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* mesa: Add display list support for GL_EXT_separate_shader_objects functionsIan Romanick2010-10-271-0/+44
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* mesa: Skeletal support for GL_EXT_separate_shader_objectsIan Romanick2010-10-272-0/+110
| | | | | Really just filling in the entry points. None of them do anything other than validate their inputs.
* mesa: Add infrastructure to track GL_EXT_separate_shader_objectsIan Romanick2010-10-272-0/+2
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* glapi: Commit files changed by previous commitIan Romanick2010-10-272-5407/+5431
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* Fix build on systems where "python" is python 3.Kenneth Graunke2010-10-271-1/+1
| | | | | | | | | | | First, it changes autoconf to use a "python2" binary when available, rather than plain "python" (which is ambiguous). Secondly, it changes the Makefiles to use $(PYTHON) $(PYTHON_FLAGS) rather than calling python directly. Signed-off-by: Xavier Chantry <[email protected]> Signed-off-by: Matthew William Cox <[email protected]> Signed-off-by: Kenneth Graunke <[email protected]>
* r600c: add missing radeon_prepare_render() call on evergreenAlex Deucher2010-10-271-0/+4
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* r100: revalidate after radeon_update_renderbuffersAlex Deucher2010-10-272-0/+4
| | | | | | | This is a port of 603741a86df0e43c0b52e8c202a35c7fe2fc1d9c to r100. Signed-off-by: Alex Deucher <[email protected]>
* swrast: Print out format on unexpected failure in _swrast_ReadPixels.Vinson Lee2010-10-271-1/+1
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* mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
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* st/mesa: Remove unnecessary header.Vinson Lee2010-10-271-1/+0
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* mesa: Remove unnecessary headers.Vinson Lee2010-10-271-2/+0
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* mesa: rename function to _mesa_is_format_integer_color()Brian Paul2010-10-265-6/+6
| | | | Be a bit more clear about its operation.
* mesa: fix bug in _mesa_is_format_integer()Brian Paul2010-10-261-2/+5
| | | | | | We only want to return true if it's an integer _color_ format, not a depth and/or stencil format. Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31143
* mesa: remove the unused _mesa_is_fragment_shader_active() functionBrian Paul2010-10-261-12/+0
| | | | This reverts commit 013d5ffeec3af5665c81c6a7a8370d21699ca609.
* mesa: call _mesa_valid_to_render() in glDrawPixels, glCopyPixels, glBitmapBrian Paul2010-10-261-61/+15
| | | | | | | This lets us simplify and consolidate some state checking code. This implements the GL_INVALID_OPERATION check for all drawing commands required by GL_EXT_texture_integer.
* mesa: do integer FB / shader validation check in _mesa_valid_to_render()Brian Paul2010-10-261-1/+11
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* i965: Disable register spilling on gen6 until it's fixed.Eric Anholt2010-10-261-1/+1
| | | | Avoids GPU hang on glsl-fs-convolution-1.
* i965: Fix VS URB entry sizing.Eric Anholt2010-10-261-1/+1
| | | | | | | | | I'm trying to clamp to a minimum of 1 URB row, not a maximum of 1. Fixes: glsl-kwin-blur glsl-max-varying glsl-routing
* i965: Drop the eot argument to read messages, which can never be set.Eric Anholt2010-10-261-24/+19
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* i965: Add support for constant buffer loads on gen6.Eric Anholt2010-10-261-2/+26
| | | | Fixes glsl-fs-uniform-array-5.
* i965: Set up the constant buffer on gen6 when it's needed.Eric Anholt2010-10-261-0/+1
| | | | | This was slightly confused because gen6_wm_constants does the push constant buffer, while brw_wm_constants does pull constants.
* i965: Fix typo in comment about state flags.Eric Anholt2010-10-261-1/+1
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* i965: Handle new ir_unop_round_even in channel expression splitting.Eric Anholt2010-10-261-0/+1
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* i965: Add support for discard instructions on gen6.Eric Anholt2010-10-261-10/+41
| | | | | | It's a little more painful than before because we don't have the handy mask register any more, and have to make do with cooking up a value out of the flag register.
* i965: Add disasm for the flag register.Eric Anholt2010-10-261-0/+3
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* i965: Clear some undefined fields of g0 when using them for gen6 FB writes.Eric Anholt2010-10-261-0/+14
| | | | | This doesn't appear to help any testcases I'm looking at, but it looks like it's required.
* i965: Use SENDC on the first render target write on gen6.Eric Anholt2010-10-263-4/+13
| | | | | | This is apparently required, as the thread will be initiated while it still has dependencies, and this is what waits for those to be resolved before writing color.
* i965: Clarify an XXX comment in FB writes with real info.Eric Anholt2010-10-261-1/+2
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* i965: Add EU code for dword scattered reads (constant buffer array indexing).Eric Anholt2010-10-262-0/+45
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* mesa: additional teximage error checks for GL_EXT_texture_integerBrian Paul2010-10-251-4/+38
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* mesa: additional switch cases for GL_EXT_texture_integerBrian Paul2010-10-251-2/+87
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* mesa: additional glReadPixels error checks for GL_EXT_texture_integerBrian Paul2010-10-251-0/+15
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* st/mesa: support RGBA16 and use it for RGBA12 as wellMarek Olšák2010-10-251-1/+10
| | | | | | Tested with r300g. Signed-off-by: Marek Olšák <[email protected]>
* xlib: silence unused var warningBrian Paul2010-10-251-0/+1
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* mesa: fix uninitialized var warningBrian Paul2010-10-251-0/+1
| | | | http://bugs.freedesktop.org/show_bug.cgi?id=31067
* mesa: silence enum comparison warningBrian Paul2010-10-251-1/+1
| | | | http://bugs.freedesktop.org/show_bug.cgi?id=31069
* mesa: allow FBO attachments of formats LUMINANCE, LUMINANCE_ALPHA, and INTENSITYMarek Olšák2010-10-241-0/+3
| | | | | | As per the GL_ARB_framebuffer_object specification. Signed-off-by: Marek Olšák <[email protected]>
* st/mesa: be smarter choosing texture format for glDrawPixels()Brian Paul2010-10-231-4/+46
| | | | This lets us get an integer texture format for integer pixel formats.
* mesa: display list support for GL_EXT_texture_integerBrian Paul2010-10-231-0/+144
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* mesa: plug in GL_EXT_texture_integer functionsBrian Paul2010-10-231-0/+7
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* mesa: regenerated API files for GL_EXT_texture_integerBrian Paul2010-10-232-5116/+5294
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* mesa: simplify target_can_be_compressed() functionBrian Paul2010-10-231-8/+18
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* st/mesa: add format selection for signed/unsigned integer formatsBrian Paul2010-10-231-0/+120
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* mesa: added cases for GL_EXT_texture_integerBrian Paul2010-10-231-0/+10
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* mesa: added cases for GL_EXT_texture_integer formatsBrian Paul2010-10-231-0/+20
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* mesa: compute _IntegerColor field in _mesa_test_framebuffer_completeness()Brian Paul2010-10-231-0/+6
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* mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXTBrian Paul2010-10-231-0/+11
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* mesa: added new gl_framebuffer::_IntegerColor fieldBrian Paul2010-10-231-0/+3
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* mesa: added new gl_extensions::EXT_gpu_shader4 fieldBrian Paul2010-10-231-0/+1
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* mesa: new glDrawPixels error check for integer formatsBrian Paul2010-10-231-1/+11
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