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* reindentBrian Paul2006-11-161-494/+493
* remove unused imesa local var to silence warningsBrian Paul2006-11-161-2/+0
* Initial implementation work for CAL, RET, and BRA instructions for fragmentBrian Paul2006-11-163-1/+60
* disable yesterday's _mesa_add_named_constant() change for nowBrian Paul2006-11-161-0/+2
* fix bug 9046Brian Paul2006-11-161-2/+2
* use LONGSTRING to silence warningBrian Paul2006-11-162-2/+2
* fix glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) bug 9044Brian Paul2006-11-161-3/+3
* Make sure vbo's are mapped before accessing their contents inKeith Whitwell2006-11-164-6/+110
* reindent, clean-upBrian Paul2006-11-161-119/+146
* Add a size parameter to _mesa_add_unnamed_constant() andBrian Paul2006-11-159-15/+19
* Add new _mesa_lookup_parameter_constant() to search for a GLfloat4 constantBrian Paul2006-11-152-15/+88
* reindent, add some commentsBrian Paul2006-11-151-1545/+1625
* reindentBrian Paul2006-11-151-103/+130
* indent, commentsBrian Paul2006-11-151-24/+42
* s/int/GLboolean/Brian Paul2006-11-152-2/+2
* improved error mesagesBrian Paul2006-11-151-2/+2
* fix casts to silence warningsBrian Paul2006-11-151-5/+5
* #define LONGSTRING __extension__ in imports.h and use it to silence gccBrian Paul2006-11-153-13/+19
* Comments for operations.Brian Paul2006-11-151-54/+66
* Remove use of GetBufferSize (depreciated).Jerome Glisse2006-11-154-29/+44
* Make sure RENDER_FINISH is called on the zero pixel case. Reported byKeith Whitwell2006-11-141-1/+1
* Enable GLX_SGI_make_current_read for tdfx.Ian Romanick2006-11-147-32/+69
* Clean-up compiler warnings.Ian Romanick2006-11-132-2/+5
* Implement GL_ARB_occlusion_query.Ian Romanick2006-11-132-1/+55
* tdfxDDWriteDepthPixels can be called with mask == NULL.Ian Romanick2006-11-131-2/+2
* Major clean-up of tdfxDDGetString.Ian Romanick2006-11-131-43/+16
* Eliminate use of deprecated GetBufferSize interface.Ian Romanick2006-11-132-38/+15
* Fix "3D driver claims to not support visual ..." warnings.Ian Romanick2006-11-131-1/+1
* Bump driver date.Ian Romanick2006-11-101-1/+1
* Refactor savageXMesaSet{Back,Front}ClipRects.Ian Romanick2006-11-103-38/+9
* Enable GLX_SGI_make_current_read.Ian Romanick2006-11-104-36/+27
* Fix up texture compression at least Get and TexImage, not too sure aboutDave Airlie2006-11-107-41/+151
* Implement GLX_SGI_make_current_readIan Romanick2006-11-106-85/+153
* Remove unnecessary setting of GetBufferSize to NULL.Ian Romanick2006-11-092-2/+0
* Fix some && (logical) that should clearly have been & (bitwise).Adam Jackson2006-11-091-4/+4
* fix vp lockups due to incorrectly set up / emitted attrib inputs.Roland Scheidegger2006-11-051-1/+2
* fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp inp...Roland Scheidegger2006-11-051-1/+1
* reindentBrian Paul2006-11-052-1771/+1822
* Add sin instruction to fragment program.Jerome Glisse2006-11-051-2/+64
* Add cos instruction and remove left over debug.Jerome Glisse2006-11-042-45/+64
* Fix for glGetVertexAttribfvNV, bug 8883Brian Paul2006-11-041-3/+18
* fix error msgBrian Paul2006-11-041-1/+1
* fix for glGetVertexAttribfvARB, bug 8883Brian Paul2006-11-041-1/+6
* #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set.Brian Paul2006-11-034-8/+4
* Fix _mesa_IsProgram() and _mesa_IsShader()Brian Paul2006-11-031-4/+16
* check for USE_MGL_NAMESPACEBrian Paul2006-11-033-1/+15
* implement _mesa_GetShaderiv()Brian Paul2006-11-031-2/+30
* implement _mesa_GetProgramiv()Brian Paul2006-11-031-3/+40
* Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code.Brian Paul2006-11-031-34/+29
* Use inlined uniform() helper function in all the glUniform*() function toBrian Paul2006-11-033-270/+193