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* mesa: add a couple fast-paths to fast_read_rgba_pixels_memcpy()Brian Paul2012-04-171-7/+55
* mesa: Remove dead _mesa_sizeof_glsl_type().Eric Anholt2012-04-162-63/+0
* glsl: Add a helper for generating temporary variables in ir_builder.Eric Anholt2012-04-131-31/+11
* glsl: Add a helper for ir_builder to make dereferences for assignments.Eric Anholt2012-04-131-49/+17
* glsl: Make a little tracking class for emitting IR lists.Eric Anholt2012-04-131-50/+28
* glsl: Add common swizzles to ir_builder.Eric Anholt2012-04-131-48/+18
* glsl: Let ir_builder expressions take un-dereferenced variables.Eric Anholt2012-04-131-13/+6
* glsl: Create an ir_builder helper for hand-generating IR.Eric Anholt2012-04-131-82/+46
* nouveau: rework and simplify nv04/nv05 driver a bitBen Skeggs2012-04-148-300/+215
* nouveau/vieux: switch to libdrm_nouveau-2.0Ben Skeggs2012-04-1446-1890/+1844
* st/mesa: add ARB_blend_func_extended support to state tracker.Dave Airlie2012-04-133-5/+12
* mesa: add support for ARB_blend_func_extended (v4)Dave Airlie2012-04-138-6/+149
* i965: fix typoDylan Noblesmith2012-04-131-1/+1
* mesa: fix truncated value warningDylan Noblesmith2012-04-131-1/+1
* mesa: don't cast away constDylan Noblesmith2012-04-131-1/+1
* ir_to_mesa: Fix uninitialized member in add_uniform_to_shader.Vinson Lee2012-04-121-1/+1
* i965: When the kernel lacks the LLC check, assume it's present on gen >= 6.Eric Anholt2012-04-111-3/+7
* intel: Drop backwards compat code for not having libdrm with the LLC check.Eric Anholt2012-04-111-4/+0
* i965/fs: Avoid generating extra AND instructions on bool logic ops.Eric Anholt2012-04-111-22/+14
* i965/fs: Try to avoid generating extra MOVs to do saturates.Eric Anholt2012-04-113-12/+54
* mesa: add _mesa_total_texture_memory() debug functionBrian Paul2012-04-112-0/+62
* mesa: new _mesa_total_buffer_object_memory() debug functionBrian Paul2012-04-112-0/+32
* i965: Stop lying about cpp and height of a stencil buffer.Paul Berry2012-04-105-45/+66
* st/mesa: Fix uninitialized members in glsl_to_tgsi_visitor constructor.Vinson Lee2012-04-091-0/+4
* main: Fix memory leak in _mesa_make_extension_string()Chad Versace2012-04-091-0/+2
* i965: Add support for sampling texture buffer objects on gen7+.Eric Anholt2012-04-094-1/+71
* i965: Add real support for texturing/rendering with MESA_FORMAT_RGBA8888_REV.Eric Anholt2012-04-091-5/+1
* i965/gen7: Fix the /* ignored */ comment on constant surface setup.Eric Anholt2012-04-091-1/+1
* mesa: Add support for the GL 3.1 R/RG formats in texture buffer objects.Eric Anholt2012-04-091-0/+54
* mesa: Track a gl_format for the texture buffer format.Eric Anholt2012-04-093-168/+76
* mesa: Handle updating texture state for buffer textures.Eric Anholt2012-04-092-0/+12
* mesa: Create the default (name==0) buffer texture.Eric Anholt2012-04-091-0/+5
* mesa: Set the correct initial value of the texture buffer object format.Eric Anholt2012-04-091-0/+1
* mesa: Set up glTexBuffer{,ARB} for display list compile.Eric Anholt2012-04-091-0/+3
* glapi: regen for TBO change.Eric Anholt2012-04-092-2890/+2872
* ff_fragment_shader: Remove some dead fields.Eric Anholt2012-04-091-11/+0
* x86-64: Don't print "Initializing x86-64 optimizations" in debug builds.Kenneth Graunke2012-04-091-11/+1
* ir_to_mesa: Remove pretense of support for function calls.Kenneth Graunke2012-04-091-181/+5
* i965: Remove vestiges of function call support from the old VS backend.Kenneth Graunke2012-04-094-188/+0
* i915: set SPRITE_POINT_ENABLE bit correctlyYuanhan Liu2012-04-094-12/+48
* st/mesa: fix max_offset computation for base vertexBrian Paul2012-04-061-2/+18
* i965: Actually upload sampler state pointers for the VS unit on Gen6.Kenneth Graunke2012-04-051-1/+1
* swrast: Fix memory leaks in blit_linear.Vinson Lee2012-04-021-0/+9
* glsl: Demote 'type' from ir_instruction to ir_rvalue and ir_variable.Kenneth Graunke2012-04-021-1/+1
* glsl: Remove ir_call::get_callee() and set_callee().Kenneth Graunke2012-04-022-2/+2
* i965/aub: Dump a final bitmap from DestroyContext.Kenneth Graunke2012-04-023-29/+41
* intel: add PCI IDs for Ivy Bridge GT2 server variantEugeni Dodonov2012-04-012-1/+4
* intel: Add some PCI IDs for Haswell.Kenneth Graunke2012-03-302-2/+20
* i965: Set "Shader Channel Select" fields in Haswell's SURFACE_STATE.Kenneth Graunke2012-03-303-1/+37
* i965: Fill in Sample Mask in Haswell's 3DSTATE_PS.Kenneth Graunke2012-03-302-0/+5