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Author
Age
Files
Lines
*
mesa: allow BlendBarrier to be used without support for full fb fetch
Ilia Mirkin
2017-01-16
1
-1
/
+2
*
i965: Make BLORP disable the NP Z PMA stall fix.
Kenneth Graunke
2017-01-16
1
-0
/
+4
*
i965: Enable OpenGL 4.5 on Haswell.
Kenneth Graunke
2017-01-16
2
-2
/
+2
*
i965: Use align1 mode for barrier messages.
Kenneth Graunke
2017-01-15
1
-0
/
+3
*
i965: Move Gen4-5 interpolation stuff to brw_wm_prog_data.
Kenneth Graunke
2017-01-13
11
-70
/
+52
*
i965/vec4: Fix mapping attributes
Juan A. Suarez Romero
2017-01-13
2
-23
/
+11
*
i965: Fix textureGather with RG32I/UI on Gen7.
Kenneth Graunke
2017-01-13
2
-8
/
+37
*
mesa/get: Remove unused extra_ARB_viewport_array
Boyan Ding
2017-01-13
1
-1
/
+0
*
xlib: Unify the style of function pointer calls in structs
Boyan Ding
2017-01-13
1
-74
/
+74
*
radeon: Unify the style of function pointer calls in structs
Boyan Ding
2017-01-13
3
-17
/
+17
*
nouveau: Unify the style of function pointer calls in structs
Boyan Ding
2017-01-13
1
-3
/
+3
*
i915: Add XRGB8888 format to intel_screen_make_configs
Derek Foreman
2017-01-13
1
-1
/
+2
*
main/fbobject: throw invalid operation when get_attachment fails if needed
Alejandro Piñeiro
2017-01-13
1
-7
/
+42
*
main/fboject: return if it is color_attachment on get_attachment
Alejandro Piñeiro
2017-01-13
1
-11
/
+19
*
mesa/main: fix version/extension checks in _mesa_ClampColor
Nicolai Hähnle
2017-01-13
1
-6
/
+10
*
nir/i965: assert first is always less than 64
Juan A. Suarez Romero
2017-01-12
1
-0
/
+1
*
i965/gen7: expose OpenGL 4.2 on Haswell when supported
Juan A. Suarez Romero
2017-01-12
2
-2
/
+2
*
i965: enable ARB_shader_precision to HSW+
Samuel Iglesias Gonsálvez
2017-01-12
1
-1
/
+1
*
i965: unify the code to enable of ARB_gpu_shader_fp64 and ARB_vertex_attrib_6...
Samuel Iglesias Gonsálvez
2017-01-12
1
-7
/
+2
*
i965: Enable ARB_vertex_attrib_64bit for Haswell
Alejandro Piñeiro
2017-01-12
1
-1
/
+3
*
i965: check for dual slot attributes on any gen
Juan A. Suarez Romero
2017-01-12
1
-2
/
+1
*
i965/vec4: emit correctly load_inputs for 64bit data
Juan A. Suarez Romero
2017-01-12
1
-6
/
+15
*
i965/vec4: take into account doubles when creating attribute mapping
Alejandro Piñeiro
2017-01-12
1
-4
/
+9
*
i965/vec4/nir: vec4 also needs to remap vs attributes
Alejandro Piñeiro
2017-01-12
1
-10
/
+22
*
i965/vec4: use attribute slots for first non payload GRF
Alejandro Piñeiro
2017-01-12
1
-1
/
+1
*
i965: downsize *64*PASSTHRU formats to equivalent *32*FLOAT formats on gen < 8
Alejandro Piñeiro
2017-01-12
1
-30
/
+139
*
i965: return PASSTHRU surface types also on gen7
Alejandro Piñeiro
2017-01-12
1
-2
/
+6
*
main/buffers: take into account FRONT_AND_BACK on ReadBuffer
Alejandro Piñeiro
2017-01-12
1
-0
/
+2
*
main/buffers: update error handling on DrawBuffers for 4.5
Alejandro Piñeiro
2017-01-12
1
-13
/
+33
*
i965: Enable predicate support on gen >= 8.
Rafael Antognolli
2017-01-11
1
-1
/
+1
*
i965: Use the nir_move_comparisons pass.
Kenneth Graunke
2017-01-12
1
-0
/
+1
*
i965: Move nir_lower_locals_to_regs a bit later.
Kenneth Graunke
2017-01-12
1
-2
/
+2
*
android: st/mesa: fix building error in libmesa_st_mesa
Mauro Rossi
2017-01-11
1
-1
/
+3
*
compiler: Merge shader_info's tcs and tes structs.
Kenneth Graunke
2017-01-10
8
-32
/
+34
*
i965: Fix number of slots in SSO mode when there are no user varyings.
Kenneth Graunke
2017-01-09
1
-4
/
+2
*
mesa: set GLSL 1.20 for the fixed-function fragment shader
Marek Olšák
2017-01-10
1
-1
/
+13
*
nir/i965: use two slots from inputs_read for dvec3/dvec4 vertex input attributes
Juan A. Suarez Romero
2017-01-09
6
-29
/
+16
*
i965: call intel_prepare_render always when reading pixels
Tapani Pälli
2017-01-09
1
-6
/
+6
*
st/mesa: pass gl_program to st_bind_ubos()
Timothy Arceri
2017-01-09
1
-18
/
+18
*
st/mesa: pass gl_program to st_bind_images()
Timothy Arceri
2017-01-09
1
-24
/
+22
*
st/mesa: stop passing gl_linked_shader to set_affected_state_flags()
Timothy Arceri
2017-01-09
1
-7
/
+6
*
st/mesa/glsl: set num_images directly in shader_info
Timothy Arceri
2017-01-09
4
-16
/
+8
*
st/mesa: pass gl_program to st_bind_ssbos()
Timothy Arceri
2017-01-09
1
-21
/
+21
*
i965: Move TES input VUE map calculation out a layer.
Kenneth Graunke
2017-01-07
3
-9
/
+11
*
i965: Pass NULL for gl_program when compiling TES.
Kenneth Graunke
2017-01-07
1
-1
/
+1
*
i965: Move TES spacing/domain/topology setup to brw_compile_tes().
Kenneth Graunke
2017-01-07
2
-33
/
+34
*
i965: Access TES shader info via NIR.
Kenneth Graunke
2017-01-07
1
-6
/
+6
*
mesa: Introduce a compiler enum for tessellation spacing.
Kenneth Graunke
2017-01-07
5
-37
/
+36
*
compiler: Change shader_info->tes.vertex_order into a ccw boolean.
Kenneth Graunke
2017-01-07
3
-12
/
+5
*
drirc: Allow extension midshader for Divinity: Original Sin (EE)
Kai Wasserbäch
2017-01-07
1
-0
/
+4
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