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* mesa: add support for using API_OPENGL_COREJordan Justen2012-07-3011-19/+29
| | | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add api check functionsJordan Justen2012-07-301-0/+20
| | | | | | | | | These functions make it easier to check for multiple API types. Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* mesa: add API_OPENGL_CORE apiJordan Justen2012-07-301-2/+3
| | | | | | | Signed-off-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
* i965: Support MESA_FORMAT_SIGNED_RGBA_16.Kenneth Graunke2012-07-301-1/+1
| | | | | | | | | | | | | | | | The hardware supports this format with no known quirks, so we may as well enable it. Alpha blending is not supported until Sandybridge, but as far as I can tell, OpenGL doesn't require alpha blending on SNORM formats. Plus, we already expose R8G8B8A8_SNORM which has a similar restriction. Fixes 6 piglit texwrap-2D-*SNORM* cases, gl-3.1/required-sized-texture-formats, and 10 oglconform snorm-textures subcases Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* mesa: fix _math_matrix_copy(), againBrian Paul2012-07-301-1/+1
| | | | | The matrix is 16 GLfloats in size. Since from->inv is just a pointer (not an array), sizeof(*from->inv) wasn't right.
* mesa: Fix wrong sizeof argument in _math_matrix_copy.Vinson Lee2012-07-301-1/+1
| | | | | | | Fixes Coverity wrong sizeof argument defect. Signed-off-by: Vinson Lee <[email protected]> Signed-off-by: Brian Paul <[email protected]>
* gallium: specify resource_resolve destination via a pipe_surfaceChristoph Bumiller2012-07-281-9/+6
| | | | | | | | | | | The format member of pipe_surface may differ from that of the pipe_resource, which is used to communicate, for instance, whether sRGB encode should be enabled in the resolve operation or not. Fixes resolve to sRGB surfaces in mesa/st when GL_FRAMEBUFFER_SRGB is disabled. Reviewed-by: Brian Paul <[email protected]>
* st/mesa: call update_renderbuffer_surface for sRGB renderbuffers, tooChristoph Bumiller2012-07-281-2/+3
| | | | | | | | | | | | sRGBEnabled should affect both textures and renderbuffers, so we need to check/update the pipe_surface format for both. Fixes, for instance, rendering appearing too bright in wine applications using sRGB multisample renderbuffers. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Brian Paul <[email protected]>
* st/mesa: undo a couple static assertsBrian Paul2012-07-271-2/+2
| | | | Hmm, gcc didn't catch these mistakes, but MSVC did.
* st/mesa: use STATIC_ASSERT in a few placesBrian Paul2012-07-274-17/+17
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* mesa: whitespace, etc. fixes in program.hBrian Paul2012-07-271-7/+5
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* meta: fix glDrawPixels fallback test, stencil drawingBrian Paul2012-07-271-2/+2
| | | | | | | | | | | | | | | | | | Remove the check for pixel transfer ops. If any RGB/depth scale/bias is in effect, it'll be applied in the glTexImage step. If drawing stencil pixels we need to disable pixel transfer so that alpha scale/bias are not applied to the stencil data. These issues were spotted by Roland. Fixes Blender performance issues reported in http://bugs.freedesktop.org/show_bug.cgi?id=47375 NOTE: This is a candidate for the 8.0 branch. Tested-by: Barto <[email protected]> Reviewed-by: Roland Scheidegger <[email protected]>
* radeon: fix 'sowftware' typoBrian Paul2012-07-271-1/+1
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* i965/gen7: Reduce GT1 WM thread count according to updated BSpec.Eric Anholt2012-07-271-1/+1
| | | | | | Acked-by: Kenneth Graunke <[email protected]> https://bugs.freedesktop.org/show_bug.cgi?id=52382
* i965: Fix typo in shader channel select field name.Kenneth Graunke2012-07-273-20/+20
| | | | | | "chanel" isn't very searchable. I can type, honest! Signed-off-by: Kenneth Graunke <[email protected]>
* i965/msaa: Use MESA_FORMAT_R8 for MCS buffer.Paul Berry2012-07-271-1/+1
| | | | | | | | | | | | No functional change. This patch modifies intel_miptree_alloc_mcs to allocate the 4x MCS buffer using MESA_FORMAT_R8 instead of MESA_FORMAT_A8. In principle it doesn't matter, since we only access the buffer using MCS-specific hardware mechanisms, so all that's important is to use a format with the correct size. However, MESA_FORMAT_A8 has enough unusual behaviours that it seems prudent to avoid it. Acked-by: Kenneth Graunke <[email protected]>
* intel: increase wm thread number to 80 on gen6 GT2Zou Nan hai2012-07-271-5/+1
| | | | | | | | | | | | | It seems reset is not required for setting the max_wm_threads to 80 on gen6 GT2. Increases performance in the Counter-Strike: Source video stress test by 7.18% (n=5). Signed-off-by: Zou Nan hai <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Tested-by: Matt Turner <[email protected]> Acked-by: Eric Anholt <[email protected]>
