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* gl_BindTexture was broken when target==GL_TEXTURE_3DBrian Paul1999-12-011-10/+18
* fxInitPixelTables() change for Voodoo 1/2 vs 3Brian Paul1999-12-011-1/+16
* print debug info in gl_make_current() if MESA_INFO env var setBrian Paul1999-11-301-1/+19
* Committing in .Jouk Jansen1999-11-291-4/+2
* added missing functions in GLX_functions[] arrayBrian Paul1999-11-281-2/+5
* updated comments, removed obsolete functionsBrian Paul1999-11-281-93/+3
* removed include fakeglx.hBrian Paul1999-11-281-2/+1
* removed realglx.cBrian Paul1999-11-282-8/+2
* obsoleteBrian Paul1999-11-282-364/+0
* changes for new GLX dispatcherBrian Paul1999-11-281-88/+340
* all new dispatch systemBrian Paul1999-11-281-361/+551
* initial revBrian Paul1999-11-281-0/+162
* move dispatch table size check into _mesa_init_no_op_table()Brian Paul1999-11-271-11/+12
* added call to _mesa_init_no_op_table()Brian Paul1999-11-271-1/+4
* added _mesa_init_no_op_table()Brian Paul1999-11-271-1/+33
* lots of work on extension managementBrian Paul1999-11-272-546/+637
* added _GLAPI_EXTRA_SLOTS symbolBrian Paul1999-11-271-2/+4
* generate Z values when fog enabled (Andree Borrmann)Brian Paul1999-11-261-3/+3
* include glapitable.hBrian Paul1999-11-251-524/+2
* now using glapitemp.h to generate entrypointsBrian Paul1999-11-251-2879/+24
* initial revBrian Paul1999-11-252-0/+3514
* include glapi.hBrian Paul1999-11-251-1/+2
* bunch of changes for separate read buffer featureBrian Paul1999-11-251-12/+13
* implemented glXMakeContextCurrent() and glXGetCurrentReadDrawable()Brian Paul1999-11-252-14/+113
* replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()Brian Paul1999-11-255-21/+77
* added support for separate read/draw buffers per contextBrian Paul1999-11-2411-150/+176
* another typoKeith Whitwell1999-11-231-2/+2
* added GLX 1.3 functionsBrian Paul1999-11-231-1/+159
* added _mesa_clip_pixelrect()Brian Paul1999-11-222-2/+53
* clean up of version handling, removed GLX_EXT_get_proc_address stringBrian Paul1999-11-221-11/+31
* changed comment for WriteRGBSpan()Brian Paul1999-11-221-4/+3
* added glXGetCurrentDisplay() for GLX 1.2Brian Paul1999-11-224-4/+43
* fixed potential bug in _mesa_ShadeModel()Brian Paul1999-11-221-5/+8
* added SET/CLEAR/TEST_BITS macros, misc clean-upBrian Paul1999-11-221-38/+38
* fixed shade model bug (A.Borrmann)Brian Paul1999-11-221-2/+8
* removed redundant fxCloseHardware() declBrian Paul1999-11-221-1/+0
* renamed struct gl_palette as struct gl_color_tableBrian Paul1999-11-192-8/+8
* updates for thread safetyBrian Paul1999-11-191-572/+1113
* updates for Mesa 3.3Brian Paul1999-11-192-55/+49
* fixes for andree's drawarrays problemsKeith Whitwell1999-11-191-7/+18
* two fixes in gl_DrawArrays (Andree Borrman)Brian Paul1999-11-181-1/+4
* fixed FX_grSstControl(), now returns FxBoolBrian Paul1999-11-182-15/+18
* removed unused fxTMNewTMFreeNode declBrian Paul1999-11-181-1/+0
* silence an uninitialized var warningBrian Paul1999-11-181-1/+3
* test visinfo, not vishandle in save_glx_visual (Wolfram Gloger)Brian Paul1999-11-181-3/+3
* checked in the first new PIII vertex-transformation codeAndre Werthmann1999-11-183-8/+27
* make clean removes .lo .la and .libs/Brian Paul1999-11-162-20/+6
* fixed several texture state bugs found with objbug.c programBrian Paul1999-11-151-12/+4
* texture palette updateBrian Paul1999-11-151-14/+14
* include mem.hBrian Paul1999-11-151-0/+1