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* almost forgot - RelAddr is a boolean so use it hereZack Rusin2008-06-121-1/+1
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* shaders: fix allocation of arrays of parametersZack Rusin2008-06-121-1/+23
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* glsl: implement variable array indexesZack Rusin2008-06-125-14/+26
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* mesa: restore and fix Keith's "further degenerate the special case lit ↵Brian Paul2008-06-121-13/+31
| | | | | | | | | substitute" There was a bug in emit_degenerate_lit() that caused the SLT to produce unpredictable results in lit.z Plus, added a bunch of new comments.
* Revert "mesa: further degenerate the special case lit substitute"Brian Paul2008-06-111-12/+9
| | | | | | This reverts commit e841b92d9c8bf48085b4996df828ae745977f931. This fixes two specular lighting conform failures.
* mesa: refactor: update SConscript with recently added new source filesBrian Paul2008-06-111-0/+9
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* mesa: refactor: move various ENUM_TO_x macros into macros.hBrian Paul2008-06-117-22/+57
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* mesa: refactor: move glTexParameter-related functions into new texparam.c fileBrian Paul2008-06-118-1028/+1106
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* mesa: refactor: move glTexEnv-related functions into new texenv.c fileBrian Paul2008-06-118-841/+920
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* mesa: refactor: move glTexGen-related functions into new texgen.c fileBrian Paul2008-06-118-596/+674
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* revert the DRI2 commitsAlan Hourihane2008-06-129-1050/+860
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* Bring in DRI2 changesAlan Hourihane2008-06-119-860/+1050
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* mesa: refactor: fix some FEATURE_ typos, mistakesBrian Paul2008-06-102-2/+2
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* gallium: work-around glapi.c build problem for dri configsBrian Paul2008-06-101-4/+12
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* mesa: refactor: move #define FEATURE flags into new mfeatures.h fileBrian Paul2008-06-1016-99/+323
| | | | Also, check the FEATURE flags in many places.
* mesa: include mtypes.hBrian Paul2008-06-101-0/+2
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* mesa: remove unnecessary swrast, tnl includesBrian Paul2008-06-101-3/+0
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* gallium: remove stray include of st_context.hBrian Paul2008-06-101-2/+0
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* add some missing rule dependenciesBrian Paul2008-06-101-3/+3
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* mesa: Xlib libGL.so fixes from masterBrian Paul2008-06-091-3/+1
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* mesa: remove unused api_eval.h header fileBrian Paul2008-06-093-44/+0
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* mesa: refactor: move _mesa_update_minmax/histogram() into image.cBrian Paul2008-06-093-74/+64
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* mesa: refactor: move multisample-related functions into new multisample.c fileBrian Paul2008-06-099-44/+110
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* mesa: refactor: move _mesa_resizebuffers(), _mesa_ResizeBuffersMESA() to ↵Brian Paul2008-06-096-83/+88
| | | | framebuffer.c
* mesa: refactor: move glClear, glClearColor into new clear.c file.Brian Paul2008-06-097-153/+228
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* gallium: include scissor.hBrian Paul2008-06-092-0/+2
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* mesa: refactor: move scissor functions into new scissor.c fileBrian Paul2008-06-099-85/+151
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* mesa: refactor: move _mesa_init_exec_table() into new api_exec.c fileBrian Paul2008-06-097-806/+873
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* mesa: refactor: move pixel map/scale/bias code into image.cBrian Paul2008-06-095-477/+487
| | | | pixel.c is just the API-related code now.
* mesa: refactor: new _mesa_init_pixelstore() functionBrian Paul2008-06-094-28/+43
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* mesa: refactor: move glReadPixels code into new readpix.c fileBrian Paul2008-06-097-172/+244
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* mesa: refactor: move glPixelStore function into new pixelstore.c fileBrian Paul2008-06-097-203/+276
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* s/SOLO/MESA/Brian Paul2008-06-091-2/+2
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* mesa: chmod a-x context.cBrian Paul2008-06-091-0/+0
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* Makefile clean-upsBrian Paul2008-06-092-3/+3
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* more old stuff, rename SOLO->MESA, etcBrian Paul2008-06-091-13/+7
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* mesa: disable VF_SOURCESBrian Paul2008-06-091-2/+1
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* mesa: remove some obsolete gallium bitsBrian Paul2008-06-091-5/+0
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* mesa: get rid of FBDEV/SVGA/etc bitsBrian Paul2008-06-091-14/+2
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* glsl: fix array size initialiazers using const variablesZack Rusin2008-06-091-2/+26
| | | | | | e.g. const int kernelSize = 9; uniform vec2 kernel[kernelSize];
* mesa: Most of the functions of MESA_TEXTURE_S8_Z24 are now supportedJakob Bornecrantz2008-06-092-7/+31
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* mesa: Add MESA_FORMAT_S8_Z24 texture formatJakob Bornecrantz2008-06-083-2/+41
| | | | | | | None of the fetch and store functions implemented. This atleast stops shadowtex from locking the GPU on i915 with the linux-dri-x86 target. It most of it looks okay, with the exception of actually displaying the texture.
* mesa: sync up with latest Makefile changes on masterBrian Paul2008-06-064-87/+119
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* mesa: turn off ffvertex prog debugKeith Whitwell2008-06-061-1/+1
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* sync up with Makefile changes on masterBrian Paul2008-06-054-53/+161
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* Move construction of libOSMesa.so into src/mesa/drivers/osmesa/MakefileBrian Paul2008-06-052-28/+78
| | | | | This removes some cruft from src/mesa/Makefile. Something similar could be done for stand-alone / Xlib-Mesa libGL...
* insert mesa/ before include filesBrian Paul2008-06-051-7/+7
| | | | (picked from master)
* mesa: always build libglapi.a, updated subdir, gl.pc rule code from masterBrian Paul2008-06-051-6/+16
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* mesa: Makefile commentBrian Paul2008-06-051-0/+1
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* mesa: remove EXT/NV suffixes from _mesa_PointParameter functionsBrian Paul2008-06-054-41/+28
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