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* mesa/drivers: drop HAVE_*_DRI from individual makefilesEmil Velikov2013-10-016-19/+0
* i915: Fix memory leak in do_blit_readpixels.Vinson Lee2013-09-301-0/+1
* i965: Reenable glBitmap() after the sRGB winsys enabling.Eric Anholt2013-09-301-1/+2
* mesa: Remove all traces of GL_OES_matrix_getIan Romanick2013-09-303-12/+0
* i965/blorp: retype destination register for texture SEND instruction to UW.Paul Berry2013-09-301-1/+1
* i965: Add a real native TexStorage path.Eric Anholt2013-09-301-0/+63
* i965: Add missing license to intel_tex_validate.c.Eric Anholt2013-09-301-0/+23
* i965: Always allocate validated miptrees from level 0.Eric Anholt2013-09-301-6/+5
* i965: Don't relayout a texture just for baselevel changes.Eric Anholt2013-09-302-24/+39
* i965: Don't allocate a 1-level texture when GL_GENERATE_MIPMAP is set.Eric Anholt2013-09-301-1/+2
* i965: Stop allocating miptrees with first_level != 0.Eric Anholt2013-09-301-17/+6
* i965: Drop a special case for guessing small miptree levels.Eric Anholt2013-09-301-43/+30
* i965: Totally switch around how we handle nonzero baselevel-first_level.Eric Anholt2013-09-304-19/+12
* i965: Always look up from the object's mt when setting up texturing state.Eric Anholt2013-09-302-5/+2
* st/mesa: fix comment typoBrian Paul2013-09-301-1/+1
* st/mesa: fix GLSL mix(.., .., bvecN)Marek Olšák2013-09-291-1/+8
* mesa: Include stdint.h in mtypes.h for uint32_t symbol.Vinson Lee2013-09-261-0/+2
* i965/fs: Don't double-accept operands of logical and/or/xor operations.Kenneth Graunke2013-09-261-7/+4
* i965: Add #define for MI_REPORT_PERF_COUNT on Gen6+.Kenneth Graunke2013-09-261-0/+2
* i965: Add support for GL_AMD_performance_monitor on Ironlake.Kenneth Graunke2013-09-266-0/+420
* mesa: Add core support for the GL_AMD_performance_monitor extension.Kenneth Graunke2013-09-269-0/+822
* mesa: Remove 'invalidate_state' parameter to _mesa_dirty_texobj().Kenneth Graunke2013-09-266-14/+10
* mesa: Remove some remaining FEATURE_* detritus.Eric Anholt2013-09-268-47/+1
* i965: Fix cube array coordinate normalizationChris Forbes2013-09-261-5/+11
* glsl: Remove unused pointer value.Vinson Lee2013-09-241-1/+1
* mesa: remove handcounted magic numberDylan Noblesmith2013-09-241-13/+20
* mesa: remove outdated commentDylan Noblesmith2013-09-241-1/+0
* mesa: remove stale commentDylan Noblesmith2013-09-241-2/+0
* mesa: Use -Bsymbolic in the linker to locally resolve Mesa-internal symbols.Eric Anholt2013-09-237-7/+12
* glsl: Hide many classes local to individual .cpp files in anon namespaces.Eric Anholt2013-09-231-2/+14
* mesa: Drop an extra copy-and-pasted copy in the program clone function.Eric Anholt2013-09-231-1/+0
* mesa: Convert some runtime asserts to static asserts.Eric Anholt2013-09-231-2/+2
* mesa: Shrink the size of the enum string lookup struct.Eric Anholt2013-09-231-0/+9
* mesa: Remove _mesa_lookup_enum_by_name().Eric Anholt2013-09-232-34/+0
* i965/gen4: Fix fragment program rectangle texture shadow compares.Eric Anholt2013-09-211-4/+4
* i965/gen7.5: Fix missing Shader Channel Select entries on HaswellAbdiel Janulgue2013-09-211-0/+7
* i965, mesa: Use the new DECLARE_R[Z]ALLOC_CXX_OPERATORS macros.Kenneth Graunke2013-09-217-122/+12
* mesa: Silence GCC warning 'comparison between signed and unsigned integer exp...Ian Romanick2013-09-191-1/+1
* mesa: Fix broken call to print_table_statsIan Romanick2013-09-191-1/+3
* mesa: Allow several ARB_geometry_shader4 queries in OpenGL 3.2Ian Romanick2013-09-192-4/+10
* mesa: Expose MAX_GEOMETRY_{INPUT,OUTPUT}_COMPONENTS on OpenGL 3.2Ian Romanick2013-09-191-1/+3
* mesa: Get GL_MAX_FRAGMENT_INPUT_COMPONENTS from FragmentProgram.MaxInputCompo...Ian Romanick2013-09-192-2/+1
* mesa: Get GL_MAX_VERTEX_OUTPUT_COMPONENTS from VertexProgram.MaxOutputComponentsIan Romanick2013-09-192-2/+1
* i915: Set VertexProgram.MaxOutputComponents and FragmentProgram.MaxInputCompo...Ian Romanick2013-09-191-0/+2
* i965: Set *Program.Max{Input,Output}ComponentsIan Romanick2013-09-191-1/+6
* mesa: Set default values for Max{Input,Output}Components in init_program_limitsIan Romanick2013-09-191-0/+6
* mesa: Remove gl_constants::MaxVaryingComponentsIan Romanick2013-09-191-1/+0
* mesa: Use correct data for MAX_{VERTEX,GEOMETRY}_VARYING_COMPONENTS_ARB queriesIan Romanick2013-09-192-3/+6
* mesa: Track per-stage shader input and output limits independentlyIan Romanick2013-09-191-0/+24
* mesa: Support GL_MAX_VERTEX_OUTPUT_COMPONENTS query with ES3Ian Romanick2013-09-192-0/+2