* i965/msaa: use ROUND_DOWN_TO macro.Paul Berry2012-07-261-6/+6
| | | | | | | | No functional change. This patch modifies brw_blorp_blit.cpp to use the ROUND_DOWN_TO macro instead of open-coded bit manipulations, for clarity. Reviewed-by: Kenneth Graunke <[email protected]>
* radeon: fix Base/base typoBrian Paul2012-07-261-1/+1
| | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=52563
* android-build: fix dricore build for autogenerated files (v3)Daniel Charles2012-07-265-299/+335
| | | | | | | | | | | | | | | | | | | | | | | | Recently more files were removed from control to be auto-generated in the dricore library. Android build was not able to locate the new files if they were not created beforehand. LOCAL_SRC_FILES includes some of those files and Android.gen.mk re-defines this variable by filtering out the auto-generated files. Unfortunately for this variable it is not the same to have the SRCDIR variable defined as the current directory. By re-defining SRCDIR for the autotools build the Android build system is happy again and the new files were actually removed from the sources to use the auto generated versions. Also patch d5c1801a018efda8ac2b was partially reverted as the files can not be compiled to the LOCAL_PATH, instead they should live on the intermediates folder so that a clean can wipe them out. v3: [chad] Fix the definition of SRCDIR in libdricore/Makefile.am. Signed-off-by: Chad Versace <[email protected]> Signed-off-by: Daniel Charles <[email protected]>
* radeon: set swrast_renderbuffer::ColorType field when mapping renderbuffersBrian Paul2012-07-261-0/+2
| | | | | | | | Fixes http://bugs.freedesktop.org/show_bug.cgi?id=47375 NOTE: This is a candidate for the 8.0 branch. Tested-by: Barto <[email protected]>
* xlib: add X error handler around XGetImage() callBrian Paul2012-07-261-0/+29
| | | | | | | | | | XGetImage() will generate a BadMatch error if the source window isn't visible. When that happens, create a new XImage. Fixes piglit 'select' test failures with swrast/xlib driver. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Ian Romanick <[email protected]>
* mesa: remove obsolete matrix commentBrian Paul2012-07-261-1/+0
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* mesa: fix comment typo: s/pointer/point/Brian Paul2012-07-261-1/+1
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* mesa: remove _math_matrix_alloc_inv()Brian Paul2012-07-264-48/+13
| | | | | | | Always allocate space for the inverse matrix in _math_matrix_ctr() since we were always calling _math_matrix_alloc_inv() anyway. Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: loosen small matrix determinant checkBrian Paul2012-07-261-1/+1
| | | | | | | | | | | | | When computing a matrix inverse, if the determinant is too small we could hit a divide by zero. There's a check to prevent this (we basically give up on computing the inverse and return the identity matrix.) This patch loosens this test to fix a lighting bug reported by Lars Henning Wendt. v2: use abs(det) to handle negative values NOTE: This is a candidate for the 8.0 branch. Tested-by: Lars Henning Wendt <[email protected]>
* i965: Use sendc for all render target writes on Gen6+.Paul Berry2012-07-261-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | The sendc instruction causes the fragment shader thread to wait for any dependent threads (i.e. threads rendering to overlapping pixels) to complete before sending the message. We need to use sendc on the first render target write in order to guarantee that fragment shader outputs are written to the render target in the correct order. Previously, we only used the "sendc" instruction when writing to binding table index 0. This did the right thing for fragment shaders, because our fragment shader back-ends always issue their first render target write to binding table index 0. However, it did the wrong thing for blorp, which performs its render target writes to binding table index 1. A more robust solution is to use sendc for all render target writes. This should not produce any performance penalty, since after the first sendc, all of the dependent threads will have completed. For more information about sendc, see the Ivy Bridge PRM, Vol4 Part3 p218 (sendc - Conditional Send Message), and p54 (TDR Registers). Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/msaa: Remove TODO comments that are no longer relevant.Paul Berry2012-07-262-3/+2
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* intel: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-269-12/+19
