| Commit message (Expand) | Author | Age | Files | Lines |
* | glsl: disable some unused functions (but don't remove just yet) | Brian Paul | 2009-01-07 | 1 | -1/+8 |
* | glsl: also unroll loops with variable declarations such as "for (int i = 0; ..." | Brian Paul | 2009-01-07 | 1 | -24/+58 |
* | glsl: remove dead code | Brian Paul | 2009-01-07 | 1 | -13/+2 |
* | mesa: OSMesa Makefile fixes (use LIB_DIR) | Brian Paul | 2009-01-07 | 1 | -4/+3 |
* | glsl: loop unroll adjustments | Brian Paul | 2009-01-06 | 1 | -1/+20 |
* | glsl: implement loop unrolling for simple 'for' loops | Brian Paul | 2009-01-06 | 1 | -24/+205 |
* | mesa: Move var declaration to top of scope. | Brian Paul | 2009-01-06 | 1 | -0/+8 |
* | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | 2009-01-06 | 2 | -4/+4 |
* | mesa: Fix the size per pixel for packed pixel format data type. | Xiang, Haihao | 2009-01-06 | 3 | -2/+9 |
* | mesa: Fix the number of components for GL_UNSIGNED_SHORT_1_5_5_5_REV. (bug #1... | Xiang, Haihao | 2009-01-06 | 1 | -1/+1 |
* | dri: correct the damage. | Xiang, Haihao | 2009-01-06 | 1 | -2/+17 |
* | mesa: add GLushort cases for render to texture (Z-buffers) | Brian Paul | 2009-01-05 | 1 | -2/+50 |
* | mesa: fix a GLSL swizzled writemask bug | Brian Paul | 2009-01-05 | 1 | -2/+18 |
* | i965: implement OPCODE_TRUNC (round toward zero) on vertex path. | Brian Paul | 2009-01-05 | 4 | -1/+7 |
* | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul | 2009-01-02 | 1 | -6/+4 |
* | mesa: fix another "out of samplers" problem | Brian Paul | 2009-01-02 | 3 | -18/+50 |
* | i965: increase number of texture samplers to 16 | Brian Paul | 2009-01-01 | 2 | -3/+5 |
* | i965: comments, clean-ups, re-order some functions | Brian Paul | 2009-01-01 | 1 | -34/+54 |
* | i965: added OPCODE_NRM3/4 | Brian Paul | 2009-01-01 | 1 | -0/+3 |
* | i965: fix comment | Brian Paul | 2009-01-01 | 1 | -1/+1 |
* | i965: indentation and formatting fixes | Brian Paul | 2009-01-01 | 1 | -45/+36 |
* | i965: implement OPCODE_NRM3/NRM4 | Brian Paul | 2009-01-01 | 1 | -3/+33 |
* | i965: whitespace, comment changes | Brian Paul | 2009-01-01 | 1 | -26/+11 |
* | mesa: comments, whitespace changes | Brian Paul | 2009-01-01 | 1 | -13/+31 |
* | mesa: updated comments about GLSL constants | Brian Paul | 2009-01-01 | 1 | -2/+3 |
* | mesa: increase max texture image units and GLSL samplers to 16 | Brian Paul | 2008-12-31 | 14 | -137/+189 |
* | intel: Share passthrough transform setup between glBitmap and glDrawPixels. | Eric Anholt | 2008-12-31 | 5 | -45/+52 |
* | intel: Add support for glBitmap as metaops using GL calls. | Eric Anholt | 2008-12-31 | 4 | -0/+350 |
* | mesa: fix bug in evaluation of structure fields | Brian Paul | 2008-12-30 | 1 | -3/+1 |
* | mesa: allow variable indexing into the predefined uniform variable arrays | Brian Paul | 2008-12-30 | 5 | -91/+376 |
* | mesa: better error message when running out of GLSL samplers | Brian Paul | 2008-12-30 | 1 | -1/+4 |
* | mesa: comments for some state vars | Brian Paul | 2008-12-30 | 1 | -4/+4 |
* | mesa: increase max constants/uniforms to 256 (vec4 vectors) | Brian Paul | 2008-12-30 | 1 | -2/+2 |
* | intel: disable ATI_texture_env_combine3 for i830( and related device). | Xiang, Haihao | 2008-12-30 | 2 | -1/+2 |
* | dri: Fix driWaitForMSC32 when divisor >= 2 and msc < 0. | Eric Anholt | 2008-12-29 | 1 | -9/+9 |
* | R300: missing semicolon | Alex Deucher | 2008-12-29 | 1 | -1/+1 |
* | intel: enable ATI_texture_env_combine3. Fixes #17707 | Xiang, Haihao | 2008-12-29 | 1 | -0/+1 |
* | r300: remove the unknowns from the indx_buffer code | Dave Airlie | 2008-12-28 | 2 | -5/+6 |
* | i915: separate the fog term from the specular color term. | Xiang, Haihao | 2008-12-24 | 1 | -19/+3 |
* | intel: Fix glBitmap clipping for DRI1. | Eric Anholt | 2008-12-23 | 1 | -2/+2 |
* | Remove third buffer support from Mesa. | Dave Airlie | 2008-12-23 | 6 | -35/+3 |
* | Add do_row_3d for mipmapping 3D textures | Ian Romanick | 2008-12-19 | 1 | -21/+444 |
* | Fix typeo in mipmap filter for GL_UNSIGNED_SHORT_1_5_5_5_REV | Ian Romanick | 2008-12-19 | 1 | -1/+1 |
* | 965 / GLSL: Use full precision for EXP instruction | Ian Romanick | 2008-12-19 | 1 | -1/+1 |
* | GLSL: The LOG2 macro doesn't have enough precision | Ian Romanick | 2008-12-19 | 1 | -2/+9 |
* | intel: Fix glBitmap top/bottom clipping. | Eric Anholt | 2008-12-19 | 1 | -40/+35 |
* | intel: Don't forget the source bitmap size when clipping the size we draw. | Eric Anholt | 2008-12-19 | 1 | -1/+3 |
* | intel: Update mesa state in blit operations that want post-scissor draw bounds. | Eric Anholt | 2008-12-19 | 2 | -0/+7 |
* | intel: don't clip to scissor-clipped read framebuffer bounds in copypixels. | Eric Anholt | 2008-12-19 | 1 | -2/+2 |
* | intel: Move copyteximage source clipping out of copytexsubimage. | Eric Anholt | 2008-12-18 | 1 | -48/+61 |