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*
i965/mt: Disable aux surfaces after making miptree shareable
Chad Versace
2016-12-10
1
-0
/
+2
*
i965: delay adding built-in uniforms to Parameters list
Timothy Arceri
2016-12-09
1
-23
/
+19
*
st/mesa: round lod_bias to a multiple of 1/256
Marek Olšák
2016-12-07
1
-0
/
+6
*
i965: Increase max texture to 16k for gen7+
Jordan Justen
2016-12-07
1
-3
/
+10
*
i965: enable INTEL_conservative_rasterization on Gen9+
Lionel Landwerlin
2016-12-07
6
-5
/
+18
*
mesa: add support for GL_INTEL_conservative_rasterization
Lionel Landwerlin
2016-12-07
5
-0
/
+59
*
i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
4
-3
/
+13
*
mesa: Add GL and GLSL plumbing for ARB_post_depth_coverage for i965 (gen9+).
Plamena Manolova
2016-12-07
3
-0
/
+4
*
i965: Drop redundant key->outputs_written initialization.
Kenneth Graunke
2016-12-06
1
-2
/
+0
*
i965: Initialize "separate" flag in VUE maps.
Kenneth Graunke
2016-12-06
1
-0
/
+3
*
i965: Don't force SSO layout for VS->TCS.
Kenneth Graunke
2016-12-06
2
-4
/
+3
*
i965: Unify shader interfaces explicitly.
Kenneth Graunke
2016-12-06
1
-0
/
+29
*
i965: Emit proper NOPs.
Matt Turner
2016-12-06
1
-4
/
+2
*
i965: Allocate at least some URB space even when max_vertices = 0.
Kenneth Graunke
2016-12-05
1
-1
/
+7
*
main: allow NEAREST_MIPMAP_NEAREST for stencil texturing
Roland Scheidegger
2016-12-06
1
-15
/
+8
*
Revert "i965: use nir_lower_indirect_derefs() for GLSL"
Jason Ekstrand
2016-12-05
2
-10
/
+13
*
i965: Delete the meta-base CopyImageSubData implementation
Jason Ekstrand
2016-12-05
4
-328
/
+0
*
i965/copy_image: Re-implement the blitter path with emit_miptree_blit
Jason Ekstrand
2016-12-05
3
-97
/
+80
*
i965/blit: Break the guts of intel_miptree_blit into a helper
Jason Ekstrand
2016-12-05
1
-67
/
+84
*
i965: use nir_lower_indirect_derefs() for GLSL
Timothy Arceri
2016-12-05
2
-13
/
+10
*
i965: Release aux buffer when disabling ccs
Topi Pohjolainen
2016-12-05
1
-0
/
+3
*
Revert "st/mesa: get Version from gl_program rather than gl_shader_program"
Timothy Arceri
2016-12-02
1
-1
/
+4
*
st/mesa: get Version from gl_program rather than gl_shader_program
Timothy Arceri
2016-12-02
1
-4
/
+1
*
st/mesa/glsl: move Version to gl_shader_program_data
Timothy Arceri
2016-12-02
3
-3
/
+4
*
mesa: only verify that enabled arrays have backing buffers
Ilia Mirkin
2016-12-01
1
-1
/
+1
*
mesa: reset linked_stages bitmask when re-linking
Timothy Arceri
2016-12-01
1
-0
/
+2
*
st/mesa: skip lower_output_reads when possible
Nicolai Hähnle
2016-11-30
1
-1
/
+2
*
st/glsl_to_tgsi: swizzle PROGRAM_OUTPUTs correctly in src_register translation
Nicolai Hähnle
2016-11-30
1
-1
/
+11
*
mesa: optimise interleaved sso validation
Timothy Arceri
2016-11-30
1
-11
/
+14
*
mesa/glsl: add bitmask to track stages a program was linked against
Timothy Arceri
2016-11-30
1
-0
/
+3
*
i965/sched: Schedule trivial blocks.
Matt Turner
2016-11-29
1
-3
/
+0
*
i965/sched: Make 'time' a local variable.
Matt Turner
2016-11-29
1
-3
/
+1
*
i965/cfg: Initialize bblock_t::cycle_count.
Matt Turner
2016-11-29
1
-1
/
+1
*
i965/cfg: Initialize cfg_t::cycle_count.
Matt Turner
2016-11-29
2
-1
/
+2
*
i965/gen7: expose larger gather offsets
Ilia Mirkin
2016-11-29
1
-2
/
+7
*
i965: support constant gather offsets larger than 4 bits
Ilia Mirkin
2016-11-29
4
-12
/
+24
*
i965/fs: Refactor handling of constant tg4 offsets
Jason Ekstrand
2016-11-29
3
-34
/
+29
*
mesa: fix active subroutine uniforms properly
Timothy Arceri
2016-11-29
1
-103
/
+8
*
i965: Enable fast clears for multi-lod
Ben Widawsky
2016-11-25
1
-15
/
+0
*
i965: Allow single-sampled miptree to be resolved and shared
Topi Pohjolainen
2016-11-25
1
-1
/
+1
*
i965/gen8: Relax asserts prohibiting arrayed/mipmapped fast clears
Topi Pohjolainen
2016-11-25
3
-14
/
+18
*
i965: Use ISL for CCS layouts
Topi Pohjolainen
2016-11-25
2
-104
/
+38
*
i965: Resolve non-compressed fast clears prior layered rendering
Topi Pohjolainen
2016-11-25
1
-0
/
+13
*
i965: Restrict fast color clear on first slice only
Topi Pohjolainen
2016-11-25
1
-0
/
+8
*
i965: Track fast color clear state in level/layer granularity
Topi Pohjolainen
2016-11-25
3
-30
/
+68
*
i965: Move fast clear state enumeration into resolve map
Topi Pohjolainen
2016-11-25
3
-65
/
+68
*
i965: Refactor check if color resolve is needed
Topi Pohjolainen
2016-11-25
1
-15
/
+28
*
i965: Add plumbing for fast clear layer/level details
Topi Pohjolainen
2016-11-25
2
-19
/
+34
*
i965: Add interface for checking multiple slices if any is unresolved
Topi Pohjolainen
2016-11-25
2
-0
/
+13
*
i965: Provide slice details to renderbuffer fast clear state tracker
Topi Pohjolainen
2016-11-25
4
-16
/
+68
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