
/
+6
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