| | | | | | | | | | A lot of code was still differentiating between between winsys and user fbos by testing the fbo's name against zero. This converts everything in the i915 and 965 drivers over to use _mesa_is_user_fbo() and _mesa_is_winsys_fbo(). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* mesa: Make more consistent use of _mesa_is_{user,winsys}_fbo()Paul Berry2012-07-268-13/+23
| | | | | | | | | | A lot of code was still differentiating between between winsys and user fbos by testing the fbo's name against zero. This converts everything in core mesa, the state tracker, and src/mesa/program over to use _mesa_is_user_fbo() and _mesa_is_winsys_fbo(). Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* i965: Remove unused param conversion code.Eric Anholt2012-07-257-80/+3
| | | | | | | | Ever since ctx->NativeIntegers was set, the conversion flag has been PARAM_NO_CONVERT. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
* Remove redundant osmesa shared library install from Makefile.oldJon TURNEY2012-07-252-30/+4
| | | | | | | | | | | | | | | | Since osmesa now has been converted to Makefile.am, an appropriate install: rule is generated to install the shared libary, so we no longer need to do that in src/mesa/Makefile.old This leaves nothing in src/mesa/Makefile.old but the tags: rule, so move that to Makefile.am and remove Makefile.old Also, nothing now uses OSMESA_LIB_GLOB anymore, so remove it Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* Update mesa/drivers/x11/Makefile.am for xm_image.h removalJon TURNEY2012-07-251-1/+0
| | | | | | | | | | | | | | Commit 6c6803f28de0d4cb6937fcd95a47aa81da31fd78 removed xm_image.[ch], and removed xm_image.c, but not xm_image.h from the Makefile, this was subsequently carried over into Makefile.am Remove xm_image.h from Makfile.am. This allows 'make dist' to succeed, even if it doesn't do anything useful Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* drivers/osmesa: Link OSMesa using -no-undefined libtool flagJon TURNEY2012-07-251-1/+1
| | | | | | | | | | | | "Use -no-undefined to assure libtool that the library has no unresolved symbols at link time, so that libtool will build a shared library on platforms require that all symbols are resolved when the library is linked." Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* drivers/X11: Link X11 libGL with -no-undefined libtool flagJon TURNEY2012-07-251-0/+1
| | | | | | | | | | | | "Use -no-undefined to assure libtool that the library has no unresolved symbols at link time, so that libtool will build a shared library on platforms require that all symbols are resolved when the library is linked." Signed-off-by: Jon TURNEY <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
* i965/msaa: Switch on 8x MSAA for Gen7.Paul Berry2012-07-242-3/+7
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/msaa: Adjust MCS buffer allocation for 8x MSAA.Paul Berry2012-07-241-2/+25
| | | | | | | | MCS buffers use 32 bits per pixel in 8x MSAA, and 8 bits per pixel in 4x MSAA. This patch adjusts the format we use to allocate the buffer so that enough memory is set aside for 8x MSAA. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/msaa: Remove assertion in 3DSTATE_SAMPLE_MASK to allow 8x MSAA.Paul Berry2012-07-241-3/+0
| | | | | | | | The code to emit 3DSTATE_SAMPLE_MASK was already correct for 8x MSAA--this patch just removes an assertion that would have prevented it from being used for 8x MSAA. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/msaa: Adjust 3DSTATE_MULTISAMPLE packet for 8x MSAA.Paul Berry2012-07-241-6/+64
| | | | Reviewed-by: Kenneth Graunke <[email protected]>
* i965/blorp: Encode and decode IMS format for 8x MSAA correctly.Paul Berry2012-07-241-39/+107
| | | | | | | | This patch updates the blorp functions encode_msaa() and decode_msaa() to properly handle the encoding of IMS MSAA buffers when num_samples=8. Acked-by: Kenneth Graunke <[email protected]>
* i965/blorp: Compute sample number correctly for 8x MSAA.Paul Berry2012-07-241-13/+42
| | | | | | | | | | When operating in persample dispatch mode, the blorp engine would previously assume that subspan N always represented sample N (this is correct assuming 4x MSAA and a 16-wide dispatch). In order to support 8x MSAA, we must compute which sample is associated with each subspan, using the "Starting Sample Pair Index" field in the thread payload. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/blorp: Properly adjust primitive size for 8x MSAA.Paul Berry2012-07-241-4/+17
| | | | | | | | | | | | | | When rendering to an IMS MSAA surface on Gen7, blorp sets up the rendering pipeline as though it were rendering to a single-sampled surface; accordingly it must adjust the size of the primitive it sends down the pipeline to account for the interleaving of samples in an IMS surface. This patch modifies the size adjustment code to properly handle 8x MSAA, which makes room for the extra samples by using an interleaving pattern that is twice as wide as 4x MSAA. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/blorp: Parameterize manual_blend() by num_samples.Paul Berry2012-07-241-8/+5
