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*
i965/vs: Use a send from a 2-register VGRF for shader time writes.
Eric Anholt
2013-03-28
2
-14
/
+13
*
i965/vs: Teach copy propagation about sends from GRFs.
Eric Anholt
2013-03-28
3
-7
/
+29
*
i965/vs: Prepare split_virtual_grfs() for the presence of SENDs from GRFs.
Eric Anholt
2013-03-28
2
-20
/
+45
*
i965/fs: Include everything but the final FB write in shader_time.
Eric Anholt
2013-03-28
2
-5
/
+15
*
i965/fs: Switch shader_time writes to using GRFs.
Eric Anholt
2013-03-28
6
-19
/
+63
*
i965: Provide more detailed information to match shader_time to programs.
Eric Anholt
2013-03-28
1
-13
/
+50
*
i965: Track ARB program state along with GLSL state for shader_time.
Eric Anholt
2013-03-28
6
-29
/
+47
*
st/mesa: remove leftover printfs from ReadPixels
Marek Olšák
2013-03-28
1
-3
/
+0
*
i965/fs: Improve performance of copy propagation dataflow using bitsets.
Eric Anholt
2013-03-28
1
-33
/
+34
*
mesa: only check sample count if we actually wanted multisampling
Chris Forbes
2013-03-27
1
-9
/
+10
*
glsl_to_tgsi: avoid creating arrays if driver doesn't support them
Christian König
2013-03-26
1
-1
/
+3
*
glsl_to_tgsi: make simplify_cmp work with arrays
Christian König
2013-03-26
1
-1
/
+1
*
st/mesa: fix crash with blit-based GetTexImage
Marek Olšák
2013-03-26
1
-1
/
+1
*
cso: add constant buffer save/restore feature for postprocessing
Marek Olšák
2013-03-26
1
-3
/
+5
*
swrast: init vars to silence warnings
Brian Paul
2013-03-25
1
-4
/
+4
*
android: fix Android.mk bug in mesa/drivers/dri/common
Adrian Marius Negreanu
2013-03-25
1
-1
/
+2
*
i965: Shrink brw_vue_map struct.
Paul Berry
2013-03-24
2
-2
/
+10
*
i965/fs: Rename vp_outputs_written to input_slots_valid.
Paul Berry
2013-03-24
3
-7
/
+7
*
i965: Use brw.vue_map_geom_out instead of VS output VUE map where appropriate.
Paul Berry
2013-03-24
7
-31
/
+29
*
i965: Store the geometry output VUE map in brw_context.
Paul Berry
2013-03-24
3
-0
/
+17
*
i965: Move brw_vs_prog_data::outputs_written into VUE map.
Paul Berry
2013-03-24
7
-21
/
+27
*
i965/gen7: Use WE_all mode when enabling channel masks for URB write.
Paul Berry
2013-03-24
1
-0
/
+1
*
i965: Rename BRW_VARYING_SLOT_MAX -> BRW_VARYING_SLOT_COUNT.
Paul Berry
2013-03-24
5
-10
/
+10
*
i965: Clarify nomenclature: vert_result -> varying
Paul Berry
2013-03-23
15
-152
/
+149
*
i965: bump MAX_DEPTH_TEXTURE_SAMPLES to 4/8
Chris Forbes
2013-03-24
1
-2
/
+2
*
mesa: use _mesa_check_sample_count() for multisample textures
Chris Forbes
2013-03-24
2
-30
/
+33
*
mesa: helper for checking renderbuffer sample count
Chris Forbes
2013-03-24
3
-3
/
+69
*
mesa: allow internalformat_query with multisample texture targets
Chris Forbes
2013-03-24
5
-12
/
+20
*
gallium,st/mesa: don't use blit-based transfers with software rasterizers
Marek Olšák
2013-03-23
4
-0
/
+15
*
st/mesa: implement blit-based ReadPixels
Marek Olšák
2013-03-23
3
-13
/
+189
*
mesa: add common format-independent memcpy-based ReadPixels path
Marek Olšák
2013-03-23
4
-37
/
+167
*
mesa: add helper func for checking combined depthstencil buffers from st/mesa
Marek Olšák
2013-03-23
5
-44
/
+35
*
mesa: add a common function returning transfer ops for ReadPixels
Marek Olšák
2013-03-23
1
-20
/
+74
*
mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
Marek Olšák
2013-03-23
1
-0
/
+1
*
i965: Add a driconf option to disable flush throttling.
Paul Berry
2013-03-21
4
-2
/
+15
*
mesa: Implement TEXTURE_IMMUTABLE_LEVELS for ES 3.0.
Matt Turner
2013-03-21
3
-0
/
+14
*
meta: fix incorrect slice, r coordinate computation
Brian Paul
2013-03-21
1
-4
/
+9
*
meta: minor indentation fix
Brian Paul
2013-03-21
1
-1
/
+1
*
i965/vs: Add IR dumping for immediates.
Kenneth Graunke
2013-03-20
1
-0
/
+16
*
i965: Don't use texture swizzling to force alpha to 1.0 if unnecessary.
Kenneth Graunke
2013-03-20
1
-1
/
+2
*
i965: Don't print a fatal-looking message if intelCreateContext fails.
Kenneth Graunke
2013-03-20
1
-1
/
+0
*
i965/gen7: Align all depth miplevels to 8 in the X direction.
Eric Anholt
2013-03-20
1
-1
/
+9
*
gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
Christoph Bumiller
2013-03-20
3
-11
/
+39
*
i965/fs: Avoid unnecessary recompiles due to POS bit of proj_attrib_mask.
Paul Berry
2013-03-19
2
-2
/
+12
*
ff_fragment_shader: Don't do unnecessary (and dangerous) uniform setup.
Paul Berry
2013-03-19
1
-16
/
+0
*
i965: Avoid unnecessary copy when depthstencil workaround invoked by clear.
Paul Berry
2013-03-19
10
-17
/
+52
*
osmesa: fix out-of-tree build
Andreas Boll
2013-03-19
1
-0
/
+1
*
mesa: use ieee fp on s390 and m68k
Andreas Boll
2013-03-19
1
-1
/
+2
*
glsl_to_tgsi: remove indirect addressing limitations
Christian König
2013-03-19
1
-33
/
+3
*
glsl_to_tgsi: allocate arrays separately v2
Christian König
2013-03-19
2
-31
/
+59
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