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* more gldirect compile fixes. Getting near the linking stage now. No build fil...Ben Crossman2005-04-1514-188/+511
* remove carriage returnsBrian Paul2005-04-156-8686/+8686
* Fix alpha value of STATE_LIGHTMODEL_SCENECOLOR. From the spec:Keith Whitwell2005-04-151-3/+7
* add shader/slang/slang_preprocess.cMichal Krol2005-04-151-1/+2
* implement info log; parse #version directiveMichal Krol2005-04-153-177/+402
* slang preprocessorMichal Krol2005-04-152-0/+120
* slang #version directive syntaxMichal Krol2005-04-152-0/+182
* change __asm statement semanticsMichal Krol2005-04-153-14/+14
* Reverted the last change back to fix bug 3035Ben Crossman2005-04-152-2/+2
* Convert 'variable_param' from a CDATA attribute to a NMTOKENS attribute.Ian Romanick2005-04-142-5/+5
* Refactor the handling of the '(true | false)' enumerated attributes.Ian Romanick2005-04-142-54/+27
* Modify the DTD to use NMTOKEN, enumerants, and explicit default valuesIan Romanick2005-04-141-57/+56
* In GLX_USE_TLS builds, make GET_CURRENT_CONTEXT use the TLS verion of theIan Romanick2005-04-143-28/+28
* A few getenv() that werent using the mesa wrapper versionBen Crossman2005-04-143-2/+4
* Some initial compile fixes. Still some left and warnings that need fixing. No...Ben Crossman2005-04-1423-111/+114
* Disable CLOD (Lod constant) state emit. The values emitted wereKeith Whitwell2005-04-141-6/+6
* hook to _slang_compile()Michal Krol2005-04-141-0/+18
* cosmetic changesMichal Krol2005-04-141-6/+7
* ARB_fragment_shader stateMichal Krol2005-04-141-1/+14
* ARB_fragment/vertex_shader stateMichal Krol2005-04-142-5559/+5646
* ARB_shading_language_100 bit;Michal Krol2005-04-141-2/+4
* add GL_ARB_shading_language_100;Michal Krol2005-04-141-20/+27
* add FEATURE_ARB_shading_language_100;Michal Krol2005-04-141-5/+15
* do not use isdigit() - can cause link errorsMichal Krol2005-04-141-1/+1
* Add TLS support to libGL and, by virtue of using glthread.h and GL_CALL, allIan Romanick2005-04-135-65/+270
* Revert revision 1.13. This allows server-side libGLcore (in X.org) to buildIan Romanick2005-04-131-1/+1
* add SLANG_SOURCESMichal Krol2005-04-131-1/+5
* clean-up stuffMichal Krol2005-04-131-24/+32
* simple front-end compilerMichal Krol2005-04-132-0/+2061
* add __fixed_input and __fixed_output qualifier support;Michal Krol2005-04-132-9/+22
* cosmetic changes;Michal Krol2005-04-134-35/+663
* cosmetic changes;Michal Krol2005-04-132-20/+1431
* cosmetic changes;Michal Krol2005-04-133-90/+1825
* converts a .gc file to a C header containing string form of the fileMichal Krol2005-04-131-0/+55
* Added a Spanish translation by David Rubio Miguélezand a DutchFelix Kuehling2005-04-124-5/+568
* Changed escaping of double quotes.Felix Kuehling2005-04-121-9/+13
* PF_8A8R8G8B pixel format (Dave Reveman)Brian Paul2005-04-125-3/+419
* Manage option translations in separate .po files to make translationsFelix Kuehling2005-04-116-261/+1044
* set table size to 1023 and use new HASH_FUNC() macroBrian Paul2005-04-101-5/+8
* Bug #2945: Fix math error that left half the hash buckets empty.Adam Jackson2005-04-091-1/+1
* Remove all the radeon_subset files. They were completely unused. KeithIan Romanick2005-04-086-3522/+0
* Use the same dispatch.c source file for "normal" Mesa builds and DRIIan Romanick2005-04-071-7/+13
* Add shaderobjects_3dlabs.c back into build but use #ifdef FEATURE_shading_lan...Brian Paul2005-04-073-13/+35
* Fix Fake_glXChooseFBConfig so passing NULL attribList causes a list of allBrian Paul2005-04-061-22/+29
* Make linux-dri-x86-64 more like linux-dri-x86. Add ARCH_FLAGS. This isIan Romanick2005-04-061-1/+1
* Don't call PrimitiveNotify with an invalid primitive. Fix ipersKeith Whitwell2005-04-051-3/+5
* updated warning string to match patch in bug report 2868Brian Paul2005-04-041-2/+4
* Use FEATURE_shading_language to control whether the shading languageBrian Paul2005-04-012-3/+7
* Disable _mesa_3dlabs_create_{program,shader}_object references.Adam Jackson2005-03-301-0/+4
* Disable C++ shading language code yet again. Doesn't compile with olderBrian Paul2005-03-292-3/+7