| | | | | | | | | | | | This patch adds a num_samples argument to the blorp function manual_blend(), allowing it to be told how many samples need to be blended together. Previously it assumed 4x MSAA, since that was all we supported. We also bump up LOG2_MAX_BLEND_SAMPLES from 2 to 3, so that manual_blend() will be able to handle 8x MSAA. Reviewed-by: Kenneth Graunke <[email protected]>
* i965/msaa: Remove comment about falsely claiming to support MSAA.Paul Berry2012-07-241-5/+0
| | | | | | Gen6+ hardware now supports MSAA properly. Reviewed-by: Chad Versace <[email protected]>
* i965/blorp: Handle DrawBuffers properly.Paul Berry2012-07-241-7/+10
| | | | | | | | | | | | When the client program uses glDrawBuffer() or glDrawBuffers() to select more than one color buffer for drawing into, and then performs a blit, we need to blit into every single enabled draw buffer. +2 oglconforms. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=50407 Reviewed-by: Chad Versace <[email protected]>
* i965/blorp: Rearrange order of blit validation and preparation steps.Paul Berry2012-07-241-55/+88
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | This patch rearranges the order of steps performed by a blorp blit from this: - Sync up state of window system buffers. - Find buffers. - Find miptrees. - Make sure buffer formats match. - Handle mirroring. - Make sure width and height match. - Handle clipping/scissoring. - Account for window system origin conventions. - Do depth resolves, if applicable. - Do the blit. - Record the need for a future HiZ resolve, if applicable. To this: - Sync up state of window system buffers. - Handle mirroring. - Make sure width and height match. - Handle clipping/scissoring. - Account for window system origin conventions. - Find buffers. - Make sure buffer formats match. - Find miptrees. - Do depth resolves, if applicable. - Do the blit. - Record the need for a future HiZ resolve, if applicable. The steps are the same, but they are now performed in an order that will make it possible to implement correct DrawBuffers support. Note that the last four steps are now in a separate function (do_blorp_blit), since they will need to be executed repeatedly when DrawBuffers support is added. Reviewed-by: Chad Versace <[email protected]>
* i965/blorp: Don't fall back to swrast when miptrees absent.Paul Berry2012-07-241-6/+2
| | | | | | | | | | | | | Previously, the blorp engine would fall back to swrast if the source or destination of a blit had no associated miptree. This was unnecessary, since _mesa_BlitFramebufferEXT() already takes care of making the blit silently succeed if there are no buffers bound, so the fallback paths could never actually happen in practice. Removing these fallback paths will simplify the implementation of correct DrawBuffers support in blorp. Reviewed-by: Chad Versace <[email protected]>
* i965/blorp: Fixup scissoring of blits to window system buffers.Paul Berry2012-07-241-12/+16
| | | | | | | | | | | | | This patch modifies the order of operations in the blorp engine so that clipping and scissoring are performed before adjusting the coordinates to account for the difference in origin convention between window system buffers and framebuffer objects. Previously, we would do clipping and scissoring after adjusting for origin conventions, so we would get scissoring wrong in window system buffers. Fixes Piglit test "fbo-scissor-blit window". Reviewed-by: Chad Versace <[email protected]>
* i965/blorp: Simplify check that src/dst width/height match.Paul Berry2012-07-241-4/+2
| | | | | | | | | | | When checking that the source and destination dimensions match, we don't need to store the width and height in variables; doing so just risks confusion since right after the check, we do clipping and scissoring, which may alter the width and height. No functional change. Reviewed-by: Chad Versace <[email protected]>
* i965/msaa: Work around problems with null render targets on Gen6.Paul Berry2012-07-242-4/+49
| | | | | | | | | | | | | | | On Gen6, multisampled null render targets don't seem to work properly--they cause the GPU to hang. So, as a workaround, we render into a dummy color buffer. Fortunately this situation (multisampled rendering without a color buffer) is rare, and we don't have to waste too much memory, because we can give the workaround buffer a very small pitch. Fixes piglit test "EXT_framebuffer_multisample/no-color {2,4} depth-computed *" on Gen6. Reviewed-by: Chad Versace <[email protected]>