Commit message (Collapse) | Author | Age | Files | Lines | |
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* | set depthHasSurface for stencil renderbuffer | Brian Paul | 2005-09-02 | 1 | -0/+1 |
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* | ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent ↵ | Roland Scheidegger | 2005-09-02 | 2 | -36/+37 |
| | | | | changes). Fix sampling from wrong texture unit. Apply swizzling before texture sampling, and hopefully get non-projected coordinates from swrast. (still does not work at all with sw doom3, way too dark just the same as with the doom3 arb2 path) | ||||
* | change scratch pointer from _int32_t to u_int32_t to silence warning. Is ↵ | Brian Paul | 2005-09-02 | 1 | -1/+1 |
| | | | | this field actually used for anything? | ||||
* | remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS code | Brian Paul | 2005-09-02 | 1 | -3/+1 |
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* | set depthHasSurface field for stencil renderbuffer | Brian Paul | 2005-09-02 | 1 | -0/+1 |
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* | add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with ↵ | Roland Scheidegger | 2005-09-02 | 5 | -101/+401 |
| | | | | scope of ati fragment shader constants. Fix issues with specifying color/alpha instructions not pair-wise. Change internal representation of the shader (to better fit how the extension works, should make driver implementations simpler, and saves some memory). (still doesn't work correctly with doom3 and swrast, but not worse than before) | ||||
* | added an assertion to help debug broken stencil readback | Brian Paul | 2005-09-01 | 1 | -1/+3 |
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* | added driFlipRenderbuffers() | Brian Paul | 2005-09-01 | 2 | -1/+35 |
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* | fix page flipping breakage | Brian Paul | 2005-09-01 | 4 | -92/+27 |
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* | fix typo | Brian Paul | 2005-09-01 | 1 | -1/+1 |
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* | some missing renderbuffer changes (Roland) | Brian Paul | 2005-09-01 | 1 | -10/+8 |
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* | Finish up some of the gl_renderbuffer work. | Brian Paul | 2005-09-01 | 9 | -27/+183 |
| | | | | | | | | Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. Old code is surrounded by #if 000 / #endif, temporarily. | ||||
* | Finish up some of the gl_renderbuffer work. | Brian Paul | 2005-09-01 | 9 | -163/+160 |
| | | | | | | | Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. | ||||
* | s/__inline/INLINE/ | Brian Paul | 2005-09-01 | 2 | -5/+6 |
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* | use char* instead of GLubyte* in i915_program_error() to silence warnings | Brian Paul | 2005-09-01 | 2 | -2/+2 |
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* | use proper datatypes to silence a bunch of warnings | Brian Paul | 2005-09-01 | 1 | -4/+3 |
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* | added a few more fields to help with DRI drivers | Brian Paul | 2005-09-01 | 2 | -0/+18 |
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* | remove fxDDSetBuffer() | Brian Paul | 2005-09-01 | 1 | -42/+13 |
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* | remove set_buffer() | Brian Paul | 2005-09-01 | 1 | -22/+7 |
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* | remove old set_buffer routine and misc code | Brian Paul | 2005-09-01 | 1 | -29/+5 |
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* | remove the old set_buffer() routine | Brian Paul | 2005-09-01 | 1 | -13/+0 |
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* | Just additional comments. | Brian Paul | 2005-08-31 | 3 | -1/+27 |
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* | enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for ↵ | Roland Scheidegger | 2005-08-31 | 5 | -80/+361 |
| | | | | texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions. | ||||
* | remove dead code, update comments | Brian Paul | 2005-08-31 | 2 | -15/+5 |
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* | reverse a bogus patch | Alan Hourihane | 2005-08-31 | 1 | -2/+1 |
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* | remove redundant ctx->Driver fallback assignments that were already done in ↵ | Brian Paul | 2005-08-31 | 1 | -16/+2 |
| | | | | _mesa_init_driver_functions() | ||||
* | fix a cast/assignment warning | Brian Paul | 2005-08-31 | 1 | -1/+1 |
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* | silence fprintf and casting warnings | Brian Paul | 2005-08-30 | 1 | -3/+3 |
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* | added some parenthesis to silence warnings | Brian Paul | 2005-08-30 | 1 | -2/+2 |
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* | drmUnmap correct size | Alan Hourihane | 2005-08-30 | 1 | -1/+1 |
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* | move via_dri.h to server | Alan Hourihane | 2005-08-30 | 2 | -3/+0 |
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* | define Bool for solo builds | Alan Hourihane | 2005-08-30 | 2 | -15/+5 |
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* | Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077 | Alan Hourihane | 2005-08-30 | 2 | -3/+4 |
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* | Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and | Ian Romanick | 2005-08-29 | 4 | -650/+595 |
| | | | | | GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all of glean's texCombine tests. | ||||
* | remove drmAddress | Alan Hourihane | 2005-08-29 | 1 | -1/+0 |
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* | fix a few proxy color table bugs (bug 4270) | Brian Paul | 2005-08-28 | 1 | -8/+11 |
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* | check the Ready flag when getting GL_QUERY_RESULT_ARB | Brian Paul | 2005-08-27 | 1 | -0/+15 |
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* | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | 2005-08-27 | 10 | -109/+152 |
| | | | | objects for future types of queries. | ||||
* | /dri/msg | Adam Jackson | 2005-08-26 | 3 | -3/+3 |
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* | Fix the scripts for the cygwin & mingw changes | Alan Hourihane | 2005-08-26 | 2 | -2/+8 |
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* | don't compile debug code (bug 4242: rand undefined) | Brian Paul | 2005-08-25 | 1 | -1/+5 |
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* | remove stray references to ctx->Depth.OcclusionTest | Brian Paul | 2005-08-25 | 5 | -9/+4 |
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* | Fix texture format selection. ChooseTextureFormat is supposed to select the | Ian Romanick | 2005-08-25 | 2 | -44/+35 |
| | | | | | | | | | | | | | | | | hardware format of the texture, and SetTexImages is supposed to use the format selected by ChooseTextureFormat. However, both routines were making their choices based on the texture's BaseFormat. This is wrong. ChooseTextureFormat uses BaseFormat and SetTexImages uses TexFormat->MesaFormat. Once SetTexImages was fixed to use the right format values, ChooseTextureFormat was cleaned up. It now uses the few available texture formats supported by the i810 in a smarter way. This should improve the quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures. I tested this by cycling through all the texture formats in demos/texenv and tests/yuvsquare. | ||||
* | removed GL_HP_occlusion_test extension | Brian Paul | 2005-08-25 | 17 | -252/+24 |
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* | fix segfault in Fake_glXCreatePBuffer(), bug 4235 | Brian Paul | 2005-08-25 | 1 | -1/+4 |
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* | Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE | Eric Anholt | 2005-08-25 | 3 | -3/+3 |
| | | | | | | | | erroring out when it shouldn't. The errno could be changed by usleep() between the ioctl call and the loop check, if a signal was received. This could cause an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again. Instead of checking errno, check thevalue of ret itself, since it is a saved (and sign-flipped) copy of errno from the ioctl call. | ||||
* | also check for texture border in sample_linear_2d() | Brian Paul | 2005-08-25 | 1 | -2/+3 |
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* | simplify, clean-up texel addressing macros | Brian Paul | 2005-08-23 | 1 | -180/+129 |
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* | added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181) | Brian Paul | 2005-08-22 | 1 | -2/+14 |
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* | bump version to 6.5 | Brian Paul | 2005-08-22 | 1 | -4/+4 |
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