| Commit message (Expand) | Author | Age | Files | Lines |
* | tnl: Clean up header file inclusion in tnl.h. | Vinson Lee | 2010-12-30 | 1 | -1/+4 |
* | i965: Do lowering of array indexing of a vector in the FS. | Eric Anholt | 2010-12-28 | 1 | -0/+1 |
* | i965: Fix regression in FS comparisons on original gen4 due to gen6 changes. | Eric Anholt | 2010-12-28 | 2 | -4/+32 |
* | i965: Factor out the ir comparision to BRW_CONDITIONAL_* code. | Eric Anholt | 2010-12-28 | 1 | -80/+34 |
* | i965: Fix occlusion query on sandybridge | Zhenyu Wang | 2010-12-28 | 1 | -0/+6 |
* | Revert "i965: upload multisample state for fragment program change" | Zhenyu Wang | 2010-12-28 | 3 | -38/+25 |
* | i965: Internally enable GL_NV_blend_square on ES2. | Kenneth Graunke | 2010-12-27 | 1 | -0/+1 |
* | i965: don't spawn GS thread for LINELOOP on Sandybridge | Xiang, Haihao | 2010-12-27 | 1 | -1/+4 |
* | i965: Flatten if-statements beyond depth 16 on pre-gen6. | Kenneth Graunke | 2010-12-27 | 1 | -0/+10 |
* | glsl: Support if-flattening beyond a given maximum nesting depth. | Kenneth Graunke | 2010-12-27 | 1 | -1/+1 |
* | swrast: Clean up header file inclusion in ss_vb.h. | Vinson Lee | 2010-12-25 | 1 | -1/+1 |
* | swrast: Clean up header file inclusion in ss_triangle.h. | Vinson Lee | 2010-12-25 | 1 | -1/+1 |
* | swrast: Clean up header file inclusion in s_texfilter.h. | Vinson Lee | 2010-12-25 | 1 | -1/+3 |
* | swrast: Clean up header file inclusion in s_texcombine.h. | Vinson Lee | 2010-12-25 | 1 | -1/+2 |
* | swrast: Clean up header file inclusion in s_masking.h. | Vinson Lee | 2010-12-25 | 1 | -1/+4 |
* | intel: Only do frame throttling at glFlush time when using frontbuffer. | Eric Anholt | 2010-12-25 | 1 | -1/+2 |
* | swrast: Clean up header file inclusion in s_logic.h. | Vinson Lee | 2010-12-24 | 1 | -1/+3 |
* | swrast: Clean up header file inclusion in s_fragprog.h. | Vinson Lee | 2010-12-24 | 1 | -1/+2 |
* | swrast: Clean up header file inclusion in s_span.h. | Vinson Lee | 2010-12-24 | 1 | -1/+6 |
* | swrast: Clean up header file inclusion in s_fog.h. | Vinson Lee | 2010-12-24 | 1 | -1/+2 |
* | swrast: Clean up header file inclusion in s_depth.h. | Vinson Lee | 2010-12-24 | 1 | -1/+4 |
* | swrast: Clean up header file inclusion in s_blend.h. | Vinson Lee | 2010-12-24 | 1 | -1/+4 |
* | swrast: Clean up header file inclusion in s_atifragshader.h. | Vinson Lee | 2010-12-24 | 1 | -1/+1 |
* | swrast: Clean up header file inclusion in s_alpha.h. | Vinson Lee | 2010-12-24 | 1 | -2/+2 |
* | swrast: Clean up header file inclusion in s_accum.h. | Vinson Lee | 2010-12-24 | 1 | -1/+2 |
* | swrast: Clean up header file inclusion in s_aatriangle.h. | Vinson Lee | 2010-12-24 | 1 | -1/+1 |
* | swrast: Clean up header file inclusion in s_aaline.h. | Vinson Lee | 2010-12-24 | 1 | -1/+1 |
* | st/mesa: Clean up header file inclusion in st_mesa_to_tgsi.h. | Vinson Lee | 2010-12-24 | 1 | -7/+9 |
* | st/mesa: Clean up header file inclusion in st_gen_mipmap.h. | Vinson Lee | 2010-12-24 | 1 | -1/+3 |
* | mesa: Assert format is not MESA_FORMAT_COUNT in _mesa_format_to_type_and_comps. | Vinson Lee | 2010-12-23 | 1 | -1/+4 |
* | i965: use align1 access mode for instructions with execSize=1 in VS | Xiang, Haihao | 2010-12-24 | 1 | -0/+2 |
* | i965: fix register region description | Xiang, Haihao | 2010-12-24 | 1 | -1/+1 |
* | mesa: Assert _mesa_DeleteFragmentShaderATI doesn't ever free static DummyShader. | Vinson Lee | 2010-12-23 | 1 | -0/+1 |
* | intel: Remove unnecessary headers. | Vinson Lee | 2010-12-23 | 2 | -2/+0 |
* | mesa/st: set the color write cbuf property for fragColor writes | Dave Airlie | 2010-12-24 | 1 | -0/+5 |
* | i965: Remove unnecessary headers. | Vinson Lee | 2010-12-23 | 1 | -2/+0 |
* | mesa: Fix #ifdef typo in _mesa_format_to_type_and_comps. | Vinson Lee | 2010-12-23 | 1 | -1/+1 |
* | mesa: fix texel store functions for some float formats | Marek Olšák | 2010-12-23 | 1 | -10/+17 |
* | st/mesa: do not require all texture formats to be renderable | Marek Olšák | 2010-12-23 | 1 | -1/+6 |
* | st/mesa: use the formats RGB233, ARGB2101010, AL44, AL1616, A16, L16, I16 | Marek Olšák | 2010-12-23 | 1 | -17/+78 |
* | mesa: implement new texture format I16 | Marek Olšák | 2010-12-23 | 6 | -4/+50 |
* | mesa: implement new texture format L16 | Marek Olšák | 2010-12-23 | 7 | -4/+55 |
* | mesa: implement new texture format A16 | Marek Olšák | 2010-12-23 | 7 | -8/+58 |
* | mesa: implement new texture format AL44 | Marek Olšák | 2010-12-23 | 7 | -1/+95 |
* | mesa: implement new texture format ARGB2101010 | Marek Olšák | 2010-12-23 | 7 | -0/+128 |
* | st/mesa: if Z32 is unsupported, prefer Z24 to Z16 | Marek Olšák | 2010-12-23 | 1 | -2/+2 |
* | st/mesa: use RGBA16 for RGB12 and RGB16 | Marek Olšák | 2010-12-23 | 1 | -2/+2 |
* | st/mesa: use DXT SRGB formats for COMPRESSED_SRGB | Marek Olšák | 2010-12-23 | 1 | -4/+16 |
* | i965: Keep around a copy of the VS constant surface dumping code. | Eric Anholt | 2010-12-23 | 1 | -0/+9 |
* | i965: Correct the dp_read message descriptor setup on g4x. | Eric Anholt | 2010-12-23 | 3 | -1/+23 |